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    Originally posted by Magoli View Post
    they are not totally gone! they are now included to other prefabsĀ“(pls read the complete changelog):

    worked on:
    ...
    xcostum_simpsonshouse(by_magoli) (added xcostum_Treehouse_sm(by_magoli) - Repaired some blocks inside - added Sleepers - added quests - set tier=3)
    xcostum_cityhouse3(by_Kam) (Repaired some textures - Rotated some medCabinets)
    xcostum_TheMill(by_MoNKeYest1) (decreased size of prefab)
    xcostum_Cabin(by_Sudo) (added xcostum_Bunker_Top(by_Fr0gb0mber) )
    xcostum_ZHigh(by_Volar) (added xcostum_Bunker_Top(by_Fr0gb0mber) )
    xcostum_DriveIn(by_Wsiegel) (added xcostum_Bunker_deep(by_Devilhunter) )
    xcostum_Tavern(by_Limodor) (added xcostum_Bunker3(by_LazMan) )
    xcostum_TheSect_Followers-of-M(by_magoli) (added xcostum_Bunker2(by_LazMan) - added dogbox2(by_TopMinder) )
    xcostum_FuneralParlor(by_Zombieman) (added xcostum_Bunker1(by_LazMan) )
    ...
    xcostum_ThePyramid_1(by_Andyjoki)
    was removed because it has to be repaired first before 100% functionable (SleeperVolumes)[/QUOTE]

    Thanks Magoli! If I get my server back up before i leave for work in fall, I will send you server info and passwd. Thanks for all the great work!

    Comment


      Originally posted by Andyjoki View Post
      The Pyramid will get an Overhaul in the Future but there is no ETA. Probably might be in a18 since its a big prefab and i want to adapt the style i built the sphinx with.
      the Pyramid is not forgetten
      Glad to hear! Hope A18 doesnt make everything from 17 incompatible.

      Comment


        -----

        Comment


          Any update for 17.3?

          (someone had to ask)

          Comment


            any chance that we might get an update for 17.3?

            Comment


              Does it still work for 17.3?

              Comment


                Hello Magoli, and thanks again. I've been wondering if you've seen Damocles' mod? Of particular interest might be this post.

                Yes it uses java... yes there can be issues... Roads need work...

                Comment


                  Originally posted by Cadamier View Post
                  Hello Magoli, and thanks again. I've been wondering if you've seen Damocles' mod? Of particular interest might be this post.

                  Yes it uses java... yes there can be issues... Roads need work...
                  Seeing these 2 mods combined would make my day!

                  Comment


                    Originally posted by geengaween View Post
                    Does it still work for 17.3?
                    Originally posted by jenniann View Post
                    any chance that we might get an update for 17.3?
                    Originally posted by SylenThunder View Post
                    Any update for 17.3?

                    (someone had to ask)

                    I am attempting to use it with 17.3 today, i will update when i have it working. ive patched it in the past to work with a new version before an update was released. so i should be able to, i will let you know how it goes

                    Comment


                      Unofficial Combo-Pack 39 for 17.3s

                      Unofficial Combo-Pack 39 17.3s
                      i have patched version 38 to work with 17.3stable

                      there are two files, only use one, rename to rwgmixer.xml of course, and overwrite your current one in Data\Config\

                      rwgmixer-uCP39reg.xml is true to regular combo-pack rules

                      rwgmixer-uCP39mctaco.xml is custom McTaco EPIC CITIES rules. maximum roads, and prefab limits removed, also custom/rarer prefabs preferred. (you DONT need epic cities to use this file)

                      INSTALLATION:
                      install version 38 of this mod
                      then overwrite the rwgmixer.xml with ONE of mine.

                      EPIC CITIES RULES (recommended)
                      https://drive.google.com/open?id=1G-...tjU-TEBSYVjC1U

                      REGULAR COMBO-PACK RULES
                      https://drive.google.com/open?id=140...nDIKVMmjvW3H2a

                      Comment


                        Thanks will try your mod Magoli
                        Last edited by marcou44; 05-29-2019, 04:28 PM.

                        Comment


                          Originally posted by dhlmaster View Post
                          Seeing these 2 mods combined would make my day!
                          Consider your Day Made my friend : https://7daystodie.com/forums/showth...lt-gt-NitroGen

                          Comment


                            Originally posted by backdownhipi View Post
                            Simply amazing. Thanks Damocles, Magoli, and backdownhipi!!!!!

                            Comment


                              Originally posted by backdownhipi View Post
                              Thanks! I will be using this for my next server reset

                              Comment


                                Ok where am I messing up?

                                Hey everyone, I would greatly appreciate it if someone could help me find out what dumb mistake(s) I'm making here before I {unnecessarily] break a poor innocent nearby object or two.

                                I'm trying to setup a dedi server for the wife and kids using D2D HD mod(2k 17.3 Stable) + Epic City 17.3 (4k) but whenever I start the server I keep getting a bunch of these errors:

                                Code:
                                ERR Loading prefab "xcostum_TheSphinx3(by_Andyjoki)" failed: Block name to ID mapping file missing.
                                2019-06-05T19:33:21 122.859 WRN Could not load prefab 'xcostum_TheSphinx3(by_Andyjoki)'. Skipping it
                                What I have done up to this point:
                                --Started from a clean install (I had 17.4, uninstalled it, disabled "experimental" in Steam, reinstalled Stable 17.3)
                                --Placed EC folder in /Data/Worlds
                                --Downloaded Unofficial CP 39 xml for EC from here
                                --Replaced the rwgmixer.xml.

                                Here are server settings for "worlds" - which I think is probably the issue here?
                                GameWorld value="EpicCities4k"/>
                                WorldGen value="EpicCities4k"/>
                                WorldGenSize value="4096"/>

                                Not sure if this is relevant but here is a list of mods I have also installed.

                                Spoiler: 
                                AnimationSDX
                                aXUi_Dialog
                                Brass Mining
                                CCTV
                                Donovan_BigStacks
                                Donovan_CraftJail
                                Donovan_LevelFaster
                                Donovan_LootCleanup
                                Firearms2
                                Guppycur's BloodMoonTickle
                                Guppycur's Rage Zombies
                                Guppycur's Vehicle Madness
                                Hal's DLL Fixes
                                HDHQBiomeAlpineRedux
                                HDHQBiomeBurntRedux
                                HDHQBiomeDesertRedux
                                HDHQBiomePineRedux
                                HDHQBiomeWasteRedux
                                HDHQGuns
                                HDHQItems
                                HDHQParticles
                                HDHQPlants
                                HDHQPlants-Wind
                                HDHQVehicles
                                JaxTeller718_60MinuteDeathPenalty
                                JaxTeller718_BiggerWanderingHordes
                                JaxTeller718_CarLootFix
                                JaxTeller718_CookingPotBalance
                                JaxTeller718_Lockpicks
                                JaxTeller718_PotAndGrillRecipeRemoval
                                JaxTeller718_ToolsAndWeaponsBreak
                                JaxTeller718_TraderBalances
                                JaxTeller718_WorkingMicrowaves
                                JunkItems
                                Khelldon - Awww Nuts
                                Khelldon - Bad Company UMA Zombies
                                Large Storage Containers
                                modlist.txt
                                NailgunSpeedMod
                                Patch_Entity
                                Radios
                                Ragsy_Brighter_Vehicle_Headlights_V2
                                RussianDood Makes Solar Panels
                                S420_SimpleUI-BiggerBackpack120
                                SDX - Elevator A17
                                SDX_Buffs
                                SDX_Dialog
                                SDX_EAITasks
                                SDX_EntityAliveSDX
                                SDX_ItemActions
                                SDX_Quests
                                SphereII Wandering Traders
                                Stallionsdens Supply Crates Mod
                                SteelGarageDoorMod
                                Wolfgang_A16Nailgun
                                Xyth Bandits
                                Xyth NPCs
                                Xyth Wandering Traders"

                                Comment

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