War3zuk Posted October 26, 2019 Share Posted October 26, 2019 Download Links To My Various Repositories.. Nexus Mod Page (AIO) Info https://www.nexusmods.com/7daystodie/mods/568 War3zuk Alpha 18 Stable AIO GITHUB https://github.com/War3zuk/War3zuk-Alpha-18-Stable-AIO War3zuk Alpha 18 Stable ModLets GITHUB https://github.com/War3zuk/War3zuk-A...Stable-ModLets Patch Notes for the AIO can be read by opening its README file which has a full detailed account of all changes from the start.. Link to comment Share on other sites More sharing options...
Roby94 Posted October 26, 2019 Share Posted October 26, 2019 nice....thx:D Link to comment Share on other sites More sharing options...
Bubo Posted October 26, 2019 Share Posted October 26, 2019 Thanks Tallon Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 27, 2019 Share Posted October 27, 2019 Hey Tallon, This is awesome! Is there an explanation or what each of these are and what is required etc? Link to comment Share on other sites More sharing options...
War3zuk Posted October 27, 2019 Author Share Posted October 27, 2019 Link to my original Thread has been added in case anyones been living under a Rock haha Link to comment Share on other sites More sharing options...
War3zuk Posted October 27, 2019 Author Share Posted October 27, 2019 ADDED Eradiated Demolition Zombie To zombies spawns at Night, Wasteland day & Night ADDED a proper Class System for Beginners, Choose between 6 Classes Like Security, Military Chef & so on.. ADDED Full Military Stealth Set 98% Resistance 0% Added Sound with a full set Link to comment Share on other sites More sharing options...
War3zuk Posted November 3, 2019 Author Share Posted November 3, 2019 ADDED Tactical AR along with its .500 Automax Ammo & Icons (AIO Modlet) Link to comment Share on other sites More sharing options...
Zyamaia Posted November 3, 2019 Share Posted November 3, 2019 Any chance you could come up with a working weed whacker mod or lawn mower for A18? Link to comment Share on other sites More sharing options...
elucidus Posted November 4, 2019 Share Posted November 4, 2019 Had the fantastic idea of adding a mod to find the trader, did the coding for it and then discovered you guys already did it. Good job though. Link to comment Share on other sites More sharing options...
War3zuk Posted November 4, 2019 Author Share Posted November 4, 2019 Hey Tallon, This is awesome! Is there an explanation or what each of these are and what is required etc? Sorry, Im Crap at Readmes , I did have a page set up wit them all that had a small explanation but thats missing from this as its just the main links.. I included the original thread link for anyone who isnt sure but most are named as to what they are... EDIT Added a simple weed wacker using the Machete model Link to comment Share on other sites More sharing options...
rommel64 Posted November 13, 2019 Share Posted November 13, 2019 You are just amazing the stuff you come up with makes the game 100% better, thanks Link to comment Share on other sites More sharing options...
War3zuk Posted November 13, 2019 Author Share Posted November 13, 2019 Just so everyone is aware, The AIO is the most upto date as ive spent the last week updating & fixing small issues.. I havent had Time to update any of the Individual Modlets to the new code yet.. I will get round to it now I seem to have ironed out the issues with the AIO which is currently at version 2.06 Biggest update is a switch from a standard AIO to an AIO that incorporates a 105 Backpack along with the x10 crafting que.. Also a small patch to enable my crafting que with Valmars working Oven... Link to comment Share on other sites More sharing options...
rommel64 Posted November 13, 2019 Share Posted November 13, 2019 Thanks for letting us know I have been getting errors all morning after the update. If I take all of your mods out the game starts fine, but I'm a big baby and I don't want to play without them. I certainly don't envy you moders you're always having to redo things. Link to comment Share on other sites More sharing options...
War3zuk Posted November 13, 2019 Author Share Posted November 13, 2019 Iuve just finished updating every individual modlet to the new code from the AIO, Just gonna copy them all across in around 15 mins, The AIO works on both versions of Alpha 18 & Alpha 18.1 without issues... As for the Individual Modlets They will probably give errors now after whats been change or atleast till I copy over the new files in a mo... Keep in mind they may have mistakes from direct copying to their original folders, Ill work through any issues tonight & tomoz.. All Complete with 0 errors in log on Alpha 18.1 B7 Link to comment Share on other sites More sharing options...
dragonslayer770 Posted November 14, 2019 Share Posted November 14, 2019 when I put in the hd forge I get these errors 2019-11-13T18:56:38 163.374 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=crafting]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_campfire]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_forge]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_cementMixer]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workbench]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_chemistryStation]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workstationOven]/window[@name=windowCraftingQueue]/@name" Link to comment Share on other sites More sharing options...
stallionsden Posted November 14, 2019 Share Posted November 14, 2019 Instead of making new threads for each version that is released lol just update your main one and state updated to A18.1 or what ever version lol just a idea Link to comment Share on other sites More sharing options...
rommel64 Posted November 14, 2019 Share Posted November 14, 2019 I'm getting a lot of errors from these mods to it's too bad they had the update. Link to comment Share on other sites More sharing options...
renejant Posted November 14, 2019 Share Posted November 14, 2019 I'm getting a lot of errors from these mods to it's too bad they had the update. Yes, i can second this. The Tactical AR and the Desert Eagle modlet are having troubles... had to remove those in order to get the game working again... The tactical ar has the error that, once installed, you cannot go out and loot anything in the world... So avoid those 2 modlets for the time being... Link to comment Share on other sites More sharing options...
War3zuk Posted November 14, 2019 Author Share Posted November 14, 2019 Ive updated to 18.1 B8 & run them on a new world with 0 errors online & Offline.... What your porbably experiencing is a slight change in named items... IE.... assuming your already running a game save from previous.... Run the game, ignore the errors.... Start the same game back up after quitting & ill assume you get 0 errors.... If on a previous save there will likely be some small issues due to name changes, This is because the main code was cleaned up & a few items had to be renamed so say if you had the old auger that will error as its new name is HD Auger & so on.... To test this start any new game in SP & you should find you get 0 errors on 1st boot... Instead of making new threads for each version that is released lol just update your main one and state updated to A18.1 or what ever version lol just a idea This is the only thread now as its the github links... The old thread I dont use any more when I put in the hd forge I get these errors 2019-11-13T18:56:38 163.374 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=crafting]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_campfire]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_forge]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_cementMixer]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workbench]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_chemistryStation]/window[@name=windowCraftingQueue]/@name" 2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workstationOven]/window[@name=windowCraftingQueue]/@name" Are you using another MOD that changes the crafting que in any way cos if you run the hd forge as a sole modlet it doesnt error for me.... Yes, i can second this. The Tactical AR and the Desert Eagle modlet are having troubles... had to remove those in order to get the game working again... The tactical ar has the error that, once installed, you cannot go out and loot anything in the world... So avoid those 2 modlets for the time being... Aah the HD Tactical AR & the HD Desert Eagle REQUIRES the ammo supply modlet as their linked due to being able to find the ammo in the world.... so you must include the War3zuk Ammo Supplys modlet if using any guns... The HD Forge has the 10x Crafting Que built in so it must be the ONLY mod that modifies the crafting que... Link to comment Share on other sites More sharing options...
rommel64 Posted November 14, 2019 Share Posted November 14, 2019 You are absolutely right I was using someone else's three crafting queue forge modification and I did not put your ammo in now everything is perfect, I'm sorry if I spooked anyone. Link to comment Share on other sites More sharing options...
War3zuk Posted November 14, 2019 Author Share Posted November 14, 2019 Its Cool I make sure & test everything myself online & Offline to be as certain as I can But its always good to get feed back either way.. Glad its all sorted... Link to comment Share on other sites More sharing options...
theredwolf13 Posted November 14, 2019 Share Posted November 14, 2019 Do you plan on adding descriptions for the mods? I checked your old thread but there was nothing of the sort there. Link to comment Share on other sites More sharing options...
War3zuk Posted November 14, 2019 Author Share Posted November 14, 2019 There was an Old thread that had that but ive removed the info cos people were finding that & downloading old files meant for 17.4... Ive named each folder what the Mod does pretty much.. Plus if you check out the Mod info it also says inside there too, a small quick description... & Yeah I suck at spending time doing readmes lol Link to comment Share on other sites More sharing options...
hei28ssk Posted November 15, 2019 Share Posted November 15, 2019 okay so the m1a4 modlet can't find the bloc/item also how do we go about the hd battery pack? how does it work? Link to comment Share on other sites More sharing options...
renejant Posted November 15, 2019 Share Posted November 15, 2019 also how do we go about the hd battery pack? how does it work? The hd battery works the same as the old vanilla ingame one, just craft it, place it, craft the hd cells, and put them inside the battery and et voilل, you now got a working, endless powersuply :-) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.