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[Tool] NITROGEN , a random world generator for 7DtD

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    Originally posted by gavin11489 View Post
    bearcat - try the 64bit offline installer, i had to use that.
    https://javadl.oracle.com/webapps/do...d0e960903adac8
    I love you!
    It's alive!

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      I see there is a configuration file(ConfigUI.txt) that defines all the UI selected options. Server Managers everywhere could embed this app if a couple small things were added:
      * A new configUI.txt option was added to trigger the "generate world" button automatically upon execution of the jar
      * A CLI option for the jar (or perhaps a second jar, but that seems excessive) to NOT open the UI, but instead run the jar in headless or text-only mode.

      In addition, if you add these two small options (to disable the GUI, and an option to automatically trigger the world generation) people who run Linux servers could set this up to run directly on their server. I've run some tests on my own server and found I could run the jar on my Linux server and use X11 Forwarding and XQuartz to present the GUI locally on my laptop. Running the jar on my server, I can generate an 8k map in 4 minutes or less. In addition, I've set up the output folder to be the same as my GeneratedWorlds folder on my server. At that point, the only thing I have to do is set up the serverconfig.xml in 7DTD to match the map name. It works REALLY well... minus having to use a GUI and X11.

      Please consider this improvement. I would think it should be a relatively easy modification for you to provide an option to disable the GUI and to kick off generation automatically via ConfigUI.txt variable.

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        Originally posted by palikkamaa View Post
        I love you!
        It's alive!
        no worries!

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          Hey guys, did a video explaining how the masking file works in Nitro

          https://www.youtube.com/watch?v=XrJ1...ature=emb_logo

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            Hello, how to change the height of the floor please? I choose map completely flat & the height is always 40, I need a little more like 75~100 to build a city under floor in a big cave.

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              Very nice tool. Now I dont need to wait over 10+ Minutes to generate a map and I can see it even after generating. Very well done.

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                Life_For_Dead Try this

                Heights are basically grayscale,

                create a png 8192 8192
                open Krita
                go to pixel brush
                pick color 75 75 75
                paint whole picture same color
                rename import_HM.png to import_HM orig.png
                save your pic as import_HM.png
                save it to the resources folder

                should have a 75 block high floor approx.

                just remember 0 0 0 is bedrock
                255 255 255 is build height limit or ceiling for now.

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                  The download link for the Alpha 17.4 version is still incorrect, the hyperlink takes you to the A18 version, which is: http://crongame.com/nitrogen/NitroGe...dGenerator.zip

                  Anyone got the A17.4 version to share?

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                    Originally posted by 4sheetzngeegles View Post
                    Life_For_Dead Try this

                    Heights are basically grayscale,

                    create a png 8192 8192
                    open Krita
                    go to pixel brush
                    pick color 75 75 75
                    paint whole picture same color
                    rename import_HM.png to import_HM orig.png
                    save your pic as import_HM.png
                    save it to the resources folder

                    should have a 75 block high floor approx.

                    just remember 0 0 0 is bedrock
                    255 255 255 is build height limit or ceiling for now.
                    Thanks for you answer!
                    & so I try it and seem like oky but there's a little problem.
                    I choose "only snow" but the biome is forest o_O
                    I fix it by copy "biomes.png" from a another worldgen.

                    Comment


                      Any chance to get a higher trader amount above lots? Don't get me wrong, it lookes like 8k maps have at least 23ish traders, but i just love traders toooooooo much.

                      Comment


                        Please tell me what the acronym -POI ?

                        Comment


                          Poi means "Point of Intrest"

                          Aka prefab's ya know the buildings, camps, compunds

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                            Hello

                            I want to know if it is possible with 'nitrogenmap' to build a map with only the city in the desert and scorched earth biomes.
                            I wish there were no forest biome cities by facility to restore the map for players.

                            Do you have an idea please?

                            excuse me if you don't understand a few words because i use a translator.

                            thx7dtdscrren.jpg
                            Last edited by noname835; 02-10-2020, 05:28 PM. Reason: screen

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                              Sure. Use that biomes.png and draw a mask over it. Cpt Krunch has a video on that. Think he recently posted it.

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                                Программа позволяет выставь настройки, и пожалуйста!
                                The program allows you to set the settings, and please!

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