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Dedicated server not even beginning to install on my secondary PC


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https://pastebin.com/j3GrueYd

 

Above are my server PC specs.

 

When I start dedicated server it goes through the motions, and dumps an output file (I will paste that here also) seemingly unable to find a directory that doesn't exist.

 

I have my Steam account etc on my main PC, when it updates the game, I drop a copy on the dedicated server and re-run startdedicated.bat after modifying the server config to have a different seed, so no cross-contamination of previous maps etc...

 

Here is the output file :

 

Mono path[0] = 'D:/Games/7 Days To Die/7DaysToDie_Data/Managed'

Mono config path = 'D:/Games/7 Days To Die/MonoBleedingEdge/etc'

Initialize engine version: 2019.1.0f2 (292b93d75a2c)

Forcing GfxDevice: Null

GfxDevice: creating device client; threaded=0

NullGfxDevice:

Version: NULL 1.0 [1.0]

Renderer: Null Device

Vendor: Unity Technologies

Begin MonoManager ReloadAssembly

- Completed reload, in 4.601 seconds

UnloadTime: 0.636100 ms

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 4.092900 ms

2020-03-08T18:14:45 0.022 INF Awake IsFocused: True

2020-03-08T18:14:45 0.024 INF Awake

2020-03-08T18:14:45 0.052 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit

2020-03-08T18:14:45 0.053 INF System information:

2020-03-08T18:14:45 0.053 INF OS: Windows 10 (10.0.0) 64bit

2020-03-08T18:14:45 0.053 INF CPU: Intel® Xeon® CPU E5-2630 v3 @ 2.40GHz (cores: 16)

2020-03-08T18:14:45 0.053 INF RAM: 16308 MB

2020-03-08T18:14:45 0.054 INF GPU: Null Device (128 MB)

2020-03-08T18:14:45 0.055 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)

2020-03-08T18:14:45 0.089 INF Last played version: Alpha 18.3

2020-03-08T18:14:45 0.090 INF Local UTC offset: 13 hours

2020-03-08T18:14:46 0.103 INF Command line arguments: 7DaysToDie -logfile D:\Games\7 Days To Die\\7DaysToDie_Data\output_log__2020-03-08__18-14-31.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated

2020-03-08T18:14:46 0.120 INF Parsing server configfile: D:/Games/7 Days To Die/7DaysToDie_Data/../serverconfig.xml

2020-03-08T18:14:46 0.163 ERR Error parsing configfile:

2020-03-08T18:14:46 0.164 EXC '14' is an unexpected token. The expected token is '"' or '''. Line 97, position 44.

XmlException: '14' is an unexpected token. The expected token is '"' or '''. Line 97, position 44.

at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00018] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ff] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.Read () [0x00085] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <f9ec74c9799148aaa919695e2037e193>:0

at GameStartupHelper.LoadConfigFile (System.String _filename) [0x0006e] in <3ca2702590144b2c95bd610195728952>:0

UnityEngine.DebugLogHandler:Internal_LogException( Exception, Object)

UnityEngine.DebugLogHandler:LogException(Exception , Object)

UnityEngine.Logger:LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception)

Logger:masterLogException(Exception)

Logger:Exception(Exception)

Log:Exception(Exception)

GameStartupHelper:LoadConfigFile(String)

GameStartupHelper:ParseCommandLine(String[])

GameManager:Awake()

 

(Filename: <f9ec74c9799148aaa919695e2037e193> Line: 0)

 

2020-03-08T18:14:46 0.210 INF Not running in Big Picture Mode, no on-screen keyboard available

2020-03-08T18:14:46 0.210 INF Starting PlayerInputManager...

2020-03-08T18:14:46 0.331 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)

2020-03-08T18:14:46 0.450 INF Starting UserProfileManager...

2020-03-08T18:14:46 0.648 INF Occlusion: Awake

2020-03-08T18:14:46 0.652 INF Texture quality is set to 3

2020-03-08T18:14:46 0.853 INF [MODS] No mods folder found

2020-03-08T18:14:46 0.871 INF Loading permissions file at 'C:\Users\Administrator.SQUIRRELTECH\AppData\Roami ng/7DaysToDie/Saves/serveradmin.xml'

2020-03-08T18:14:46 0.911 INF Loading permissions file done.

2020-03-08T18:14:47 1.789 INF Reloading serveradmin.xml

2020-03-08T18:14:47 1.789 INF Loading permissions file at 'C:\Users\Administrator.SQUIRRELTECH\AppData\Roami ng/7DaysToDie/Saves/serveradmin.xml'

2020-03-08T18:14:47 1.790 INF Loading permissions file done.

2020-03-08T18:15:24 38.140 INF UMA Overlay loading took 33504 ms

2020-03-08T18:15:24 38.146 INF UMA Slot loading took 4 ms

WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader

WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader

WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed

2020-03-08T18:15:34 48.508 INF WorldStaticData.Init() needed 10.248s

2020-03-08T18:15:34 48.565 INF Started Telnet on 8081

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc.dll

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc

2020-03-08T18:15:34 48.670 INF Started Terminal Window

2020-03-08T18:15:34 48.671 INF Awake done in 48649 ms

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc.dll

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc

 

Unloading 832 unused Assets to reduce memory usage. Loaded Objects now: 9665.

Total: 36.045700 ms (FindLiveObjects: 0.772100 ms CreateObjectMapping: 0.379300 ms MarkObjects: 31.603200 ms DeleteObjects: 3.290700 ms)

 

2020-03-08T18:15:34 48.840 INF Terminating threads

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11.dll

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11.dll

2020-03-08T18:15:34 48.844 INF OnApplicationQuit

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11

2020-03-08T18:15:34 48.846 INF Terminating threads

2020-03-08T18:15:34 48.846 INF OnApplicationQuit

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11.dll

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/libX11

Setting up 8 worker threads for Enlighten.

Thread -> id: 28d4 -> priority: 1

Thread -> id: 2354 -> priority: 1

Thread -> id: 2024 -> priority: 1

Thread -> id: 22e8 -> priority: 1

Thread -> id: 2154 -> priority: 1

Thread -> id: 2150 -> priority: 1

Thread -> id: 2484 -> priority: 1

Thread -> id: 230c -> priority: 1

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll

Fallback handler could not load library D:/Games/7 Days To Die/7DaysToDie_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon

 

 

Please help, I need my Zombie smashing fix <3

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Can you describe exactly how you get the game on your server computer? It sounds like you just download the game (that you play) on your computer and then just copy it to your server computer, reconfigure the config file and run the startdedictated.bat file.

So is this the regular game you are using or do you download the dedicated server game?

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Can you describe exactly how you get the game on your server computer? It sounds like you just download the game (that you play) on your computer and then just copy it to your server computer, reconfigure the config file and run the startdedictated.bat file.

So is this the regular game you are using or do you download the dedicated server game?

 

That is exactly what I do. I have never in the last 4 years been successful at using just the dedicated server game

 

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2020-03-08T18:14:46 0.120 INF Parsing server configfile: D:/Games/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
2020-03-08T18:14:46 0.163 ERR Error parsing configfile:
2020-03-08T18:14:46 0.164 EXC '14' is an unexpected token. The expected token is '"' or '''. Line 97, position 44.

 

The bug is in serverconfig.xml, not in some library. I'm not sure where you are looking, but look only at the three lines above, they say it all

 

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That is exactly what I do. I have never in the last 4 years been successful at using just the dedicated server game

 

I didn't know we could use the regular download as a server. I have always used steam on my server computer to download the dedicated server files.

Unless you just start a regular game on your server and act as a host, the same as any player could. I thought that way though you had to invite players to your game which would mean they couldn't join whenever they wanted, if you weren't around.

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I didn't know we could use the regular download as a server. I have always used steam on my server computer to download the dedicated server files.

Unless you just start a regular game on your server and act as a host, the same as any player could. I thought that way though you had to invite players to your game which would mean they couldn't join whenever they wanted, if you weren't around.

 

Well I have the game on PC1, copy to PC2, run 'startdedicated.bat' with minor tweaks, and it sits and runs for anyone to join for a few months till they update the game. :)

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2020-03-08T18:14:46 0.120 INF Parsing server configfile: D:/Games/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
2020-03-08T18:14:46 0.163 ERR Error parsing configfile:
2020-03-08T18:14:46 0.164 EXC '14' is an unexpected token. The expected token is '"' or '''. Line 97, position 44.

 

The bug is in serverconfig.xml, not in some library. I'm not sure where you are looking, but look only at the three lines above, they say it all

 

OK thank you, I skimmed over that. It was a " missing after changing the loot respawn to 14 from 30...

 

Thank you Meganoth and Prisma501, legend <3

 

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