KhaineGB Posted November 20, 2018 Share Posted November 20, 2018 Something I threw together in a few mins tonight. Currently this is only a 60 slot Bigger Backpack (32 unlocked, 28 locked via perk). There are now two versions available, the traditional version where you overwrite your files, and an xpath version that uses the mod folder. This is not a DLL mod, and thus does not break EAC. It DOES save all items in all slots in single player. I have not tested multiplayer as I did not have access to a dedicated build at the time, but I see no reason why it wouldn't work. Enjoy! "Original" style mod. (unzip to your 7 days to die/Data folder) A17 - 60 Slot Backpack Mod. A17 - 60 Slot Backpack Mod, with Food and Water indicators on the UI. "XPath" style mod. (unzip to your 7 days to die/Mods folder) A17 - 60 Slot Backpack Mod (Using XPath) A17 - 60 Slot Backpack Mod, with Food and Water indicators on the UI. (Using XPath) A17 - 96 Slot Backpack Mod (Using XPath) A17 - 96 Slot Backpack Mod, with Food and Water indicators on the UI. (Using XPath) Link to comment Share on other sites More sharing options...
rewtgr Posted November 20, 2018 Share Posted November 20, 2018 Well i modded a dll (Single player only) but i miss something cause when i spamm "W" (get) on an item from the creative menu it stops @ 45 slot. If i exit the game and reenter it works as intended. Edit: You must change the loot window size of the dropped backpack in loot.xml PS: loot window size = backpack size+10 for the armor/clothes Edit 2: When i loot my backpack with "R" i get an error (like mine with the pre-alpha experimental modded dll ;p) Link to comment Share on other sites More sharing options...
Scyris Posted November 20, 2018 Share Posted November 20, 2018 Nice work man. I'll prob be using this eventually going to play Vanilla for a bit before I start to mod the hell out of it. Link to comment Share on other sites More sharing options...
stallionsden Posted November 20, 2018 Share Posted November 20, 2018 Well i modded a dll (Single player only) but i miss something cause when i spamm "W" (get) on an item from the creative menu it stops @ 45 slot. If i exit the game and reenter it works as intended. Edit: You must change the loot window size of the dropped backpack in loot.xml PS: loot window size = backpack size+10 for the armor/clothes Edit 2: When i loot my backpack with "R" i get an error (like mine with the pre-alpha experimental modded dll ;p) Correction sorry. Loot window size = backpack size + toolbelt size + 10 armor/clothes lol And dll does not need to be edited for the backpack now Link to comment Share on other sites More sharing options...
FastBurst Posted November 20, 2018 Share Posted November 20, 2018 Correction sorry. Loot window size = backpack size + toolbelt size + 10 armor/clothes lol And dll does not need to be edited for the backpack now So do you mean, we don't need a modded DLL for backpacks in A17? Link to comment Share on other sites More sharing options...
rewtgr Posted November 20, 2018 Share Posted November 20, 2018 no we do not Link to comment Share on other sites More sharing options...
FastBurst Posted November 20, 2018 Share Posted November 20, 2018 So we just literally edit the loot window size now and that's it? Link to comment Share on other sites More sharing options...
rewtgr Posted November 20, 2018 Share Posted November 20, 2018 the only change is that instead of the dll we edit entityclasses.xml Search the file for "<!-- number of slots on the inventory UI -->" mine look like this: <passive_effect name="CarryCapacity" operation="base_set" value="54"/> <passive_effect name="BagSize" operation="base_set" value="144"/> <!-- number of slots on the inventory UI --> Ofc you must edit the windows.xml loot.xml (the backpack you drop when you loot it must have inventory +8 toolbelt + 10 armor slots) Perhaps i'm missing something (over 36H awake) but its all xml edits. I made a dll version but it was a bit buggy and noone needs it Link to comment Share on other sites More sharing options...
PurityCE Posted November 20, 2018 Share Posted November 20, 2018 Does this also remove encumber? Link to comment Share on other sites More sharing options...
KhaineGB Posted November 20, 2018 Author Share Posted November 20, 2018 I knew I forgot something... stupid loot window. I just woke up so will fix that in a min. EDIT: Loot container done and uploaded. Should be 80 slot (8x10) now because the player drops a total of 78 items on death. Right, coffee. Link to comment Share on other sites More sharing options...
KhaineGB Posted November 20, 2018 Author Share Posted November 20, 2018 Does this also remove encumber? No, I left that in since that's how the devs intended the game to be played. But you do get more slots before you hit the encumbered slots. Link to comment Share on other sites More sharing options...
KhaineGB Posted November 21, 2018 Author Share Posted November 21, 2018 Added a version of the 60 slot bag with food and water indicators on the UI. Currently having issues with the 84 slot bag, so that's delayed for the moment. Link to comment Share on other sites More sharing options...
Dragonsblade71uk Posted November 21, 2018 Share Posted November 21, 2018 Just downloaded and installed it, but Even with 15 slots open, I cannot pickup anything new. Not sure if it related to having a 51m death penalty on me. Just died and when trying to get my stuff back, got an array error, and then couldn`t do anything. Had to crash the game. Think i`ll have to wait a bit longer. Link to comment Share on other sites More sharing options...
stallionsden Posted November 21, 2018 Share Posted November 21, 2018 Yeh mine bloody reverts to encumbered if I accidentally read the packmule perk lol to grrrr Link to comment Share on other sites More sharing options...
rewtgr Posted November 21, 2018 Share Posted November 21, 2018 you must edit the progression.xml packmule perk. I use a 144 inventory mod and the 2 things i edit to fit my backpack (with the packmule perk) are from entities.xml: <passive_effect name="CarryCapacity" operation="base_set" value="54"/> So i start with 58 non-enc slots and in progression.xml in the packmule perk : <passive_effect name="CarryCapacity" operation="base_add" value="18" level="1"/> <passive_effect name="CarryCapacity" operation="base_add" value="36" level="2"/> <passive_effect name="CarryCapacity" operation="base_add" value="54" level="3"/> <passive_effect name="CarryCapacity" operation="base_add" value="72" level="4"/> <passive_effect name="CarryCapacity" operation="base_add" value="90" level="5"/> so with each perk i add i ended with a +1 line in my inventory (8x18) Here is a screenshot OFC for the 144 inventory to fit i moved around some elements that got in the way like the output of workstations, fuff list in character window etc. Cheers Edit: I'm a hoarder so i changed the vehicle slots too and the player made chest ;p Link to comment Share on other sites More sharing options...
legendfire77 Posted November 21, 2018 Share Posted November 21, 2018 (rewtgr) I also like to take everything Link to comment Share on other sites More sharing options...
KhaineGB Posted November 21, 2018 Author Share Posted November 21, 2018 Just downloaded and installed it, but Even with 15 slots open, I cannot pickup anything new. Not sure if it related to having a 51m death penalty on me. Just died and when trying to get my stuff back, got an array error, and then couldn`t do anything. Had to crash the game. Think i`ll have to wait a bit longer. Not sure what's going on there. I made sure the loot container has been edited so it has enough room for all of the players stuff (including 2 slots spare) and tested it locally... all working fine. You MAY need a new save game for it to work properly, because that's how I was testing it. Link to comment Share on other sites More sharing options...
rewtgr Posted November 21, 2018 Share Posted November 21, 2018 Not sure what's going on there. I made sure the loot container has been edited so it has enough room for all of the players stuff (including 2 slots spare) and tested it locally... all working fine. You MAY need a new save game for it to work properly, because that's how I was testing it. When i downloaded the experimental i started by editing the dll(strange it still got 45 slot entries in bag) then i modded the xmls without the entities.xml i encounter the bug that i could not get any more loot pass the 45 slot and a workaround was to just put an item in the 55th slot and all worked fine. Just once per save not every-time. Link to comment Share on other sites More sharing options...
Sonnix Posted November 21, 2018 Share Posted November 21, 2018 Has anyone checked if the hardcoded value for bag (SetSlots, GetSlots) in the dll affects anything in the new version? Is it safe to set the backpack to more then 90 slots? And does anyone have problems with storage larger then 90 slots? I got index out of range error when I tried picking up dropped backpack when I tried 200 slots. And it was truncated to 90 slots. In loot.xms for vehicles I found this: <!-- vehicleBicycle storage, vehicle storage max is 90 slots, width has worked up to 16+ --> Anyone checked what would happen with larger storage? Link to comment Share on other sites More sharing options...
stallionsden Posted November 21, 2018 Share Posted November 21, 2018 I have a 200 slot backpack no issues now. I edited the entity classes male entity and first I only change bag capacity but when I changed the line above to 200 as well all works great no dll editing needed Link to comment Share on other sites More sharing options...
Sonnix Posted November 21, 2018 Share Posted November 21, 2018 I have a 200 slot backpack no issues now. I edited the entity classes male entity and first I only change bag capacity but when I changed the line above to 200 as well all works great no dll editing needed In this case what happens if you get killed, drop the backpack with all 200 slots used and try to pick it up? Just pressing R to pick everything up results in index out of range error in console for me. Link to comment Share on other sites More sharing options...
stallionsden Posted November 21, 2018 Share Posted November 21, 2018 In this case what happens if you get killed, drop the backpack with all 200 slots used and try to pick it up? Just pressing R to pick everything up results in index out of range error in console for me. Then you haven't done 1 or 2 things. First check your loot.xml for loot container dropped backpack make sure it is the size - backpack + toolbelt + clothing Then you need to go to xui/windows.xml search looting and make sure that is the same size as the lootcontainer Link to comment Share on other sites More sharing options...
stallionsden Posted November 21, 2018 Share Posted November 21, 2018 Hmmmmmm Went to go back into my game lost all my backpack items and unable to use backpack cant add things to it from chests or anything Link to comment Share on other sites More sharing options...
stallionsden Posted November 22, 2018 Share Posted November 22, 2018 Ok so the dll has to be edited still Link to comment Share on other sites More sharing options...
Zombizie Posted November 22, 2018 Share Posted November 22, 2018 Every time I die and try to go pick anything up from my pack I get the index out of range error, I’m in a fresh save Link to comment Share on other sites More sharing options...
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