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How apply base animations to a new weapon model


Z06Frank

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Thanks, I have the model in game, the animation works but the mag does not release from the gun that's what I am trying to get to work. Attached a screen of unity showing my naming I have the mag named ClipMesh and followed the same naming convention as the AK.

Capture.PNG.4be39e5d6ee95a3e4c8497d30574bb34.PNG

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