Iceburg71 Posted March 22, 2020 Share Posted March 22, 2020 Not sure if this should go here or in discussions section. But here goes. 1. is it possible to "tint" a current block in the game. Say I wanted to change the color of the dart trap? is that possible with just an xpath commnd? 2. Is it possible to randomize a color? I see where color = " 100,140,225" (or similar) is an option for some things. Is it possible to randomize that? 3. Also, is it possible to randomize a number to include decmal points? like I would like a random number from .75 to 1.25. Possible? Thanks for any feed back. Link to comment Share on other sites More sharing options...
psouza4 Posted March 23, 2020 Share Posted March 23, 2020 1. is it possible to "tint" a current block in the game. Say I wanted to change the color of the dart trap? is that possible with just an xpath commnd?No, 3D model assets, textures, etc. cannot be tinted via modlets (xpath mods). 2. Is it possible to randomize a color? I see where color = " 100,140,225" (or similar) is an option for some things. Is it possible to randomize that?Also, no. 3. Also, is it possible to randomize a number to include decmal points? like I would like a random number from .75 to 1.25. Possible?Depends on use. When calculating buffs and other persistent effects, you can generate random numbers and these numbers can include decimal precision, IIRC. Link to comment Share on other sites More sharing options...
Iceburg71 Posted March 23, 2020 Author Share Posted March 23, 2020 Thanks for the info. I will try some things out with this knowledge. Link to comment Share on other sites More sharing options...
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