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    Originally posted by madmole View Post
    This is exactly what we're doing. If someone rage quits because we finally replaced the alpha 1 club, then they need their heads examined. Sorry but we need to make pbr art for everything. Yes it will look like a whole new game but we feel like 7 days will be in the top sellers for 10 years if we do this, versus just ship it and vanish in 2 years. So every bit of art is getting reworked, and while we're at it, its the same amount of work to make a design match as it is to just redo the old club that had ZERO thought put into it.

    That said all the new wall textures and new weapons introduced are pbr, but the gamma lighting made them look not as nice as they could. So its not like we have to redo everything starting now, most of the game is already redone. Every weapon is already redone I just haven't shown them yet because they are in rigging and in game has some bugs right now. It looks stunning though, like shut up and take my money all over again stunning, all for free to existing users.

    But as usual, art has NEVER held up the show. Its always just gravy. The code and having designs we're happy with are the bottlenecks.
    I'm a big fan of the more professional, AAA approach to your production process, so please don't let negativity on the forums compromise that approach. Regarding what you're saying here about PBR and lighting, I may have missed parts of this thread but is this something we should be expecting for A19, or is this a longer term project that will either be ongoing or for a specific, later alpha?

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      Originally posted by Kazgrel View Post
      As someone who's taken a few glancing blows from bats, I can confirm for sure they hurt 😛

      My complaint is more out of jest. Clubs have their three distinct tiers, and long as the bat schematic is tied to the Batter Up book, it should remain the best club, IMO
      Oof man


      but i agree with you on the batter up book

      Comment


        Originally posted by Kazgrel View Post
        Only "complaint" I have with the new iron club is it looks like it would hurt more/do more damage than the baseball bat (going by the sound the bat makes, it's made of wood). 😛
        Actually, kinetic energy E = 0.5 * m * vē
        so if you swing a well balanced club fast and a heavy club slowly, the faster club will likely do more damage.

        If anything, based on it's looks the new iron club will not be a major upgrade over the new wooden club.

        Comment


          Originally posted by Gazz View Post
          Actually, kinetic energy E = 0.5 * m * vē
          so if you swing a well balanced club fast and a heavy club slowly, the faster club will likely do more damage.

          If anything, based on it's looks the new iron club will not be a major upgrade over the new wooden club.
          can you show the new wooden club??

          pretty please
          Last edited by Adam the Waster; 4 weeks ago.

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            New Mattres/Bed modl.....
            https://twitter.com/7DaystoDie/statu...71516104577024



            Spoiler: 
            Motherfuu-
            Last edited by Adam the Waster; 4 weeks ago.

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              Originally posted by Adam the Waster View Post
              can you show the new wooden club??

              pretty please
              What...and trigger another 5 pages of nerd rage?

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                Originally posted by Roland View Post
                What...and trigger another 5 pages of nerd rage?
                What's the worst that can happen? someone doesn't like??

                its like pouring Nitro goisern on a Fire! What's the worst that can happen?


                "better to show the people what to expect then get disappointed/mad" -Adam
                Last edited by Adam the Waster; 4 weeks ago.

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                  Originally posted by Gazz View Post
                  Actually, kinetic energy E = 0.5 * m * vē
                  Pff what a nerd!


                  Question: Have you ever considered spicing up the GS formula with extra factors, so that it doesn't so heavily depend on level?

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                    Originally posted by Roland View Post
                    What...and trigger another 5 pages of nerd rage?
                    "Damned if you do, damned if you don't" comes to mind. If people throw a fit over a weapon model that likely gets used for maybe the first week of a playthrough tops...well lol.

                    Comment


                      Originally posted by madmole View Post
                      The exact opposite is going on now. Before we were worried our success was fleeting so we rushed updates out weekly, jamming ♥♥♥♥ in with no concept art, very little discussions and ended up with a frankenstien of a game with little to no continuity in design or art. Now we're drawing concepts, working from curated design documents and then have tasks for every step all laid out in a roadmap with a strong desire for all art to match the look and feel we wanted all along, and designs are all connected so its fluid for the player.
                      Preach it! Finally the game will have an actual art style.

                      Comment


                        New twin bed and mattresses, updated first post with links.
                        https://twitter.com/7DaystoDie/statu...104577024?s=20



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                          Originally posted by madmole View Post
                          New twin bed and mattresses, updated first post with links.
                          https://twitter.com/7DaystoDie/statu...104577024?s=20
                          I take the single. Snowdog can sleep out on the balcony. Or out in the woods. :P

                          Jokes aside, awesome work!

                          Will we be able to set the beds as our spawn point, and will they prevent zombie respawns?
                          Last edited by MechanicalLens; 4 weeks ago.

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                            Originally posted by madmole View Post
                            New twin bed and mattresses, updated first post with links.
                            looks very nice

                            :{ Give me some credit at least for trying



                            ik i have no life
                            Last edited by Adam the Waster; 4 weeks ago.

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                              Is this for real? How many times will you guys change the perks from here to there and back again before you realize that you already had the perfect system that built on learning-by-doing?! This is totally annoying. Nobody can really do, what they'd like to, because specialization is predefined.

                              Comment


                                Originally posted by Zephanyah View Post
                                Is this for real? How many times will you guys change the perks from here to there and back again before you realize that you already had the perfect system that built on learning-by-doing?! This is totally annoying. Nobody can really do, what they'd like to, because specialization is predefined.
                                They still adjust the perks, LBD is gone for good.

                                - - - Updated - - -

                                Originally posted by MechanicalLens View Post

                                Will we be able to set the beds as our spawn point, and will they prevent zombie respawns?
                                Don`t they do that now ? Never build a bed so far and I am interested, too

                                Oh, and good models, Pimps !
                                Last edited by beerfly; 4 weeks ago.

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