BadCops Posted November 1, 2019 Share Posted November 1, 2019 <configs> <remove xpath="/blocks/block[@name=treePlantedWinterPine1m]"></remove> <remove xpath="/blocks/block[@name=treePlantedMountainPine1m]"></remove> <remove xpath="/blocks/block[@name=treePlantedOak1m]"></remove> </append> </configs> can you tell my why my code dont work i can get a tree seed again thank you - - - Updated - - - i try remove all tree seed iam use the auto tree reseed Link to comment Share on other sites More sharing options...
Gazz Posted November 1, 2019 Share Posted November 1, 2019 If removing is hard you could also change it to a piece of wood. =P Link to comment Share on other sites More sharing options...
BadCops Posted November 1, 2019 Author Share Posted November 1, 2019 umm how i change treePlantedWinterPine1m treePlantedMountainPine1m treePlantedOak1m for bonus wood Link to comment Share on other sites More sharing options...
Claymore Posted November 1, 2019 Share Posted November 1, 2019 You still get seeds from destroying trees. <BadCops> <set xpath="/blocks/block/drop[@event='Destroy'][@name='treePlantedWinterPine1m']/@count">0</set> <set xpath="/blocks/block/drop[@event='Destroy'][@name='treePlantedMountainPine1m']/@count">0</set> <set xpath="/blocks/block/drop[@event='Destroy'][@name='treePlantedOak1m']/@count">0</set> </BadCops> This should get you to it Link to comment Share on other sites More sharing options...
BadCops Posted November 1, 2019 Author Share Posted November 1, 2019 thank you Claymore Link to comment Share on other sites More sharing options...
BadCops Posted November 1, 2019 Author Share Posted November 1, 2019 can you help me for another mods dont work idk Why Link to comment Share on other sites More sharing options...
BadCops Posted November 1, 2019 Author Share Posted November 1, 2019 new spike added Concrete and firesteel <configs> <append xpath="/blocks/block[@name=rScrapIronLogSpike5]"> <property class="UpgradeBlock"> <property name="ToBlock" value="ConcreteLogSpike7"/> <property name="Item" value="resourceConcreteMix"/> <property name="ItemCount" value="10"/> <property name="UpgradeHitCount" value="4"/> </property> <property name="DowngradeBlock" value="rScrapIronLogSpike"/> </append> <append xpath="/blocks/block[@name=steelLogSpike6]"> <property name="MaxDamage" value="10000"/> <property class="UpgradeBlock"> <property name="ToBlock" value="FireSteelLogSpike"/> <property name="Item" value="ammoGasCan"/> <property name="ItemCount" value="25"/> <property name="UpgradeHitCount" value="4"/> </property> <property name="DowngradeBlock" value="ConcreteLogSpike7"/> </append> <block name="ConcreteLogSpike7"> <property name="CreativeMode" value="Dev"/> <property name="Damage" value="7"/> <property name="MaxDamage" value="5000"/> <property name="Damage_received" value="10"/> <property name="Texture" value="315,315,315,315,315,315"/> <property name="ImposterExchange" value="imposterPyramid" param1="110"/> <property class="RepairItems"> <property name="resourceConcreteMix" value="10"/> </property> <property class="UpgradeBlock"> <property name="ToBlock" value="steelLogSpike6"/> <property name="Item" value="resourceForgedSteel"/> <property name="ItemCount" value="10"/> <property name="UpgradeHitCount" value="4"/> </property> <property name="DowngradeBlock" value="rScrapIronLogSpike5"/> </block> <block name="FireSteelLogSpike"> <property name="Extends" value="steelLogSpike6"/> <property name="CreativeMode" value="Dev"/> <property name="Damage" value="7"/> <property name="MaxDamage" value="15000"/> <property name="Damage_received" value="10"/> <property name="BuffsWhenWalkedOn" value="buffBurningEnvironment"/> <property name="Texture" value="346,345,341,345,262,345"/> <property name="ImposterExchange" value="imposterPyramid" param1="110"/> <property name="DowngradeBlock" value="steelLogSpike6"/> <property class="RepairItems"> <property name="ammoGasCan" value="25"/> </property> </block> </append> </configs> Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.