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[Map]Slum


pikero

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I'm not good at English, I may have said the strange thing :D This is the unfinished work still. 30 Mar. 2016(Last modified) [Prefab]pikero_slum The latest version 1.12a (a14.2)----------------------------------------------------- prefab file is [URL="http://u9.getuploader.com/pikero/download/187/pikero_slum_1.12a.zip"]here[/URL] You must do the following: Add downloaded prefab file Data/Prefabs [B]Navezgane[/B] Add to Data/Worlds/Navezgane/prefabs.xml slums screenshot------------------------------------------------- slum01 [IMG]http://i.imgur.com/KtLuSaq.jpg[/IMG] slum02 [IMG]http://i.imgur.com/yN4QUpj.jpg[/IMG] [B]Navezgane Location[/B] [IMG]http://i.imgur.com/KRO5J3V.jpg[/IMG] Download Guide [IMG]http://i.imgur.com/8YUYnKu.png[/IMG] old version 1.11a (a13.8)----------------------------------------------------- prefab file is [URL="http://u9.getuploader.com/pikero/download/186/pikero_slum_1.11a.zip"]here[/URL] Thanks for watching. Good luck to you :) Construction still continues. Special thanks--------------------------------------------------- In preparing the file, I referenced a tutorial of bigc90210. I always appreciate your detailed explanations :) I used [URL="https://7daystodie.com/forums/showthread.php?7564-Hal-s-Prefab-Editor"]Hal's Prefab Editor[/URL]. I'll be thankful to HAL9000. Thank you very much! :)
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Dayum. You should be on the dev team makin them buildins, or at least give em a few pointers because master architects they aint. Not that they suck at making buildings or anything, just that some are confusing or very empty feeling or just proportioned really weirdly.
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  • 4 weeks later...
  • 3 weeks later...
Just a quick note to say ive been through this save and i like this a LOT!!!! REALLY well done, the attention to detail is extremely impressive. here is some constructive feedback: in one of the huts there is 4 gun safes and some ammo boxes within a 4x4 grid, this would be extremely OP in a multiplayer map, i would reccommend removing them The overhead road looks awesome, though slightly out of place (with it being so large-almost like a highway) yet so short in length the pipework/sewer system looks brilliant, as does the various decals used throughout id consider "damaging up" or collapsing the top part of the highway/road part so it looks more blended into the surrounding area, it looks in very good condition damage wise considering its a shanty town. Brilliant work though, it sits well in the location, though one thing to mention is that location-wise it clashes with one of the prisons which also shares a small part of that biomes' area (see the prefab spreadsheet). Perhaps you could modify it so they are compatible? they both look great and fit together fairly well (see my screenshot) [url]https://dl.dropboxusercontent.com/u/16540913/7d2d/prisonshanty.jpg[/url]
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I don't want to say this. But you'll really only find a few random gun parts in gun safes and munition boxes if you're lucky. And full guns are extremely rare. a9. Since it's technically a minor thing and the pimps practically already have shown or told about all the other major things already. So yeah. Also you should put boards in front of every room that has treasure behind it practically. Well not every door but strategically because stuff and things.
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I'm not good at English, I may have said the strange thing :D it was changed to prefab file in order to correspond to the a9 prefab file is [URL="http://u9.getuploader.com/pikero/download/154/pikero_slum_1.3a.zip"]here[/URL] You must do the following: Add downloaded prefab file Data/Prefabs Add to Data/Worlds/Navezgane/prefabs.xml Thanks for watching :) Construction still continues. In preparing the file, I referenced a tutorial of bigc90210. I always appreciate your detailed explanations :)
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[QUOTE=bigc90210;129593] I checked out your prefab in my latest series of my prefab reviews, awesome work dude. This video will be going public on youtube this week :D[/QUOTE] I appreciate your kindness :D I'm extremely happy :) I'm ready for the new file ;)
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awesome i updated the link on the youtube vid for the latest version :D Myself and Shaun_G93 just had another look at the newest version properly.....wow! it looks absolutely AMAZING! really REALLY good job dude, this has SO much detail in it, its right up there with the best prefabs ive seen!
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[QUOTE=DW420;130087]that very first picture in the thread starting post is so Fallout3-esque that it brings a tear to my eyes....what a flop that game was :/[/QUOTE] I hang fortunate magic on you :) [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] [QUOTE=bigc90210;130089]awesome i updated the link on the youtube vid for the latest version :D Myself and Shaun_G93 just had another look at the newest version properly.....wow! it looks absolutely AMAZING! really REALLY good job dude, this has SO much detail in it, its right up there with the best prefabs ive seen![/QUOTE] Thank you for watching! ;) I make an underground institution after completion of the slums :)
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