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GetBiomeAt


Umbrella

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Hello,

 

I am using World.getBiomeAt(x,y) to detemine biomes near the local player (near: something like 200 blocks).

However, the function returns null sometimes (I guess the chunk is too far away and not loaded into memory yet).

 

How could I fix it ?

1) Is there another way to query the biome at 2D coordinates ?

1.i) maybe from the image map ? Is that map available in memory ? Can it be recreated ?

2) Can I force a distant chunk to load without messing up with how the game manages chunks ?

 

Thank you !

 

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