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    Originally posted by dmustanger View Post
    with the game being windows native we suggest switching over to windows. server tools is only tested and built for windows. you can revert to an older version if you like but when a17 comes out the older versions will no longer work
    I don't using windows for server. This is bad message for me :-(

    Comment


      Hello! Tell me how to remove the error and there is somewhere a detailed setting of all the functions of the mod?
      2018-10-30 23:12:58 7.998 Log --------------------------------------------------------------
      2018-10-30 23:12:58 7.999 Log [SERVERTOOLS] Verifying configuration file. Saving new entries
      2018-10-30 23:12:58 7.999 Log --------------------------------------------------------------
      2018-10-30 23:12:58 8.012 Error [MODS] Error while executing GameAwake on mod "Server Tools"
      2018-10-30 23:12:58 Exception DllNotFoundException: SQLite.Interop.dll
      System.Data.SQLite.SQLite3.StaticIsInitialized ()
      System.Data.SQLite.SQLiteLog.Initialize (System.String className)
      System.Data.SQLite.SQLiteConnection..ctor (System.String connectionString, Boolean parseViaFramework)
      System.Data.SQLite.SQLiteConnection..ctor (System.String connectionString)
      (wrapper remoting-invoke-with-check) System.Data.SQLite.SQLiteConnection:.ctor (string)
      ServerTools.SQLiteDatabase.SetConnection ()
      ServerTools.SQL.Connect ()
      ServerTools.Config.LoadXml ()
      ServerTools.Config.Load ()
      ServerTools.API.GameAwake ()
      ModManager.GameAwake ()
      UnityEngine.Debug:LogException(Exception)
      Logger:masterLogException(Exception)
      Logger:Exception(Exception)
      Log:Exception(Exception)
      ModManager:GameAwake()
      GameManager:Awake()

      Comment


        Bad Company works now !!! Here are the commands if you use it and coppis whi9ch s still broke!!!

        **Bad Company Commands***
        This is for anyone that might need these in text to aid them

        ***Bad Company Commands***
        bc-help => (BCM) BCHelp - Provides a list of all active BCM commands, and info about /options
        bc-settings, set => (BCM) Settings - Command to set and clear values from the settings persistent cache
        bc-trash => (BCM) Mem Trash - Runs Garbage Collection to try and free up Memory on the server
        bc-api => (BCM) BroadcastAPI - Command for server managers to subscribe to data feeds from the server
        bc-test => (BCM) Test - Catchall command for testing new features
        bc-lp => (BCM) Players - Provides extensive information about all players
        bc-pdf, bc-pfinfo => (BCM) Player Files - Player data file information, such as steamid, last online, last write.
        bc-loc, loc, pos => (BCM) Location - Gets your current position and stores it in cache for use in other commands
        bc-admins => (BCM) Admins - Provides information on admins, bans, whitelist, and other admin details
        bc-gs => (BCM) Players Gamestages - Alias for BCPlayers
        bc-id, bc-lpids => (BCM) Players Ids - Alias for BCPlayers
        bc-pos, bc-lppos => (BCM) Players Positions - Alias for BCPlayers
        bc-le => (BCM) Entities - Provides information about all entities in the game
        bc-chunks, bc-cc => (BCM) Active Chunks - Information about the chunks loaded by the server
        bc-time => (BCM) Time - Provides server time, ticks, fps, clients, entities
        bc-getspawn => (BCM) Get Spawn - Gets a valid spawn point at the given x,z. Also loads the chunk.
        bc-assets => (BCM) Assets - Provides info on game resources and assets
        bc-go => (BCM) Game Objects - Provides detailed information about the game objects such as blocks, items and recipes
        bc-lhcd, bc-hcd => (BCM) Hub Cell Data - A list of all prefabs in a given Hub Cell
        bc-version => (BCM) Versions - Information about the mods installed on the server
        bc-geb, bc-gebuff => (BCM) Give Buffs to Entities - Buffs the entity or type of entity with the given buff
        bc-gpb, bc-gpbuff => (BCM) Give Buffs to Players - Buffs the remote player with the given buff
        bc-gpq, bc-gpquest => (BCM) Give Quests To Players - Grants the remote player the given quest
        bc-setskill, setskill => (BCM) Set Skills On Players - Allows you to directly set skill levels on a player while they are online
        bc-reb, bc-debuff, bc-rembuff => (BCM) Remove Buffs From Entities - Removes a buff from an entity or type of entity
        bc-rpb, bc-rpbuff => (BCM) Remove Buffs From Players - Removes a buff from an online player
        bc-rpq, bc-rpquest => (BCM) Remove Quests From Players - Removes an in progress quest from the player
        bc-remove, remove => (BCM) Remove - Removes the selected entities from the game by unloading them
        bc-spawn, spawn => (BCM) Spawn - Spawns entities with definable targets and entities
        bc-showspawn, manager => (BCM) Horde Spawners - Gets information about the spawn manager system such as active spawns and spawncounts
        bc-wblocks, block => (BCM) World Blocks - Insert, report on, and swap blocks within the area
        bc-import, import => (BCM) Import - Loads a prefab from disk into the world, and activates sleeper spawns
        bc-export, export => (BCM) Export - Creates a tts prefab file of the defined location
        bc-visitregion, visit => (BCM) Visit Region - Visits the region given and reveals the map
        bc-tileentity, tile => (BCM) Tile Entity - Perform actions on the tile entities (loot containers and doors) in the area
        ***Options***
        /log => Send the command output to the log file
        /chat => Send the command output to chat
        /console => Override command default settings for /log or /chat
        /color=FFFFFF => Specify a color for text sent to chat
        /details => For commands that support it, will give more details on items returned
        /nodetails => Override command default settings for /details
        /online => For ListPlayers commands it will display only online players (default shows all players)
        /offline => For ListPlayers commands it will display only offline players
        /all => Override command default settings for /online or /offline
        ***Output Format Options***
        /1l => Returns json output on a single line (for server managers)
        /pp => Returns json output with print pretty enabled (default: on)
        /vectors => Returns all BCM Vectors as x y z objects rather than single string
        /csvpos => Converts all Vector3 co-ords to csv seperated (default is space seperated)
        /worldpos => Converts all Vector3 co-ords to Map Co-ords
        /strpos => Override command default settings for /csvpos or /worldpos

        - - - Updated - - -

        If coppis additions starts working agin I will post them also

        - - - Updated - - -

        bc-import abcd . the command to undo a mistake is bc-import /undo! (!undo may workalso but I have not tested it)

        Comment


          does this work with alpha 17

          Comment


            Unfortunately does not work with my A17 - how much money does roland have to pay to update this mod for everyone else in the name of giving? Thanks in advance!

            Comment


              damn was hoping i was just doing something wrong lol

              Comment


                Originally posted by bubz View Post
                damn was hoping i was just doing something wrong lol
                Wish i could help but this is beyond me. Sorry

                Comment


                  thanks for all this info but i have a question i have search for 5 days and i cant found the info or script to tp to safehouse and tp back home and so on like sethome. i have my own rent server. eny clue?

                  Comment


                    Weird but I get this error now since 12.3 and commands like gimme and home are not working

                    2018-11-27T11:32:35 95.682 INF -------------------------------
                    2018-11-27T11:32:35 95.682 INF [SERVERTOOLS] Anti-Cheat tools:
                    2018-11-27T11:32:35 95.682 INF -------------------------------
                    2018-11-27T11:32:35 95.682 INF --------------------------------------
                    2018-11-27T11:32:35 95.682 INF [SERVERTOOLS] Chat prefix-color tools:
                    2018-11-27T11:32:35 95.682 INF --------------------------------------
                    2018-11-27T11:32:35 95.682 INF --------------------------
                    2018-11-27T11:32:35 95.682 INF [SERVERTOOLS] Other tools:
                    2018-11-27T11:32:35 95.682 INF --------------------------
                    2018-11-27T11:32:35 95.682 INF Gimme enabled
                    2018-11-27T11:32:35 95.682 INF Infoticker enabled
                    2018-11-27T11:32:35 95.682 INF Location enabled
                    2018-11-27T11:32:35 95.687 INF [ServerTools] SQLiteException in SQLiteDatabase.TQuery: code = CantOpen (14), message = System.Data.SQLite.SQLiteException: unable to open database file
                    at System.Data.SQLite.SQLite3.Open (System.String strFilename, System.String vfsName, SQLiteConnectionFlags connectionFlags, SQLiteOpenFlagsEnum openFlags, Int32 maxPoolSize, Boolean usePool) [0x00000] in <filename unknown>:0
                    at System.Data.SQLite.SQLiteConnection.Open () [0x00000] in <filename unknown>:0
                    2018-11-27T11:32:35 95.696 INF --------------------------------
                    2018-11-27T11:32:35 95.696 INF [SERVERTOOLS] Tool load complete
                    2018-11-27T11:32:35 95.696 INF --------------------------------
                    2018-11-27T11:32:35 95.696 INF StartGame done
                    Last edited by mvveen; 11-27-2018, 02:15 PM.

                    Comment


                      Trying to install on a hosted 16.4 dedi.
                      Log is showing:
                      2018-12-10T11:35:43 1.969 INF [MODS] Trying to load from ServerTools
                      2018-12-10T11:35:43 1.974 WRN [MODS] Mod has more than one DLL, not loading any code
                      2018-12-10T11:35:43 1.975 INF [MODS] Loading done

                      From the looks of this, it's refusing to load ST because it found more than one dll. Indeed there are multiple dll files involved in server tools.
                      But I dont see waves of other people complaining about this. Any idea why I'm getting it? Could it be some kind of security thing by our hosting company?

                      Comment


                        Server tools version 12.* + is only for a17, v12.* will not work on a16

                        Comment


                          I have used this mod many times, so I'm not new to it, but v. 12.4 doesn't appear to be creating the ServerTools folder in the '\AppData\Roaming\7DaysToDie\Saves' folder. I'm hosting an a17 b221 server. I also have BCManager and Alloc's Fixes "installed" and have confirmed that they are working.

                          I have the downloaded ServerTools 'C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods' folder and I have the BCManager mod folder in place, but it's not auto-creating the Saves 'ServerTools' folder. It's creating a ServerTools.db file in the world folder, and BCM is creating a 'BCMDataV3.1.0' folder, but there is no ServerTools folder or .xml file anywhere in the Saves folder.
                          Last edited by ScubaSteve; 12-12-2018, 06:45 PM.

                          Comment


                            Originally posted by ScubaSteve View Post
                            ... but there is no ServerTools folder or .xml file anywhere in the Saves folder.
                            I'm in the same boat as you ScubaSteve. (And relieved it's not just me.)

                            Can anyone provide us tips to debug this issue?

                            Thanks

                            Comment


                              Originally posted by ScubaSteve View Post
                              I have used this mod many times, so I'm not new to it, but v. 12.4 doesn't appear to be creating the ServerTools folder in the '\AppData\Roaming\7DaysToDie\Saves' folder. I'm hosting an a17 b221 server. I also have BCManager and Alloc's Fixes "installed" and have confirmed that they are working.

                              I have the downloaded ServerTools 'C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods' folder and I have the BCManager mod folder in place, but it's not auto-creating the Saves 'ServerTools' folder. It's creating a ServerTools.db file in the world folder, and BCM is creating a 'BCMDataV3.1.0' folder, but there is no ServerTools folder or .xml file anywhere in the Saves folder.
                              Same her, no server tools folder in \AppData\Roaming\7DaysToDie\Saves

                              Running the server via https://www.g-portal.com.

                              Comment


                                ST11.8 on A16.4

                                Question 1:
                                The Starting Items tool can only add items to the game's starting kit, but cannot suppress any of these items (torch, chili, water, bandage, LCB) from being given, correct?

                                Question 2:
                                On an older version of ST, config changes like the gimme list and info ticker could be made live and would go into effect on the server immediately without restart. That doesn't seem to be the case now. Is there any kind of way to refresh or reload the ST config without a full server restart?

                                Thanks so much!

                                Comment

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