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[02/08] Message from the Team

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    Originally posted by Mjtp View Post
    You are talking about MD5 like it's a problem created by players.
    It's not.
    Never once stated that they are. I totally concur that the MD5 errors are game related, not player. In fact I even stated: "Perhaps it's this lack of terrain modification, maybe I'm just lucky. I don't know."
    It just seems that the common thread as to the cause may be the extent of terrain modification.

    Originally posted by Mjtp View Post
    They could've either fixed it, or provide manual saving.
    They didn't fix it because they don't know how,
    That's almost the point I was making when I said... "If they were easy to fix do you not think that they would have already?"
    I don't know the developers, let alone what they're thinking or their business plan is, however, I'm sure they know how they could fix it IF they were able to make wholesale changes to fundamental aspects of the games design. I don;t know the contract they have with TFP in this regard, though, so all I can do is speculate that they don't have the authority to do that. After all 7DTD is not the intellectual property of Iron Giant or Telltale, and before we go blaming TFP's for it we'd need to fully understand the requirements the Microsoft place on the saving operations for their platform.

    Originally posted by Mjtp View Post
    which should've lead to implementing a manual save.

    This would also fix this gamebreaking bug.
    They decided it's too much work.
    I respectfully disagree. I think if they could have a free hand to fix they pot3entially would have by now. Again, just speculation on my part as I don;t know all the inner workings, but I feel certain that this is not something they have consciously put into "file 13".

    Originally posted by Mjtp View Post
    So all complaints here are valid.
    I would never consider impugning anyone's right to expressing their opinion. My post was intended to temper the line of thought that was seeming to snowball, that all the party's involved in bringing 7DTD to console (in particular Xbox as that is my personal experience) are just out to make a quick buck off people and don;t care about their product or their customers. Personally, I don;t believe that's true for a second. It's my opinion that the developers are just regular people like you and I trying to do the best they can with what they have and what they're allowed.
    I agree that all complaints are valid, but they can be expressed in a manner which is still respectful in nature and not inflammatory or demeaning. I didn't ask anyone to put their issues aside. All I asked for was to see these forums return to the fun place they used to be. I may or may not get my wish but I will not stop trying to help maintain a calm atmosphere here. I think it's worth making that effort.

    Comment


      cant ♥♥♥♥ing wait to get those freaking things they have in the pc versions like electricity and all thoses traps soo i guess we all should just stop playing and ♥♥♥♥ that game lets play fortnite and other games that the devs care about so they update it weekly damn this really sucks cause this could be a great game if it were complete .... and nowhere on the box it says that its an early access game never would have bought it if i knew back then so just to tell you all DEV that you are probably the worse team !goodbye and have fun with that ♥♥♥♥ty game

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        Originally posted by Mjtp View Post
        You are talking about MD5 like it's a problem created by players.
        It's not.
        They could've either fixed it, or provide manual saving.
        They didn't fix it because they don't know how, which should've lead to implementing a manual save.
        This would also fix this gamebreaking bug.
        They decided it's too much work.
        This problem is the direct result of Microsony not allowing the game to use enough HDD space to save the game normally - like it does on the PC version.
        How do you do a "manual save" if you are not allowed to save it to the HDD? Do you use pencil and paper?
        I don't know the reason for that, only that it's a rule and every developer must adhere to it if they want their games/updates greenlit.

        IG had to use a delta/compression algorithm and that is never as reliable as the brute force approach.
        They would have loved to just use the existing save function and move on... but you have to follow a whole lot of quirky rules if you want to pass the Console Game Health And Safety Inspection. =)

        It was that or only getting maybe 1/4 of the Navezgane map or a similar sized random gen world.
        So I guess the complaint is that the map was too big for the game (under console restrictions) to handle.

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          Is this the most recent update post for the game or title release?

          I have been about a few months absent and have not had the time to keep up like normal and just wanting to make sure I haven't missed anything. This was posted around the time I had to set down the game for a while.

          Comment


            Originally posted by CommandoDecoy View Post
            Is this the most recent update post for the game or title release?

            I have been about a few months absent and have not had the time to keep up like normal and just wanting to make sure I haven't missed anything. This was posted around the time I had to set down the game for a while.
            You haven't missed anything; this is the current thread.

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              Thank you Damselx1, I appreciate your help.

              Comment


                Originally posted by Damselx1 View Post
                You haven't missed anything; this is the current thread.
                Not anymore!!

                Going to close this one now.

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