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Snufkin's Server Side HealthbarS


Snufkin

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  • 4 weeks later...

Snufkin, this is great, I would like to offer this to the players on my server. I have one issue that Slawa hinted at. Some of the Zombies I've made are not working, what did you have to do to fix your issue so I can fix mine? Thanks

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Some zombies have different bones, let's call them "vanilla zombies" and "UMA zombies". The principal difference is that UMA zombies don't have an "Origin" bone, that's it, a root bone that has fixed rotation. The ideal way is attaching the healthbars to the Origin, so it doesn't fly around, but as almost all of my custom zombies are UMA, I had to settle with the "Hips" bone. The mod checks for the tag of each zombie ("zombie" for the vanilla ones, "umazombie" for the UMAs") and attaches the particle to the correspondent bone. Check my buffs.xml and your entityclasses.xml and add the tag according to which type are your zombies. Hope that this helps.

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