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A18 b139 experimental bug reporting thread

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    Summary: Console ERROR
    Spoiler: 
    Version: Version: Alpha 18 (b139) Compatibility Version: Alpha 18
    Platform: Windows 10
    OS/Version: Pro

    Did you wipe old saves? Yes
    Did you start a new game? Yes
    Did you validate your files? Yes
    Are you using any mods? No
    EAC on or off ? On

    Status: NEW

    Bug Description: Looked to Horizen Console opened bug shown.






    can you post your output log please. Twigg
    Last edited by Twigg; 10-09-2019, 09:08 AM.

    Comment


      Summary: Immortal boars
      Version: A18 b139
      Platform: PC
      OS/Version: W10 x64
      Game mode: SP Random gen + Navezgane

      Did you wipe old saves? yes
      Did you start a new save? yes
      Did you validate your files? yes
      Are you using any mods? no

      Status: NEW

      Bug Description: Sometimes boars dont get damage, in navezgane i was testing weapons and i spent two magazines of the m60 in a boar and he didnt die (the boar ended killing me) and in random gen i fought a boar with a stone spear i spent the full durability and the boar ended killing me

      Comment


        Originally posted by Tunafish View Post
        you are not talking about blurr motion by any chance? lol. try to turn off blurr motion in the graphic settings. blurr motion is to keep it realistic, since if you turn around real fast in real life, you will see the movement blurry, too, until you keep still.
        No, this is screen tearing....very obvious screen tearing.....7 Days to Die isn't the only Unity based game with this issue. Just wondered if TFP had had any other reports and if there were any workarounds for the moment.

        Comment


          Dedicated Server:

          Doing a "shutdown" seems to begin the shutdown, but the actual Windows server process is never actually closed.
          Last edited by Trekkan; 10-08-2019, 10:35 PM.

          Comment


            Summary: Reflections active by default (but option says "off")
            Version: A18 b139
            Platform: PC
            OS/Version: Windows
            Game mode: mp client on dedi RWG (third pre gen)

            Did you wipe old saves? yes
            Did you start a new game? Yes
            Did you validate your files? Yes
            Are you using any mods? does allocs fixes count? only that
            EAC on or off ? on

            Status: NEW

            Bug Description:I thought graphics were weird (and my fps was around 20) so I started playing around it and noticed that enabling reflected shadows and reflection quality then disabling them again (OFF/NO) changed my graphics compared to how they started. Also my fps went up quite a bit.

            Reproduce steps: I ended explaining it above '-'

            ps. I legit didn't read all the 11 pages + the support section of the forums, so apologize in case this was reported already.

            Comment


              Summary: Steel Tools Schematic inaccurate and confusing
              Version: A18 b139
              Platform: PC
              OS/Version: Windows 10
              Game mode, SP pregen 3

              Did you wipe old saves? yes
              Did you start a new game? yes
              Did you validate your files? yes
              Are you using any mods? no
              EAC on or off ? off

              Status: NEW

              Bug Description: Looted a Steel Tools Schematic (image attached) that uses a comparison with shotguns that doesn't correlate with tools - would much prefer a helpful description relevant to the schematic and the governing perk.

              Edit: Steel Sledgehammer has same description too but tool's in my opinion shouldn't refer to weapons. Plus some Schematics have generic descriptions that don't help, looks like a WIP.

              Steel Tools Schematic.jpg
              Last edited by SMiThaYe; 10-08-2019, 10:57 PM.

              Comment


                Fresh install, no mods
                This has actually happened since the last alpha, I just never got around to reporting it.
                The buried treasure quest spawn zombies even if enemies are turned off.

                Comment


                  Originally posted by Alpha16.4ForLife View Post
                  Summary: Flashing little white artifacts on textures on default render (DX11 - OpenGL not affected)
                  Version: A18 B139
                  Platform: PC
                  OS/Version: Windows 10 x64 (1903)
                  Game mode: SP

                  Did you wipe old saves? Yes
                  Did you start a new game? Yes
                  Did you validate your files? Yes
                  Are you using any mods? No
                  EAC on or off? On

                  Status: NEW

                  Bug Description: Little white shapes flash on the surface of textures when using the default render (DX11). This does not affect the sky from what I can see, just surfaces. No settings I changed made any difference to the issue. OpenGL is not affected as it seemingly does not experience this issue. This could be a driver issue (with RX 5700 XT). I do not recall this being present on Alpha 17.4 and prior.

                  Reproduce steps:

                  It should be safe to assume these issues will occur in any case since every world or server joined so far had the same issue, but specifically in this case:

                  1) Create and load Navezgane world
                  2) Wait until loaded in
                  3) Behold!

                  Actual result: Annoying little white artifacts.

                  Expected result: No white artifacts.

                  Video (since a still photo doesn't do it any justice): https://gfycat.com/tartvagueiraniangroundjay

                  Log file: https://pastebin.com/nRh4K6ss
                  I got the same problem to

                  Comment


                    buy icon for perk
                    Spoiler: 

                    Hi everyone,
                    In my skill menu, there's not a buy icon to buy any of the skills. Is this something where I have to be a certain level? Or do I need to uninstall and reinstall? I did uninstall and reinstall for A18. I've been addicted to this game since 2013.
                    Thanks in advance.

                    ***************************************

                    (edit added comment by QA Tester-unholyjoe)

                    if you have any points to spend you choose the perk and click on the grocery cart.

                    thanks

                    ***************************************
                    Last edited by unholyjoe; 10-08-2019, 11:20 PM.

                    Comment


                      Nevermind, I see it now... lol


                      ***************************************

                      (edit added comment by QA Tester-unholyjoe)

                      issue is above, this can be deleted by moderator

                      thanks

                      ***************************************
                      Last edited by unholyjoe; 10-08-2019, 11:21 PM.

                      Comment


                        I solved my problem with generator bank/battery bank not opening, I needed to change Windows interface language to English. That Russian letter 'н' gave me that idea.

                        Comment


                          Summary: pois not rendering
                          Version: 18 b139
                          Platform: (PC or Mac) pc
                          OS/Version: Windows
                          Game mode, mp host/mp client/sp /client on dedi (RWG or NAV) single nav

                          Did you wipe old saves? (yes/No) y
                          Did you start a new game? (Yes/No) y
                          Did you validate your files? (Yes/No) y
                          Are you using any mods? (yes/No) n
                          EAC on or off ? off

                          Status: NEW

                          Bug Description: pois not fully rendering

                          Reproduce steps:

                          Press F1 to open the console, then type dbs
                          This will open a panel in game for you to type the bug in.
                          once done click ok
                          there will then be a SCREENSHOTS folder in the main 7 days folder.

                          coordinates :-440 71 -1093

                          Actual result: poi partially rendered

                          Expected result: pois to show up

                          https://pastebin.com/embed_js/Xg4a7H7y

                          Comment


                            Summary: cosmetic bug - too many pictures in POI, looked wrong
                            Version:A18
                            Platform: PC
                            OS/Version: Windows
                            Game mode: sp client RWG

                            Did you wipe old saves? YES
                            Did you start a new game? YES
                            Did you validate your files? YES
                            Are you using any mods? NO
                            EAC on or off ? ON

                            Status: NEW

                            Bug Description: POI, old-style apartment buildings, two doors at the front, staircase in the middle, four rooms on each level. The apartments have so many pictures on the walls, looks weird. game feels good so far guys

                            Comment


                              Summary: Constant Crash to Desktop
                              Version: 139
                              Platform: PC
                              OS/Version: Windows 7
                              Game mode, Pregen01 connected to host

                              Did you wipe old saves? yes
                              Did you start a new game? yes
                              Did you validate your files? yes
                              Are you using any mods? no
                              EAC on or off ? off

                              Status: new

                              Bug Description: After playing for between 30 seconds and 10 min game crashes completely to desktop. Aware this is a potato computer but was able to play all previous versions. All video settings are as low as possible. Tried with occlusion on/off, texture streaming on/off, vsync on/off

                              Reproduce steps: Log back in. Has crashed 15 times

                              https://pastebin.com/PdTZXPLf

                              Comment


                                Cowboy hat error

                                Originally posted by JanoGames View Post
                                Summary: Console error when trying to "modify" Cowboy Hat or Cowboy Boots

                                Spoiler: 

                                Version: B139 exp
                                Platform: PC
                                OS/Version: Windows 10
                                Game mode, sp RWG

                                Did you wipe old saves? (yes/No) Yes
                                Did you start a new game? (Yes/No) Yes
                                Did you validate your files? (Yes/No) Yes
                                Are you using any mods? (yes/No) Yes (extended backpack)
                                EAC on or off ? Regular load

                                Status: NEW

                                Bug Description: When trying to modify the Cowboy hat or the Cowboy boots "Format Exception: Unknown Char"

                                Reproduce steps:

                                Press F1 to open the console, then type dbs
                                This will open a panel in game for you to type the bug in.
                                once done click ok
                                there will then be a SCREENSHOTS folder in the main 7 days folder.

                                1)
                                2)
                                3)

                                Actual result: Console error and cant modify the items

                                Expected result: To be able to modify the items without the console error



                                ***************************************

                                (edit added comment by QA Tester-unholyjoe)

                                not able to repro on my game and you did not provide any repro steps nor the required output log. we need any and all info to help in investigating. you didnt specify how or with what you are trying to use to modify.

                                thanks

                                ***************************************

                                Same Problem here.

                                Version: B139 exp
                                Platform: PC
                                OS/Version: Windows 10
                                Game mode, sp Navezgane

                                Did you wipe old saves? (yes/No) Yes
                                Did you start a new game? (Yes/No) Yes
                                Did you validate your files? (Yes/No) Yes
                                Are you using any mods? (yes/No) No
                                EAC on or off ? off

                                I found the red cowboy hat. When I click on "modify" the console comes up.

                                1.jpg
                                2.jpg

                                Code:
                                .
                                .
                                .
                                Unloading 2362 unused Assets to reduce memory usage. Loaded Objects now: 549998.
                                Total: 522.796700 ms (FindLiveObjects: 34.710400 ms CreateObjectMapping: 10.310600 ms MarkObjects: 466.766100 ms  DeleteObjects: 11.009000 ms)
                                
                                2019-10-09T02:28:37 8870.960 INF Time: 145.28m FPS: 68.19 Heap: 1786.4MB Max: 2014.9MB Chunks: 512 CGO: 329 Ply: 1 Zom: 3 Ent: 4 (35) Items: 0 CO: 2 RSS: 4887.8MB
                                2019-10-09T02:29:07 8900.965 INF Time: 145.78m FPS: 71.53 Heap: 1801.0MB Max: 2014.9MB Chunks: 512 CGO: 322 Ply: 1 Zom: 3 Ent: 5 (36) Items: 0 CO: 2 RSS: 4886.9MB
                                2019-10-09T02:29:19 8912.989 INF [DECO] written 109/89
                                2019-10-09T02:29:37 8930.967 INF Time: 146.28m FPS: 58.13 Heap: 1818.9MB Max: 2014.9MB Chunks: 512 CGO: 323 Ply: 1 Zom: 3 Ent: 4 (37) Items: 0 CO: 2 RSS: 4890.6MB
                                2019-10-09T02:30:06 8959.455 INF VehicleManager saving 0 (0 / 0)
                                2019-10-09T02:30:07 8960.974 INF Time: 146.78m FPS: 73.85 Heap: 1755.6MB Max: 2014.9MB Chunks: 512 CGO: 301 Ply: 1 Zom: 3 Ent: 4 (35) Items: 0 CO: 2 RSS: 4873.4MB
                                2019-10-09T02:30:19 8972.999 INF [DECO] written 112/89
                                2019-10-09T02:30:26 8979.669 INF Entity zombieBoe 1109 killed
                                2019-10-09T02:30:37 8990.974 INF Time: 147.28m FPS: 73.66 Heap: 1766.0MB Max: 2014.9MB Chunks: 512 CGO: 315 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 2 RSS: 4872.0MB
                                2019-10-09T02:31:07 9020.975 INF Time: 147.78m FPS: 81.26 Heap: 1779.0MB Max: 2014.9MB Chunks: 512 CGO: 320 Ply: 1 Zom: 2 Ent: 3 (37) Items: 0 CO: 2 RSS: 4888.5MB
                                2019-10-09T02:31:20 9033.044 INF [DECO] written 111/91
                                2019-10-09T02:31:37 9050.978 INF Time: 148.28m FPS: 68.71 Heap: 1795.6MB Max: 2014.9MB Chunks: 512 CGO: 318 Ply: 1 Zom: 2 Ent: 3 (39) Items: 0 CO: 2 RSS: 4873.9MB
                                2019-10-09T02:32:06 9079.468 INF VehicleManager saving 0 (0 / 0)
                                2019-10-09T02:32:07 9080.983 INF Time: 148.78m FPS: 69.53 Heap: 1811.9MB Max: 2014.9MB Chunks: 512 CGO: 318 Ply: 1 Zom: 2 Ent: 4 (41) Items: 0 CO: 2 RSS: 4889.0MB
                                2019-10-09T02:32:20 9093.048 INF [DECO] written 109/92
                                2019-10-09T02:32:37 9110.988 INF Time: 149.28m FPS: 65.23 Heap: 1829.9MB Max: 2014.9MB Chunks: 512 CGO: 316 Ply: 1 Zom: 2 Ent: 3 (42) Items: 0 CO: 2 RSS: 4900.1MB
                                2019-10-09T02:33:07 9140.990 INF Time: 149.78m FPS: 68.55 Heap: 1783.7MB Max: 2014.9MB Chunks: 512 CGO: 330 Ply: 1 Zom: 2 Ent: 3 (36) Items: 0 CO: 2 RSS: 4898.8MB
                                2019-10-09T02:33:20 9153.097 INF [DECO] written 107/93
                                2019-10-09T02:33:37 9170.992 INF Time: 150.28m FPS: 57.68 Heap: 1790.2MB Max: 2014.9MB Chunks: 512 CGO: 321 Ply: 1 Zom: 2 Ent: 3 (37) Items: 0 CO: 2 RSS: 4899.7MB
                                Calling Animator.GotoState on Synchronize layer
                                 
                                (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
                                
                                Calling Animator.GotoState on Synchronize layer
                                 
                                (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
                                
                                FormatException: Unknown char: u
                                  at StringParsers.ParseDouble (System.String _input, System.Int32 _startIndex, System.Int32 _endIndex, System.Globalization.NumberStyles _style) [0x00010] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at StringParsers.ParseFloat (System.String _input, System.Int32 _startIndex, System.Int32 _endIndex, System.Globalization.NumberStyles _style) [0x00000] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiV_Sprite.ParseAttribute (System.String attribute, System.String value, XUiController _parent) [0x00282] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at BindingInfo.RefreshValue (System.Boolean forceAll) [0x00131] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiController.RefreshBindings (System.Boolean forceAll) [0x00010] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiC_AssembleWindow.set_ItemStack (ItemStack value) [0x0004e] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiC_AssembleWindowGroup.set_ItemStack (ItemStack value) [0x00007] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiC_AssembleWindowGroup.OnOpen () [0x00011] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiWindowGroup.OnOpen () [0x00006] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at ItemActionEntryAssemble.OnActivated () [0x000c9] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiC_ItemActionEntry.OnPressAction (XUiController _sender, System.EventArgs _e) [0x00041] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiController.OnPressed (OnPressEventArgs _e) [0x00011] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiController.Pressed (System.Int32 mouseButton) [0x00007] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at XUiView.OnClick (UnityEngine.GameObject _go) [0x0005d] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                  at UIEventListener.OnClick () [0x00014] in <ebcb3c9fa36e4113913664a9409adc20>:0 
                                UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
                                UICamera:Notify(GameObject, String, Object)
                                UICamera:ProcessTouch(Boolean, Boolean, Boolean)
                                UICamera:ProcessMouse()
                                UICamera:ProcessTouches()
                                UICamera:Update()
                                 
                                (Filename: <ebcb3c9fa36e4113913664a9409adc20> Line: 0)
                                
                                2019-10-09T02:34:06 9199.475 INF VehicleManager saving 0 (0 / 0)
                                2019-10-09T02:34:07 9200.993 INF Time: 150.78m FPS: 63.90 Heap: 1860.9MB Max: 2014.9MB Chunks: 512 CGO: 324 Ply: 1 Zom: 2 Ent: 3 (37) Items: 0 CO: 2 RSS: 4909.2MB
                                2019-10-09T02:34:20 9213.142 INF [DECO] written 107/94
                                2019-10-09T02:34:37 9231.003 INF Time: 151.28m FPS: 64.89 Heap: 1878.8MB Max: 2014.9MB Chunks: 512 CGO: 324 Ply: 1 Zom: 2 Ent: 3 (37) Items: 0 CO: 2 RSS: 4912.2MB
                                2019-10-09T02:35:08 9261.016 INF Time: 151.78m FPS: 66.43 Heap: 1804.4MB Max: 2014.9MB Chunks: 512 CGO: 324 Ply: 1 Zom: 2 Ent: 3 (37) Items: 0 CO: 2 RSS: 4840.0MB
                                2019-10-09T02:35:12 9265.117 INF Saving 88 of chunks took 59ms
                                2019-10-09T02:35:13 9266.384 INF Disconnect
                                2019-10-09T02:35:13 9266.388 INF [NET] ServerShutdown
                                2019-10-09T02:35:13 9266.388 INF NET: Stopping server protocols
                                2019-10-09T02:35:13 9266.404 INF NET: LiteNetLib server stopped
                                2019-10-09T02:35:13 9266.404 INF Exited thread SteamNetworkingServer
                                2019-10-09T02:35:13 9266.405 INF [Steamworks.NET] NET: Server stopped
                                2019-10-09T02:35:13 9266.406 INF SaveAndCleanupWorld
                                2019-10-09T02:35:13 9266.482 INF Saving 84 of chunks took 60ms
                                2019-10-09T02:35:13 9266.484 INF [Steamworks.NET] Stopping server
                                2019-10-09T02:35:13 9266.498 INF [Steamworks.NET] Exiting Lobby
                                2019-10-09T02:35:13 9266.515 INF AstarManager Cleanup
                                2019-10-09T02:35:13 9266.519 INF World.Unload
                                2019-10-09T02:35:13 9266.532 INF Exited thread GenerateChunks
                                2019-10-09T02:35:13 9266.573 INF Exited thread SaveChunks C:\Users\Frido\AppData\Roaming/7DaysToDie/Saves/Navezgane/Biogate\Region
                                2019-10-09T02:35:13 9266.657 INF World.Cleanup
                                2019-10-09T02:35:13 9266.659 INF Exited thread ChunkRegeneration
                                2019-10-09T02:35:13 9266.664 INF Exited thread ChunkCalc
                                2019-10-09T02:35:13 9266.667 INF VehicleManager saving 0 (0 / 0)
                                2019-10-09T02:35:13 9266.695 INF Persistent GamePrefs saved
                                2019-10-09T02:35:17 9270.594 INF Preparing quit
                                2019-10-09T02:35:17 9270.598 INF Persistent GamePrefs saved
                                2019-10-09T02:35:17 9270.599 INF Cleanup
                                2019-10-09T02:35:17 9270.653 INF AchievementManager.Cleanup
                                2019-10-09T02:35:18 9271.062 INF Terminating threads
                                2019-10-09T02:35:18 9271.062 INF OnApplicationQuit
                                2019-10-09T02:35:18 9271.063 INF Terminating threads
                                2019-10-09T02:35:18 9271.063 INF OnApplicationQuit
                                Setting up 8 worker threads for Enlighten.
                                  Thread -> id: 12fc -> priority: 1 
                                  Thread -> id: 1ec0 -> priority: 1 
                                  Thread -> id: 2bd4 -> priority: 1 
                                  Thread -> id: 2f34 -> priority: 1 
                                  Thread -> id: 2c0c -> priority: 1 
                                  Thread -> id: 2d7c -> priority: 1 
                                  Thread -> id: 3028 -> priority: 1 
                                  Thread -> id: 2d38 -> priority: 1
                                Last edited by fhogel; 10-09-2019, 12:59 AM.

                                Comment

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