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    Originally posted by Apoklypse View Post
    So,about upgrading blocks.you go from wood , stone , concrete and steel.

    what happened scrap?How do you do reinforged scrap metal for example?
    I believe you can forge iron frames and upgrade those with iron then to concrete.

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      Originally posted by Vik220 View Post
      Are irradiated demolishers coming to A19?
      No, we're probably going to do away with radiated variants and use the texture space to make new zombies that are radiated that have their own distinct look.

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        Originally posted by Odetta View Post
        Well the smoke in the burnt forest disappears when you enter a poi. So there's a chance.
        That is probably just the particle effect getting culled, fog is not a game object.

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          Originally posted by Trankitas View Post
          Madmole

          You guys reworked all zombie skins? Maybe some screenshots? Please
          No just one so far, it can take weeks to months just do do one zombie properly for pbr.

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            Originally posted by madmole View Post
            No, we're probably going to do away with radiated variants and use the texture space to make new zombies that are radiated that have their own distinct look.
            I like the sound of that. A grossly mutated zombie sounds good.

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              Originally posted by madmole View Post
              No, we're probably going to do away with radiated variants and use the texture space to make new zombies that are radiated that have their own distinct look.
              This sounds awesome. I hope you can pull it off.

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                Originally posted by madmole View Post
                No just one so far, it can take weeks to months just do do one zombie properly for pbr.
                Are those new zombies going to completely replacing the current model of zombies or will they be added in addition, or are they going to be those special radiated ones? I know the Wight and Spider models are pretty old so could use a redo, but others might not need to.

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                  Originally posted by Guppycur View Post
                  Not trying to start crap, but is this just a gimmick to improve fps by shortening draw distance or something else weird or is this an actual attempt to add artistic value?
                  Its actually going to work, look better and not have endless edge case bugs like windshields and glass not sorting, etc. We're not planning on heavily fogging the game, but there has always been a subtle fog since A1. There still might be "foggy" days, but weather still needs polished to be shippable, but that isn't the focus here, the focus is to get linear lighting working properly and fog was one of many things that had to be changed to work.

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                    Originally posted by Haidrgna View Post
                    Are those new zombies going to completely replacing the current model of zombies or will they be added in addition, or are they going to be those special radiated ones? I know the Wight and Spider models are pretty old so could use a redo, but others might not need to.
                    Any normal zombie you see that has a glowing green variant will be deleted and some new radiated ones made from the ground up to look mutated will be made to replace them. Probably about 3-4 unique ones, plus cops and wights off the top of my head.

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                      Originally posted by madmole View Post
                      Any normal zombie you see that has a glowing green variant will be deleted and some new radiated ones made from the ground up to look mutated will be made to replace them. Probably about 3-4 unique ones, plus cops and wights off the top of my head.
                      Excellent news.

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                        Originally posted by Gazz View Post
                        There is no specific effect on fog but by... being foggy... it reduces the light level and makes you harder to see.

                        Now what I would like to see is fog dampening environmental background sounds and making enemy noises appear slightly louder to the player. =)
                        Thanks Gazz.

                        About the sound effects. I don't understand why you would want to do this. Why would you think that fog would make sounds appear closer than they really are?
                        Besides, sounds are already like this in the game. I hear a zombies and it sounds right next to me when really it's farther away. As in on the next floor or something.

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                          Originally posted by Orsey View Post
                          This is the character of the old Russian cartoon "Hedgehog in the Fog". The cartoon is very strange and in some places scary about how the hedgehog is looking for his friends in the fog =)
                          Thanks. Does watching this cartoon make you a Communist?

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                            Originally posted by sillls View Post
                            Thanks. Does watching this cartoon make you a Communist?
                            No, but sharing it with everyone does :-)

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                              Originally posted by sillls View Post
                              Besides, sounds are already like this in the game. I hear a zombies and it sounds right next to me when really it's farther away. As in on the next floor or something.
                              The 'snoring' noise that sleepers make are basically whispering in your ear. I occasionally travel past POI's and hearing these snores and I'm not even inside the building, yet they sound like they are right next to me. It's one of the two audio issues I have personally with sleepers, the other being the lack of footstep noises from sleepers that haven't been hurt yet, or attacked a player.

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                                Originally posted by madmole View Post
                                Any normal zombie you see that has a glowing green variant will be deleted and some new radiated ones made from the ground up to look mutated will be made to replace them. Probably about 3-4 unique ones, plus cops and wights off the top of my head.
                                I am going to read that as: All radiated skins are getting deleted, new mutated zombies are going to be added to the mix to replace the rad zombies and there will be a mutated version of the wight and cop. Sounds like a good plan to me, I am liking it.

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