Petite Posted March 28, 2020 Share Posted March 28, 2020 Maybe its not in the right place to post it, if not redirect it to the correct place. I want to understand more the prefabs coding. I use nitrogen with compopack to generate maps and sadly in a city I can have 5 library which make no sense to me so I'M looking in the XML documents of Prefabs and I'd like information about some of the lines there. If I take the spiral library code I would like an explanation of what I put in red, If I want that building to spawn ONLY in city what would I have to change; <?xml version="1.0" encoding="UTF-8"?> <prefab> <property name="CopyAirBlocks" value="True"/> <property name="AllowTopSoilDecorations" value="True"/> <property name="TraderArea" value="False"/> <property name="ExcludeDistantPOIMesh" value="False"/> <property name="ExcludePOICulling" value="False"/> <property name="DifficultyTier" value="4"/> What is that value <property name="Zoning" value="Commercial,Downtown,Industrial,ResidentialN ew,ResidentialOld,Residential"/> <property name="RotationToFaceNorth" value="1"/> <property name="YOffset" value="-1"/> <property name="DistantPOIYOffset" value="0"/> <property name="StaticSpawner.Size" value="32, 2, 32"/> <property name="AllowedBiomes" value="burnt_forest,snow,plains,pine_forest,forest ,desert,city"/> <property name="AllowedTownships" value="city,rural,town,wilderness"/> <property name="EditorGroups" value="Wilderness"/> <property name="SleeperVolumeStart" value="2, 1, 30#22, 1, 30#2, 1, 18#20, 1, 2#2, 1, 2#31, 5, 7#24, 50, 7#24, 50, 24#7, 50, 7#7, 50, 24#8, 6, 8"/> <property name="SleeperVolumeSize" value="20, 4, 16#24, 4, 16#49, 4, 12#26, 4, 16#18, 4, 16#10, 45, 10#17, 12, 17#17, 12, 17#17, 12, 17#17, 12, 17#8, 7, 8"/> <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,3,4,S_Zom_Businessman,2,3,S_-_Group_Ghost_Town,4,5,S_-_Group_Abandoned_House,4,5,S_-Group_Generic_Zombie,3,4,S_Zom_Utility_Worker,4,5, S_-_Group_Abandoned_House,4,5,S_-Group_Generic_Zombie,5,6,S_-_Group_Biker_Bar,3,4,S_-_Group_Football_Stadium,2,3,S_-_Group_Zom_Badass,3,4"/> <property name="SleeperVolumeGameStageAdjust" value=",,,,,,,,,,"/> <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,F alse,False,False,True"/> <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,F alse,False,False,True"/> <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0"/> <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0"/> </prefab> Link to comment Share on other sites More sharing options...
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