Helix Posted March 11, 2020 Share Posted March 11, 2020 I am hosting a multiplayer server for myself and three friends. We found a nice flat spot that had a house on it so we thought it would be great to knock the house down and build a real base. Unfortunately, the house still renders from a distance after having knocked it down (I can include pictures if it helps). It looks like there is a prefabs.xml and to my understanding. I can find the prefab to delete by using coordinates. The problem is, I can not find one that is close to the coordinates.. Are there any easier ways to find/remove a prefab with full admin access? Thanks Link to comment Share on other sites More sharing options...
SylenThunder Posted March 11, 2020 Share Posted March 11, 2020 You can't fix that. Distant POI's are drawn when the map is created. They are not updated as your world changes. This may be a feature in the future, but it is not possible now. Link to comment Share on other sites More sharing options...
Helix Posted March 12, 2020 Author Share Posted March 12, 2020 Thanks for the input. So even having access to the server side prefabs.xml file and finding/removing the POI/prefab that is being rendered, that won't fix the issue? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.