prkchpsyring Posted March 15, 2020 Share Posted March 15, 2020 Playing dead is dead on day 25. Working on my “trailer trash” base when I go to deal with a zombie respawn in one of the trailers. It’s a runner moe and he hits me once, nbd, hit him some with my bat then go to switch to my pistol before he can do too much damage because my stamina is low. Empty. Even though I reloaded it during the night. I didn’t realize that just even going into the modify menu will empty the gun. I thought it only happens when you actually remove or put on a modifier. I get hit rapidly and die because of it. I play dead is dead straight up except when it’s caused by glitches, performance issues, or anything of the like. Now I’m faced with a shitty decision because while I did die, I don’t think that a gun should unload because I wanted to see what mods are on it. Ugh. I hate stuff like this. Link to comment Share on other sites More sharing options...
Roland Posted March 15, 2020 Share Posted March 15, 2020 Keep playing.....but no more excuses..lol Link to comment Share on other sites More sharing options...
Axonius Posted March 15, 2020 Share Posted March 15, 2020 For this situation, I would apply the logic that such a 'mistake' would not be possible were the circumstance real. Guns don't unload themselves in real life. Link to comment Share on other sites More sharing options...
prkchpsyring Posted March 15, 2020 Author Share Posted March 15, 2020 Keep playing.....but no more excuses..lol Ugh I know and that’s my problem lol. I don’t want to make an excuse to allow myself to keep playing, but in this case it’s for such a stupid reason that it’s making me so on the fence lol Link to comment Share on other sites More sharing options...
prkchpsyring Posted March 15, 2020 Author Share Posted March 15, 2020 For this situation, I would apply the logic that such a 'mistake' would not be possible were the circumstance real. Guns don't unload themselves in real life. Yeah and that’s kind of what makes me want to keep playing. I can understand if I slapped a mod on the gun but just looking at it should not unload the damn thing. Link to comment Share on other sites More sharing options...
Liesel Weppen Posted March 15, 2020 Share Posted March 15, 2020 For this situation, I would apply the logic that such a 'mistake' would not be possible were the circumstance real. Guns don't unload themselves in real life. Nobody with understanding would mount addons onto a gun while it is loaded. He would unload before. Link to comment Share on other sites More sharing options...
ElCabong Posted March 15, 2020 Share Posted March 15, 2020 If you think that's frustrating, I walked on top of a mine I knew was there.. Cut yourself some slack and have some fun. Think of it as a glitch Link to comment Share on other sites More sharing options...
prkchpsyring Posted March 15, 2020 Author Share Posted March 15, 2020 Nobody with understanding would mount addons onto a gun while it is loaded. He would unload before. yeah but that’s the problem. Nothing was changed to the gun lol. No add ons added or removed, just went to the modify menu Link to comment Share on other sites More sharing options...
Roland Posted March 15, 2020 Share Posted March 15, 2020 You mean the unload menu? Link to comment Share on other sites More sharing options...
prkchpsyring Posted March 15, 2020 Author Share Posted March 15, 2020 Lmao yeah I guess so Roland Link to comment Share on other sites More sharing options...
Laz Man Posted March 15, 2020 Share Posted March 15, 2020 Since you didnt know I would give yourself a pass this time around...however next time that's all on you. ? Link to comment Share on other sites More sharing options...
Roland Posted March 15, 2020 Share Posted March 15, 2020 ooh...A Laz Pass is guaranteed rock solid. You can officially enjoy guilt-free continued playing now. Link to comment Share on other sites More sharing options...
Stranded_Napkin Posted March 29, 2020 Share Posted March 29, 2020 For this situation, I would apply the logic that such a 'mistake' would not be possible were the circumstance real. Guns don't unload themselves in real life. True guns don't unload themselves, but anybody who modifies their gun in real life while keeping rounds in the firearm is an idiot. No self respecting gunsmith is going to replace a barrel, change a spring, or add a buttstock with the weapon loaded. Adding the silencer/suppressor or the drum are about the only things that could be done with ammo in the gun. Hell, some handguns have to be unloaded as the trigger has to be pulled for disassembly. Since adding the drum or the suppressor is part of the modification process it gets caught by the same rules. For the most part, it is realistic. Think of the modify menu as removing the slide from the pistol frame and it makes sense. Link to comment Share on other sites More sharing options...
SylenThunder Posted March 30, 2020 Share Posted March 30, 2020 True guns don't unload themselves, but anybody who modifies their gun in real life while keeping rounds in the firearm is an idiot. No self respecting gunsmith is going to replace a barrel, change a spring, or add a buttstock with the weapon loaded. Adding the silencer/suppressor or the drum are about the only things that could be done with ammo in the gun. Hell, some handguns have to be unloaded as the trigger has to be pulled for disassembly. Since adding the drum or the suppressor is part of the modification process it gets caught by the same rules. For the most part, it is realistic. Think of the modify menu as removing the slide from the pistol frame and it makes sense. Yep this. And the first thing you do after you're done maintaining your weapon is to reload it. That's the step the OP forgot. Link to comment Share on other sites More sharing options...
alphaniner Posted March 30, 2020 Share Posted March 30, 2020 True guns don't unload themselves, but anybody who modifies their gun in real life while keeping rounds in the firearm is an idiot. No self respecting gunsmith is going to replace a barrel, change a spring, or add a buttstock with the weapon loaded. Adding the silencer/suppressor or the drum are about the only things that could be done with ammo in the gun. Hell, some handguns have to be unloaded as the trigger has to be pulled for disassembly. Since adding the drum or the suppressor is part of the modification process it gets caught by the same rules. For the most part, it is realistic. Think of the modify menu as removing the slide from the pistol frame and it makes sense. LOL. Of all the cases where realism is used as justification for a game mechanic, this has to be among the most ridiculous. Link to comment Share on other sites More sharing options...
KeiraR Posted March 30, 2020 Share Posted March 30, 2020 My 2cts. I use it to unload guns and get bullets back. So I know it does this. If you didn't know, respawn. If you did know but forgot or w/e. Yer dead! Link to comment Share on other sites More sharing options...
asmosnuts Posted April 1, 2020 Share Posted April 1, 2020 Dead is dead means err..... dead is umm.. dead, no excuses no looking back. Its all part of the fun and frustration and is usually our own damn faults! Brilliant starts are usually accompanied by the aforementioned "stood on a mine i knew was there, didnt notice the pack of wolves", etc etc etc. Jumping up and down one minute, raging and seething the next minute is par for the course. Dead is dead equally fun and devastating at any given minute, go on, you know you want to! Link to comment Share on other sites More sharing options...
outhous Posted April 2, 2020 Share Posted April 2, 2020 Pardon me if I'm wrong, but can't you see the mods on an item just by clicking on the item.? Don,t the mods show under the stat block? There is no need to open the Modify(unload:congratulatory:) menu. At work right now so I can't check this but I know the mods show under the stat block. Link to comment Share on other sites More sharing options...
meganoth Posted April 2, 2020 Share Posted April 2, 2020 Pardon me if I'm wrong, but can't you see the mods on an item just by clicking on the item.? Don,t the mods show under the stat block? There is no need to open the Modify(unload:congratulatory:) menu. At work right now so I can't check this but I know the mods show under the stat block. Yes, they do show. Link to comment Share on other sites More sharing options...
Boidster Posted April 2, 2020 Share Posted April 2, 2020 Well, it shows the icon of the mod. But you can't click the mod from the main screen to see what it actually is or does. Is that a 4x or a 10x scope? Muffled connectors or advanced muffled connectors? What does the foregrip do exactly? I've found it mildly annoying when I'm trying to min/max my mods. I probably need to git gud. Link to comment Share on other sites More sharing options...
Roland Posted April 3, 2020 Share Posted April 3, 2020 I probably need to git gud. There's nothing I respect more than an accurate self-assessment. Bravo on your mindfulness. Link to comment Share on other sites More sharing options...
Stranded_Napkin Posted April 3, 2020 Share Posted April 3, 2020 Yep this. And the first thing you do after you're done maintaining your weapon is to reload it. That's the step the OP forgot. That's why the 'r' key reloads the weapon. Magical isn't it? Link to comment Share on other sites More sharing options...
FileMachete Posted April 5, 2020 Share Posted April 5, 2020 To OP, having fun is #1, so whatever worked for you! That said, and zero judgement here, I would have had to start over. To me the fault would be mine due to not verifying that I was ready to go; guns loaded, boots tied, etc. The way I was taught was very basic. 1) For Safety, -Always- assume a firearm is loaded. 2) For Survival -Never- assume a gun is loaded that has been out of your direct control. 3) Never point a firearm at anything you don't intend to kill. Now a days 1 & 3 are usually combined but I've always thought #3 should be an 'in your face' stand alone bit. Seems to get peoples attention better that way. Just my opinion but practicing good habits, even in a video game, helps to solidify them in the rw too. Link to comment Share on other sites More sharing options...
Syncrinity Posted April 6, 2020 Share Posted April 6, 2020 I get why you're pissed about this, I know for sure that I would be as well. That said, if pressing the "modify" button is the IRL equivalent of doing maintenance on a gun, it would certainly be unloaded. This seems like one of those annoying mechanics that doesn't actually improve gameplay by being realistic. Link to comment Share on other sites More sharing options...
GavenerOnline Posted April 19, 2020 Share Posted April 19, 2020 unload gun make sure chamber is empty to take it apart or add a mod, I can see why the Devs did this but ya man it sucks, like the hunting rifle if you put it away .00000001 to early doesn't load. I was not a I suck problem is was a mechanic you did not know was in game, flip a coin. Link to comment Share on other sites More sharing options...
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