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    xcostum_TheSphinx3(by_Andyjoki)

    for some reason, part of it collapsed when I got near it, bad enough to freeze my system for about 3 minutes. the face of the sphinx was gone when I got there. the console spammed a lot on the falling blocks and the coords of said blocks, went there.

    Comment


      Originally posted by CrazyDave66 View Post
      I was flying around, was checking my map out, and cam across a few floating POI's most would disappear once got near them, kinda wierd, theni ran in to one the made me shake and I was not able to move or access any menus. Had to use task manager to close the game
      am on 18.2 b5 and yes i have combopack 42 prefabs.

      Anyone have issues with this?
      generated with ingame-generator or Nitrogen ???
      floating vanilla-POI's or ones from the custom Ones ???

      would be nice to see some sceenshots of it, to figure out where it comes from

      I haven't seen any floating POI's at all since COMPOPACK officially supports Nitrogen-maps

      Comment


        Originally posted by morggin View Post
        Will MP users see all the Prefabs if they don't have the combopack43 installed on there client? I thought I saw something about the server pushing them from it's Prefabs folder if the client dosn't have it.
        I Recommend to have at Least the prefabs installed on clientside into the prefabs-folder

        idk for sure what happens, if not

        - - - Updated - - -

        Originally posted by Donmegawatt View Post
        Loving this Mod!!!
        It has added so much exploration and diversity to the game.
        The "Nitro" method is definitely superior to conventional methods.

        I have explored dozens of the prefabs in this pack … lots of cool ideas … but had to give a special shout-out to the "NAGGcommunity's" "ColonyShip".

        So creative!
        absolutly same Opinion on that - ColonyShip is the best

        - - - Updated - - -

        Originally posted by wolfbain5 View Post
        xcostum_TheSphinx3(by_Andyjoki)

        for some reason, part of it collapsed when I got near it, bad enough to freeze my system for about 3 minutes. the face of the sphinx was gone when I got there. the console spammed a lot on the falling blocks and the coords of said blocks, went there.
        have u generated the map with ingame-generator or Nitrogen ???

        would be nice to see some sceenshots of it, to figure out where it comes from

        I will have an eye on that

        thx for the feedback

        Comment


          Originally posted by Magoli View Post
          I Recommend to have at Least the prefabs installed on clientside into the prefabs-folder

          idk for sure what happens, if not

          - - - Updated - - -



          absolutly same Opinion on that - ColonyShip is the best

          - - - Updated - - -



          have u generated the map with ingame-generator or Nitrogen ???

          would be nice to see some sceenshots of it, to figure out where it comes from

          I will have an eye on that

          thx for the feedback
          nitrogen, first time it didnt fall, second time I saw one did. will remember next time for screen shots. was a wasteland biome, the head fell off

          Comment


            ok, this was in a nitrogen map, solid burned biome map.

            thought a video would help more than a pic

            Comment


              Originally posted by wolfbain5 View Post
              ok, this was in a nitrogen map, solid burned biome map.

              thought a video would help more than a pic

              wow - that shouldn't happen !!!

              thx for the feedback

              I have found the problem - there is a typo in the CP43-prefablist for Nitrogen - it belongs the size of the modernartgallery !
              In line 67 is:

              xcostum_ModernArtGallery(by_Pille_TopMinder),egal, 3,-3,34,38,104,citycenter

              but it should be:

              xcostum_ModernArtGallery(by_Pille_TopMinder),egal, 3,-3,84,38,104,citycenter


              (I have also found another 2 Issues with 2 prefabs spawning to high/low on the ground)

              I will fix this in the next Release
              (maybe I will do a hotfix)

              Comment


                your welcome, if I come across more, I will vid them. better info than pics, thanks for the great work

                also bavarianbowseshop

                where is the quest marker?
                Last edited by wolfbain5; 4 weeks ago.

                Comment


                  Hi Magoli,

                  I think you can answer my little question. What's the lowest negative yoffset that can be used for wilderness POIs without causing trouble to the rwgmixer? Any estimate?

                  Comment


                    Originally posted by wolfbain5 View Post
                    ok, this was in a nitrogen map, solid burned biome map.

                    thought a video would help more than a pic

                    One of those prefabs i say the new museum has wrong x,y,z in it. Or was just a bad bake. I found that with my courthouse that happenned and fixed the x,y,z and was fine after

                    Comment


                      Confused.

                      I'd like to experience the new "CompoPack 43" on a new Nitrogen map.

                      - Copied the new prefabs to my 7DaysToDie folder
                      - Replaced the "rwgmixer" file … per "Farket" YouTube tutorial
                      - Found and Replaced the "configUI" and "prefablist" in the Nitrogen "resources" folder

                      Run Nitrogen:
                      … but in the Advanced section in the top right-hand corner … the "Prefab list" still only offers "Vanilla" / "CompoPack 42" / "Custom"

                      If I click on "CompoPack 42" … will I actually get "CompoPack 43" content?

                      Thanks.

                      Comment


                        Next editor update will have a feature to create this line automatically (or copies the line to the clipboard):

                        PrefabName,none,3,-3,84,38,104,alone
                        Last edited by Pille; 4 weeks ago.

                        Comment


                          Originally posted by Pille View Post
                          Next editor update will have a feature to create this line automatically (or copies the line to the clipboard):

                          PrefabName,none,3,-3,84,38,104,alone
                          thats a good idea^^
                          (I should have doublechecked it - that was my fault)

                          to your first question:
                          the lowest negative yoffset for cities,towns,farms,alone is -35

                          because bedrock is 3 Layers thick and starts at 0 - so it goes from 0 to 3
                          the common Level where towns spawn is about 36-40 above 0
                          so u can go 35 blocks deep with ur POI's (1 block stays for safetyreason)

                          when the prefab is deeper just assign it to Mountain in Nitrogen-prefablist
                          for rwg its almost impossible to implement

                          Comment


                            Originally posted by Donmegawatt View Post
                            Confused.

                            I'd like to experience the new "CompoPack 43" on a new Nitrogen map.

                            - Copied the new prefabs to my 7DaysToDie folder
                            - Replaced the "rwgmixer" file … per "Farket" YouTube tutorial
                            - Found and Replaced the "configUI" and "prefablist" in the Nitrogen "resources" folder

                            Run Nitrogen:
                            … but in the Advanced section in the top right-hand corner … the "Prefab list" still only offers "Vanilla" / "CompoPack 42" / "Custom"

                            If I click on "CompoPack 42" … will I actually get "CompoPack 43" content?

                            Thanks.
                            when u have overwritten the default Nitrogen-prefablist with the CP43-prefablist, the CP43-prefablist has become the standard-prefablist Nitrogen is watching at when u choose "vanilla" in the box !

                            In other words:
                            U have done everything right! Just choose "vanilla" in the Advanced section, and u r fine
                            Dont care about the options for earlier Compopacks

                            Comment


                              Thanks for you being you, mag. You rock.

                              Comment


                                @Magoli …

                                Thanks man! … Great stuff! … Going to start a new game now

                                Comment

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