Jegethy Posted October 27, 2019 Share Posted October 27, 2019 Hi folks, I'm wondering if it's possible to make a skill cost zero points? I am adding a perk tree which unlocks some custom crafting recipes, but I want it to cost 0 skill points. I tried this and the icon shows the requirement as "NA" in game, but it cannot be learned. <perk name="perkMasterCrafter" parent="skillCraftsmanship" base_skill_point_cost="0" name_key="perkMasterCrafterName" desc_key="perkMasterCrafterDesc" icon="ui_game_symbol_fire"> Link to comment Share on other sites More sharing options...
alphaniner Posted October 28, 2019 Share Posted October 28, 2019 Could be there's something in the code that makes skills costing 0 only achievable with a book. I want to say one of the xml files defines starting characteristics. If so, maybe you could edit that to automatically grant the skill. Or maybe look into awarding the skill after completing the starter quest line. Link to comment Share on other sites More sharing options...
Jegethy Posted October 28, 2019 Author Share Posted October 28, 2019 I've been tinkering with it for a while now and it doesn't seem like it's possible. Link to comment Share on other sites More sharing options...
tomaswender Posted October 31, 2019 Share Posted October 31, 2019 you need to edit this line <perks min_level= " 0 " max_level=" 5 " base_skill_point_cost=" 1 " cost_multiplier_per_level=" 1 " max_level_ratio_to_parent= "5"> Link to comment Share on other sites More sharing options...
Jegethy Posted November 1, 2019 Author Share Posted November 1, 2019 you need to edit this line <perks min_level= " 0 " max_level=" 5 " base_skill_point_cost=" 1 " cost_multiplier_per_level=" 1 " max_level_ratio_to_parent= "5"> That changes all of the perks. I only want to change the custom one I added and it is not possible as far as I can tell. Link to comment Share on other sites More sharing options...
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