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Request: Ability to adjust backwards running speed


00Prescott

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  • 4 weeks later...

I second this. My wife loves this game and begs me to play with her.. but this backwards movement speed thing nulls the fun value for me. Her brothers and I were musing about a Dying Light style mechanic where dodging becomes a viable play style as opposed to 'who can hit first' mechanics.

 

Also, it seems that zombies hit you much easier if your the client as opposed to the host.. is this a known thing? I haven't googled it yet but fairly confident something going on there.

 

Thanks for the energy/love given to this game.

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Also, it seems that zombies hit you much easier if your the client as opposed to the host.. is this a known thing? I haven't googled it yet but fairly confident something going on there.
A viable workaround for the moment may be to use a modlet that shortens the enemy hand reach (as it's obnoxiously long, especially when paired with multiplayer client latency).

 

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