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Junk Turrets are extremely out of place

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  • #31
    Originally posted by n2n1 View Post
    Simply, many people do not sit on the forums, but saying it in orally or ingame. We just don't hear them.

    Many just briefly say something like - " hmmm....what the hell is that?....ok....okay we will continue!". It's kind of not a claim, but people express their attitude to it.
    Then those people are free to avail themselves of the forums if they so choose. But Ac75 doesn't have a direct line to all of them, or even half of them or even a minute tiny fraction of them, so should stop trying to speak for them.....

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    • #32
      If you like some fun play, go with a team into a big POI and all use junk turrets firing from the hip. We had all a good laugh.
      Automatic firing mod fits in it

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      • #33
        Originally posted by OzHawkeye View Post
        Then those people are free to avail themselves of the forums if they so choose. But Ac75 doesn't have a direct line to all of them, or even half of them or even a minute tiny fraction of them, so should stop trying to speak for them.....
        You sound a bit extra offended and totally bothered by peoples opinions.

        "But Ac75 doesn't have a direct line to all of them, or even half of them or even a minute tiny fraction of them, so should stop trying to speak for them"

        Cmon, man - youre like, holding me to the flames over my opinion. Sorry I said "most people".....jeesh
        Last edited by Ac75; 11-24-2019, 09:52 AM.

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        • #34
          I don't see how they are "out of place" in a Mad Max style crafting/survival game. If they are out of place then so are shotgun turrets, and the blunderbuss, and all the other mechanical traps and just everything. I don't understand how they can even be considered "out of place" in this game. If they don't fit in here I don't know where they would fit in.

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          • #35
            Originally posted by warmer View Post
            Did you miss the part where I said "non spoiled foods"

            Originally Posted by warmer View Post
            I agree it is seriously out of context. Maybe there could be a buff where you washed your hands prior to eating or drinking and that gave you 0% poisoning chance for non spoiled foods for 5min.

            Sure if you let meat sit in a back pack for hours in the desert, you might not want to smell it let alone eat it, but if you had a freezer in the snow biome, it would last a long time.

            It would make food much more interesting with a preservation method. Not saying drop everything and work on this, but a mod for food storage based on environmental temps would be cool.
            Why are we discussing food poisoning in a thread about junk turrets? I'll play along. You are eating possibly contaminated meat. You have no way of testing whether you are about to eat something that has no telling what kind of disease or radiation. Doesn't matter if it is spoiled or not. You will have a chance at getting sick. Doesn't matter if you store it in a freezing or wherever. You will still have the same chance to get sick from eating tainted meat.

            As for the original topic, I think Junk Turrets are OP but I don't think they are out of place in the 7DTD world. You can make regular turrets so why not be able to make turrets that you can carry around with you to deploy when needed? I would like to see TFP keep adding in more tech type of things. They add a lot of fun and options for different playstyles in to the game.

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            • #36
              Both INT weapons are a lot of fun and are pretty creative in comparison to a lot of other game features.
              I've said in a different thread and it applies to this one too... they need to put the same attention to model detail, creativity, and simply the fun factor into everything that came before these items and everything yet to come. Then it will fit in. This game is a patchwork of styles because of how long it has been in alpha. This Mad Max / steampunkish style brought in with these items (and the motorcycle) should continue and should replace a lot in my opinion. It is the best so far.

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              • #37
                Originally posted by Hellsmoke View Post
                I don't see how they are "out of place" in a Mad Max style crafting/survival game. If they are out of place then so are shotgun turrets
                Shotgun turrets will not shoot thru you and still hit their target.

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                • #38
                  Originally posted by JCrook1028 View Post
                  Shotgun turrets will not shoot thru you and still hit their target.
                  Sounds like a small balancing adjustment. Yeah that ability is a bit OP..😂

                  As a side note, junk turrets is the weapon type that benefits from crafting the most due to the ability to deploy many of them. I can see myself continuing to churn out blue quality turrets into the late game.
                  Last edited by Laz Man; 11-24-2019, 09:22 PM.

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                  • #39
                    Originally posted by OzHawkeye View Post
                    Then those people are free to avail themselves of the forums if they so choose. But Ac75 doesn't have a direct line to all of them, or even half of them or even a minute tiny fraction of them, so should stop trying to speak for them.....
                    You're both right.
                    But, those who do not use the forums, anyway - will not to use them, you know. And these people the majority - i think nobody will argue with it. These people still have an opinion and a LOT depends on it. Therefore, you should not treat them disdainfully, because the problems that seem now not their own can suddenly change the status.

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                    • #40
                      Originally posted by n2n1 View Post
                      You're both right.
                      But, those who do not use the forums, anyway - will not to use them, you know. And these people the majority - i think nobody will argue with it. These people still have an opinion and a LOT depends on it. Therefore, you should not treat them disdainfully, because the problems that seem now not their own can suddenly change the status.
                      I don't intend to treat them disdainfully at all - just to refute the idea that anyone (including myself) can "speak for them".

                      Nor am I offended at all by anyone who thinks Junk Turrets should be removed - I mean, I don't agree with that viewpoint at all, but I can respect it, if its put properly.

                      The only thing I'd say about that great silent majority, is that since they've chosen not to voice their opinion, the only logical inference that can be drawn about their view of the game is that it is neutral, or at least neutral enough not to drive them to voicing their opinion here.

                      Anything else would be wild speculation.

                      - - - Updated - - -

                      Originally posted by Ac75 View Post
                      You sound a bit extra offended and totally bothered by peoples opinions.

                      "But Ac75 doesn't have a direct line to all of them, or even half of them or even a minute tiny fraction of them, so should stop trying to speak for them"

                      Cmon, man - youre like, holding me to the flames over my opinion. Sorry I said "most people".....jeesh
                      The only post you made that offended me even a little, was in another thread, where you said I wasn't in touch "with my gut" because I supported a TFP change on a particular mechanic (and you did also write your post as if you were speaking for everyone, something other people besides myself commented on).

                      If you think Junk Turrets should be removed, that's all good. Personally, I think they should stay, but it won't bother me terribly either way, since I hardly use them. In the end, TFP will make their call. If they decide to keep them, those not wanting them could easily mod them out of their games.

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                      • #41
                        Originally posted by Ac75 View Post
                        Pretty sure over 80% of people in this thread are saying they're out of place. In fact, youre really the only person who has replied saying they're not out of plce. Seems you're more concerned with just defending every aspect of the game.
                        I contributed a vote (not that it really matters much) in the vote thread where it appears that nearly 80% of the respondents are in favor of junk turrets fitting in and remaining in game.

                        I think the main balancing should probably be that the junk turret can hit friendly players (like other turrets can do). I'm guessing this is disabled for gameplay (or performance optimization) reasons. (But I also figure if the other turrets friendly-fire, this one probably should too.)

                        The default stun/knockdown should probably also be reexamined; maybe making it a bit less powerful by default but buffing it a bit more as an INT player perks up.

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                        • #42
                          The silent majority is always up for grabs to the person who feels their argument needs their bolstering. I haven’t heard a single one of them ever complain about how they’re used either.

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                          • #43
                            I love junk turrets but don't think they fit in at all.
                            The balance is they don't hold much ammo and don't do much damage, so whatever. I wouldn't be surprised if they locked them behind crafting perks. Finding them in random loot I think is the OP part.

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                            • #44
                              Junk turrets are super fun. I love them. 7 Days to Die is a zombie post-apocalypse, not a zombie apocalypse. There is a subtle difference there. I'm not exactly sure on the time, but our character spawn in at least a decade, maybe two, after the actual zombie outbreak. That's why none of the cars work. It's not farfetched that contraptions good at fighting zombies are in common circulation among survivors.

                              In any case, they're FUN.

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                              • #45
                                For some, FUN tends to wither in the heat of their “continuity of the universe” nerd rage.

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