Deceptive Pastry Posted November 30, 2018 Share Posted November 30, 2018 It annoyed me that the crosshair remains while aiming, and considering the ironsights are pretty accurate I just removed them from all weapons except the Wooden Bow. I've also left the FOV modifiers while aiming in if you want to change them, I like slightly less zoom myself. As is they are just set to default values and nothing changes. [ATTACH]25915[/ATTACH] Install: Place the "RemoveCrosshairOnAim" folder in 7 Days To Die\Mods. If the "Mods" folder doesn't exist, create one. Tweaks: If you want to also remove the crosshair from the Wooden Bow, open up RemoveCrosshairOnAim\Config\items.xml and remove the section highlighted in Orange. To change the FOV values, open up items.xml and change the values highlighted Yellow. Lower numbers = greater zoom effect. <!-- Remove crosshair while aiming --> <set xpath="/items/item[color="#FFA500"][not (@name='gunWoodenBow')][/color]/property[@name='CrosshairOnAim']/@value">false</set> <!-- FOV for weapon sights in general (default: 55) --> <set xpath="/items/item/property[@class='Action1']/property[@name='Zoom_max_out']/@value">[color="#FFFF00"]55[/color]</set> <set xpath="/items/item/property[@class='Action1']/property[@name='Zoom_max_in']/@value">[color="#FFFF00"]55[/color]</set> <!-- FOV specifically for Compound Bow sights (default: 40) --> <set xpath="/items/item[@name='gunCompoundBow']/property[@class='Action1']/property[@name='Zoom_max_out']/@value">[color="#FFFF00"]40[/color]</set> <set xpath="/items/item[@name='gunCompoundBow']/property[@class='Action1']/property[@name='Zoom_max_in']/@value">[color="#FFFF00"]40[/color]</set> RemoveCrosshairOnAim.zip Link to comment Share on other sites More sharing options...
BluemaxDR Posted December 7, 2018 Share Posted December 7, 2018 Thanks man. It was so aggravating. Link to comment Share on other sites More sharing options...
Sven6895 Posted December 8, 2018 Share Posted December 8, 2018 It seems that the marksman rifle still has crosshairs when I aim in, could I edit the items.xml file to change that? Link to comment Share on other sites More sharing options...
Deceptive Pastry Posted December 9, 2018 Author Share Posted December 9, 2018 I don't believe I've had that issue. It still has crosshairs with no scope attached? If you are talking about aiming with a scope, I purposely left the crosshair on for that because the scope lines are really tough to see otherwise, poor contrast. Scope sight is really in need of a better texture. The reflex sight on the other hand I turned them off because the laser dot is plenty easy to see. Link to comment Share on other sites More sharing options...
Quasimiyao Posted December 9, 2018 Share Posted December 9, 2018 Does fov changes also change fov with added scopes? Edit: Nvm, looked at the orignal item_modifiers.xml, separate values for those Link to comment Share on other sites More sharing options...
Tito9612 Posted April 25, 2019 Share Posted April 25, 2019 Ah, what a beautiful addition. Quite a small thing, but the change is great. Thanks! Link to comment Share on other sites More sharing options...
layarion Posted September 12, 2019 Share Posted September 12, 2019 Fuc king thank you. It was realllly bugging me on the Reflex Sight, and I love the detailed notes in the modlet xml files. good documentation and foresight for the client. Link to comment Share on other sites More sharing options...
layarion Posted September 12, 2019 Share Posted September 12, 2019 SMG doesn't seem to have this applied. Link to comment Share on other sites More sharing options...
dan117 Posted December 20, 2019 Share Posted December 20, 2019 the wood bow hasn't got a crosshair even though the "[not (@name='gunWoodenBow')]" is there Link to comment Share on other sites More sharing options...
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