Stranded_Napkin Posted February 17, 2019 Share Posted February 17, 2019 So, I've been doing basic xml mods for a while. Just little things to add to the experience: more tools to the workbench, more foods, more items, more blocks that weren't in there, and obviously recipes. Most of that was in A16 but I'm gonna be doing the same for A17. Now, A17 is fun and all but spawning 3+ km from a trader just annoys me to no end. I decided to try spawning in a trader. The problem is is that when you leave the game, he does too. Spawning him back in restocks his inventory. I just want to be able to spawn him in place and keep him there so his inventory doesn't restock and there's no further need to respawn him. Anybody have a clue as to how to get the traders you spawn in to stick around? Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 17, 2019 Share Posted February 17, 2019 If you want to spawn with console, just choose the static spawner. But be carefull. Static means static, like in No way to get rid of him. Or use my mod https://7daystodie.com/forums/showthread.php?109994-Royals-Deluxe-Prefabs Link to comment Share on other sites More sharing options...
stasis78 Posted February 18, 2019 Share Posted February 18, 2019 They actually do despawn on MP servers even with static spawner. It’s super buggy. Link to comment Share on other sites More sharing options...
ecv Posted March 24, 2019 Share Posted March 24, 2019 It's very annoying Static spawner is not working for us as well. Server restart: trader is gone Link to comment Share on other sites More sharing options...
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