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    Originally posted by madmole View Post
    I'm sure I've mentioned it some years before and he might have picked up on it. It's been in talks since the radial menu was introduced many years ago. If not great minds think alike.
    It seems like 99% of the good ideas pitched by the people have already been thought of years ago and or TFP has one that is far better. Goes to show you that TFP were born to make video games. Yah just cannot go wrong placing faith in TFP. Keep up the good work Madmole and the rest of the Pimps.

    Comment


      Originally posted by Adam the Waster View Post
      hows the Development going Madmole. is it going well?
      Super Bowl Sunday afternoon bruh. I imagine beers are going well for most. For me I'm about to bb squat a terrifying 65 pounds (don't ask).

      Comment


        Originally posted by madmole View Post
        Super Bowl Sunday afternoon bruh. I imagine beers are going well for most. For me I'm about to bb squat a terrifying 65 pounds (don't ask).
        hey I don't judge.

        and i forgot about the super bowl. lol

        i was sleeping most of the day!




        all im going to do is just play some PC 7DTD and Xbox.
        Last edited by Adam the Waster; 02-02-2020, 11:06 PM.

        Comment


          Originally posted by madmole View Post
          Super Bowl Sunday afternoon bruh. I imagine beers are going well for most. For me I'm about to bb squat a terrifying 65 pounds (don't ask).
          What does a typical meal day look like for you when your lifting?

          Comment


            Originally posted by madmole View Post
            That would just be a damage scaling option. I still think tougher zeds would need multiple headshots.
            Speaking of scaling options, would a gamestage scaling option be available as a feature in the future possibly? (25%, 50%, 67%, 75%, 100%, 150%, 200%, etc.) No complaints coming from me regarding the current gamestage, just thought I'd ask. Besides, if any players were hypothetically unsure of playing a harder difficulty due to faster gamestage, this could fix this? Idk, I'm just talking out of my own hat here. :P

            Comment


              Originally posted by madmole View Post
              Mixers definitely need power or fuel yet.
              Concrete needs to use water somewhere imo - it's nearly end game level and i don't see the problem with some extra steps to get there.

              Also I have fond memories as a kid using a hand operated mixer for gramps as well as mixing countless yards by hand in a wheelbarrow.

              Comment


                Originally posted by Ladarian View Post
                Concrete needs to use water somewhere imo - it's nearly end game level and i don't see the problem with some extra steps to get there.

                Also I have fond memories as a kid using a hand operated mixer for gramps as well as mixing countless yards by hand in a wheelbarrow.
                i agree in a way.


                you see i guess in this world when you uses water with anything aside from drinking. so if you cook your stew it will also have some glass in it!


                so if they were going to add that i think a "Water Storage" bar kinda like the Generator but instead of Gas its water. and each jar will add 10% and each cement would cost 5% water or something.


                but then again if you aren't near a water source. your screwed

                Spoiler: 
                Originally posted by ZombieSurvivor View Post
                It seems like 99% of the good ideas pitched by the people have already been thought of years ago and or TFP has one that is far better. Goes to show you that TFP were born to make video games. Yah just cannot go wrong placing faith in TFP. Keep up the good work Madmole and the rest of the Pimps.


                download.jpg
                Last edited by Adam the Waster; 02-02-2020, 11:12 PM.

                Comment


                  Originally posted by madmole View Post
                  No you would skip all the bs and upgrade everything to the selected material. If concrete is loaded, all wood blocks hit would become wet concrete, all flagstone would also become wet concrete. You set the material and upgrade to it. The only use case different would be steel, it would reject upgrading all but r concrete.
                  I'd love that, I always use my forged steel by accident XD My bad too, I shouldn't be walking with those in my pocket.

                  Comment


                    MM, people don't want you to make concrete mixing more tedious - they want you to make it more rewarding, which is problematic if it grows on trees, and also overshadows the other materials that usually never get to be used.

                    Comment


                      Originally posted by RestInPieces View Post
                      MM, people don't want you to make concrete mixing more tedious - they want you to make it more rewarding, which is problematic if it grows on trees, and also overshadows the other materials that usually never get to be used.
                      Pois have sleepers so looters still have to work for it so I dont think the problem is that severe. If anything, some incremental changes like MM mentioned may do the trick.

                      Comment


                        Originally posted by RestInPieces View Post
                        MM, people don't want you to make concrete mixing more tedious - they want you to make it more rewarding, which is problematic if it grows on trees, and also overshadows the other materials that usually never get to be used.
                        agreed. its way to easy! at least for single player

                        all you need is just some brick walls that are super easy to make. and a cement mixer.


                        i really don't have a Answer to this but i think ether. Recipe more complex, Make building tiers longer instead just a few to get Concrete or Make bags of Concrete in POIS more rare. but i really don't know

                        Comment


                          One feature I would love - LOVE - to have in A19 is the ability to lock signs in singleplayer so that you can't edit them unless you hold down "E" for more options. That way, you can't edit them by accident, or accidentally click on a sign and get stuck in it while a Demolisher explodes during horde night... :P Not speaking from experience of course. Haha

                          If this can be done, awesome, and if it is done, please and thank you.

                          Comment


                            Originally posted by Laz Man View Post
                            Pois have sleepers so looters still have to work for it so I dont think the problem is that severe. If anything, some incremental changes like MM mentioned may do the trick.
                            Wouldn't call a few sleepers work, but I wasn't only referring to that. I find myself upgrading from wood straight to concrete, in every playthrough. There are so many different materials and I think it's a shame there isn't a more gradual progression curve.

                            Originally posted by Adam the Waster View Post
                            Recipe more complex
                            I was about to suggest the mixer working only with electricity for starters, but I hadn't noticed this line, probably because it contained the word "scaling", which I am severely allergic to:
                            Originally posted by madmole View Post
                            I do think making electricity required for the mixer...
                            Yes please...
                            Originally posted by madmole View Post
                            ...and maybe scaling block damage with GS would be decent moves.
                            No. Gods. Just no.
                            Last edited by RestInPieces; 02-03-2020, 12:45 AM.

                            Comment


                              Originally posted by RestInPieces View Post
                              No. Gods. Just no.
                              Don't worry, block health will also scale with player level so it will all even out :P

                              Comment


                                Originally posted by Dimpy View Post
                                Don't worry, block health will also scale with player level so it will all even out :P

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