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    #61
    Summary: Top soil crafts faster than dirt

    Spoiler: 
    Game Version: A18.2 b5
    Platform: PC
    OS/Version: Windows
    CPU Model: n/r
    System Memory: n/r
    GPU Model and VRAM: n/r
    Screen Resolution: n/r
    Video Settings: n/r
    Game mode: SP, RWG

    Did you wipe old saves? No
    Did you start a new game? Yes
    Did you validate your files? No
    Are you using any mods? Yes (shouldn't be relevant in this issue, though)
    EAC on or off? off

    Status: NEW

    Bug Description: Top soil crafts faster than dirt, despite using the same resources. Probably because top soil recipe has craft time, and dirt has not.

    Detailed steps to reproduce the bug:

    1) Look at top soil's craft time.
    2) Look at dirt's craft time.
    3)

    Actual result: Different (3 and 7 for me)

    Expected result: Same


    verified and reported, thanks for the report. - Twigg
    Last edited by Twigg; 12-12-2019, 12:16 AM.

    Comment


      #62
      Spoiler: 
      Floating blocks
      Death row
      Deaths from Heights
      Computer AI fail

      https://www.youtube.com/watch?v=upP_ZDkeWAw&t=

      and like this :

      https://youtu.be/86Prxrw1R5E?t=603

      Captura de ecrم no 2019-12-12 15-13-46.jpg

      Should improve the PC AI to avoid these situations, if the Zombies can not reach the player after X attempts should change strategy not repeat the same strategy, attack the bases ... attack at different points and not all at the same point / wall

      SOUND, You could put background sounds on BLOOD Moon, of screaming people, background shots, creating an environment that we are not alone in the world and more attacks are happening elsewhere.

      When on the bike trie opening car / ark while being attacked by a bird, it hangs the game

      Fire place in top furnace ? :
      https://youtu.be/SXK8A71rtOA?t=2525


      Floating blocks are always going to happen since they are a 1m cube sticking to a 1m cube regardless of the shape.
      AI is always being worked on and fine tuned.
      - Schwanz9000
      Last edited by schwanz9000; 12-12-2019, 11:28 PM.

      Comment


        #63
        Spoiler: 
        Now it happened again in A18.2 (b5)

        Starving Tourists mission. Only 2 spawned. Needed 3.

        Already reported. You can keep the quest and just find another tourist zombie somewhere else and it still counts. Those quests do not have an area you have to stay in. - Schwanz9000
        Last edited by schwanz9000; 12-12-2019, 11:32 PM.

        Comment


          #64
          Curious - with the forge bug, is it 30k total combined units (ie: 10k iron + 10k brass + 10k lead) or 30k units of a specific material (ie: 30k iron)?
          30K of any one resource.
          This has been fixed for a future update.

          Summary: Truck sound bug
          Spoiler: 

          Game Version: A18.2 b5 stable
          Platform: PC
          OS/Version: Windows 10
          CPU Model: i7 6700k
          System Memory: 16GB
          GPU Model and VRAM: GTX 1080
          Screen Resolution: 2460x1440
          Video Settings: Mix of medium/high/ultra
          Game mode: Multiplayer (2 players), random world gen

          Did you wipe old saves? No
          Did you start a new game? No
          Did you validate your files? No
          Are you using any mods? We are both using the SMX UI mods, but nothing else.
          EAC on or off? Off

          Status: NEW

          Bug Description: The passenger in the truck does not hear any sounds coming from the truck.

          Detailed steps to reproduce the bug:

          1) Play a multiplayer game.
          2) Get in the truck as the second player (passenger).
          3) After about ~10ish seconds of driving, you will no longer hear the vehicle.

          -------------------------------------------

          Already reported.

          Summary: Quests not spawning enough zombies/objectives
          Spoiler: 

          Game Version: A18.2 b5 stable
          Platform: PC
          OS/Version: Windows 10
          CPU Model: i7 6700k
          System Memory: 16GB
          GPU Model and VRAM: GTX 1080
          Screen Resolution: 2460x1440
          Video Settings: Mix of medium/high/ultra
          Game mode: Multiplayer (2 players), random world gen

          Did you wipe old saves? No
          Did you start a new game? No
          Did you validate your files? No
          Are you using any mods? We are both using the SMX UI mods, but nothing else.
          EAC on or off? Off

          Status: NEW

          Bug Description: Often times, quests are not spawning enough zombies to complete the objective. This seems to happen for us about 1/3 of the time - though just a rough estimate from doing about a dozen or so quests. So far this has happened to us with Dog Days Are Over (spawned 2 dogs instead of 4), the quest to kill Fallen Soldiers (spawned 2 instead of 3), and a couple others that I cannot readily recall.

          Detailed steps to reproduce the bug:

          1) Obtain quests from books/notes or traders
          2) On occasion, the game does not spawn enough zombies to kill for the objective

          -------------------------------------------

          Already reported.

          Summary: Stuttering in vehicles
          Spoiler: 

          Game Version: A18.2 b5 stable
          Platform: PC
          OS/Version: Windows 10
          CPU Model: i7 6700k
          System Memory: 16GB
          GPU Model and VRAM: GTX 1080
          Screen Resolution: 2460x1440
          Video Settings: Mix of medium/high/ultra
          Game mode: Multiplayer (2 players), random world gen

          Did you wipe old saves? No
          Did you start a new game? No
          Did you validate your files? No
          Are you using any mods? We are both using the SMX UI mods, but nothing else.
          EAC on or off? Off

          Status: NEW

          Bug Description: The game/animations are bit choppy and the game stutters a good bit while driving vehicles, even at a high framerate.

          Detailed steps to reproduce the bug:

          1) Drive a vehicle.
          2) Somewhat frequently, the game does not render smoothly irregardless of framerate.

          -------------------------------------------

          This is a known issue that will be addressed at a later date.

          Summary: Spike hitboxes are difficult to target for repairs/upgrades
          Spoiler: 

          Game Version: A18.2 b5 stable
          Platform: PC
          OS/Version: Windows 10
          CPU Model: i7 6700k
          System Memory: 16GB
          GPU Model and VRAM: GTX 1080
          Screen Resolution: 2460x1440
          Video Settings: Mix of medium/high/ultra
          Game mode: Multiplayer (2 players), random world gen

          Did you wipe old saves? No
          Did you start a new game? No
          Did you validate your files? No
          Are you using any mods? We are both using the SMX UI mods, but nothing else.
          EAC on or off? Off

          Status: NEW

          Bug Description: Both wooden and iron spikes seem to have hitboxes that are not often recognized. Very frequently, when trying to repair or upgrade them, your hammer or nailgun will target the block behind it rather than the spike itself.

          Detailed steps to reproduce the bug:

          1) Place a row of wooden and iron spikes, with a row of blocks behind them.
          2) Using a nailgun or hammer go through and try to upgrade them or repair damaged ones (it seems to occur more frequently with damaged spikes.)
          3) Fairly often, your upgrade tool will instead hit the block behind the spike.

          -------------------------------------------

          This is a known issue that will be addressed at a later date.

          Thanks!
          Schwanz9000
          Last edited by schwanz9000; 12-12-2019, 11:38 PM.

          Comment


            #65
            Summary: When I connect to a server the console shows the usual NullReferenceException message. Also when I try to show backpack inventory and the inventory does not display.

            Spoiler: 
            Game Version: 18.2b5
            Platform: PC
            OS/Version: Linux fedora
            CPU Model: Ryzen 5 1600
            System Memory: 16gb
            GPU Model and VRAM: rx580 6gb
            Screen Resolution: any
            Video Settings: medium
            Game mode: any

            Did you wipe old saves?yes
            Did you start a new game? yes
            Did you validate your files?yes
            Are you using any mods? no
            EAC on or off? on

            Status: NEW

            Bug Description: NullReferenException: Object reference not set to an instance of an object

            Detailed steps to reproduce the bug:

            1) Connecting to a server
            2) Opening inventory also results in the console opening and this message displaying, no inventory shown


            Actual result: unplayable because I can’t see my inventory.

            Expected result: (what you expect to occur)

            Need for you to provide the log from when this is happening.

            ~ SylenThunder


            Here is my error log. It was too big for pastebin http://web.engr.oregonstate.edu/~oca...__15-14-24.txt


            [MODS] Loaded Mod: DeadZoneIcons (2)

            Remove this mod, verify your files, and see if that clears up the NRE. - Schwanz9000
            Last edited by schwanz9000; 12-14-2019, 05:57 AM.

            Comment


              #66
              Land Claim Expiring Issue

              Summary: When land claims expire, the area basically becomes invulnerable to other players
              Spoiler: 

              Game Version: A18.2 b5
              Platform: PC
              OS/Version: Windows
              CPU Model: Intel Xeon E5-1650 v4
              System Memory: 64GB
              GPU Model and VRAM: N/A
              Screen Resolution: N/A
              Video Settings: N/A
              Game mode: MP host

              Did you wipe old saves? No
              Did you start a new game? No
              Did you validate your files? Yes
              Are you using any mods? Yes
              EAC: On

              Status: NEW

              Bug Description: When a LCB expires, the claimed area becomes invulnerable. LandClaimDecayMode = 2

              Detailed steps to reproduce the bug:

              1) Player does not logon for the timeout limit for claims
              2) Different player tries to raid the area and block HP does not change. Also get the "ping" like it is still claimed.

              Actual result: Blocks become invulnerable and still get the "ping" as if the area is still lcb protected.

              Expected: LCB protection should be removed once the expire time limit has been reached.


              I'm going to need an output log to see some of your other settings. - Schwanz9000
              Last edited by schwanz9000; 12-14-2019, 05:49 AM.

              Comment


                #67
                Summary: shotgun standard ammo deals to much damage if breaching / ap slug ammo has been used before
                Spoiler: 
                Game Version: A18 b5 exp
                Platform: PC
                OS/Version: Windows
                CPU Model: Intel i7
                System Memory: 8 GB
                GPU Model and VRAM: nVidia GTX 1050 ti

                Screen Resolution:

                Video Settings: Low
                Game mode: Client on dedi, RWG

                Did you wipe old saves? No
                Did you start a new game? No
                Did you validate your files? No
                Are you using any mods? Yes, CPM, UI-Mod
                EAC on or off? on

                Status: NEW

                Bug Description:
                Shotgun Issue: Using only one shot of breaching/ap ammo against a (vault) door and then switching to standard (red) ammo deals ~ 1000 damage per shot.

                Detailed steps to reproduce the bug:

                1) click modify the shotgun. close the menu.
                2) choose breaching slug ammo
                3) use one shot breaching slug ammo against a claimed vault door. check the damage dealt.
                4) switch to normal (red) ammo.
                5) shoot one shot with the normal ammo against the claimed door and check the damage dealt.

                to reproduce, repeat the steps 1-5

                Actual result:
                normal ammo deals way to much damage after switching ammo type from breaching slug ammo to normal ammo
                works with using ap slug ammo instead of breaching in step 2 as well, this time against a block.

                Expected result: (what you expect to occur)
                damage dealt of ammo should not depend on the type of ammo used before on a weapon.


                Sorry, but I cannot repro. Can you repro this in a vanilla SP game?
                Can you upload a video to YouTube or pictures to imgur that show your perks and books?
                Please upload an output log to pastebin as well. Thanks!
                - Schwanz9000
                Last edited by ladrona; 12-14-2019, 03:49 PM.

                Comment


                  #68
                  @Deeds4life - Land Claim Expiring Issue - same here, we had the same issue.
                  Spoiler: 
                  our settings:
                  2019-12-14T12:47:09 2.460 INF Started Terminal Window
                  2019-12-14T12:47:09 2.461 INF Awake done in 2384 ms
                  2019-12-14T12:47:09 2.495 INF WinThread started
                  2019-12-14T12:47:11 4.621 INF NET: Starting server protocols
                  2019-12-14T12:47:11 4.625 INF [NET] Disabling protocol: SteamNetworking
                  2019-12-14T12:47:11 4.635 INF NET: LiteNetLib server started
                  2019-12-14T12:47:11 4.638 INF StartGame
                  2019-12-14T12:47:12 4.875 INF Persistent GamePrefs saved
                  GamePref.AdminFileName = serveradmin.xml
                  GamePref.AirDropFrequency = 72
                  GamePref.AirDropMarker = True
                  GamePref.AutopilotMode = 0
                  GamePref.BedrollDeadZoneSize = 15
                  GamePref.BedrollExpiryTime = 45
                  GamePref.BlockDamageAI = 100
                  GamePref.BlockDamageAIBM = 100
                  GamePref.BlockDamagePlayer = 100
                  GamePref.BloodMoonEnemyCount = 8
                  GamePref.BloodMoonFrequency = 7
                  GamePref.BloodMoonRange = 0
                  GamePref.BloodMoonWarning = 8
                  GamePref.BuildCreate = False
                  GamePref.ConnectToServerIP = 127.0.0.1
                  GamePref.ConnectToServerPort = 26900
                  GamePref.ControlPanelEnabled = False
                  GamePref.ControlPanelPort = 8080
                  GamePref.CraftTimer =
                  GamePref.CreateLevelDim = 8
                  GamePref.CreateLevelName = My Level
                  GamePref.CreativeMenuEnabled = False
                  GamePref.DayCount = 3
                  GamePref.DayLightLength = 18
                  GamePref.DayNightLength = 180
                  GamePref.DebugMenuEnabled = False
                  GamePref.DebugMenuShowTasks = False
                  GamePref.DebugStopEnemiesMoving = False
                  GamePref.DropOnDeath = 3
                  GamePref.DropOnQuit = 0
                  GamePref.DynamicSpawner =
                  GamePref.EACEnabled = True
                  GamePref.EnemyDifficulty = 0
                  GamePref.EnemySpawnMode = True
                  GamePref.FavoriteServersList =
                  GamePref.FragLimit = 20
                  GamePref.GameDifficulty = 3
                  GamePref.GameGuidClient =
                  GamePref.GameMode = GameModeSurvival
                  GamePref.GameName = AmoNeoA18
                  GamePref.GameNameClient = My Game
                  GamePref.GameVersion = Alpha 18.2
                  GamePref.GameWorld = East Tausa County
                  GamePref.HideCommandExecutionLog = 0
                  GamePref.JoiningOptions = True
                  GamePref.LandClaimCount = 5
                  GamePref.LandClaimDeadZone = 30
                  GamePref.LandClaimDecayMode = 2
                  GamePref.LandClaimExpiryTime = 14
                  GamePref.LandClaimOfflineDurabilityModifier = 30
                  GamePref.LandClaimOnlineDurabilityModifier = 15
                  GamePref.LandClaimSize = 50
                  GamePref.LastGameResetRevision = 0
                  GamePref.LastLoadedPrefab =
                  GamePref.LastLoadedPrefabSize =
                  GamePref.LootAbundance = 150
                  GamePref.LootRespawnDays = 10
                  GamePref.LootTimer =
                  GamePref.MatchLength = 10
                  GamePref.MaxSpawnedAnimals = 50
                  GamePref.MaxSpawnedZombies = 80
                  GamePref.MaxUncoveredMapChunksPerPlayer = 131072
                  GamePref.NoGraphicsMode = True
                  GamePref.OptionsAA = 1
                  GamePref.OptionsAllowController = True
                  GamePref.OptionsAmbientVolumeLevel = 1
                  GamePref.OptionsAudioOcclusion = False
                  GamePref.OptionsBackgroundGlobalOpacity = 0.75
                  GamePref.OptionsControllerVibration = True
                  GamePref.OptionsDeferredLighting = True
                  GamePref.OptionsDisableChunkLODs = False
                  GamePref.OptionsDynamicMusicDailyTime = 0.3
                  GamePref.OptionsDynamicMusicEnabled = True
                  GamePref.OptionsFieldOfView = 65
                  GamePref.OptionsFieldOfViewNew = 65
                  GamePref.OptionsForegroundGlobalOpacity = 1
                  GamePref.OptionsGamma = 0.375
                  GamePref.OptionsGfxBloom = True
                  GamePref.OptionsGfxDOF = False
                  GamePref.OptionsGfxMotionBlur = 1
                  GamePref.OptionsGfxOcclusion = True
                  GamePref.OptionsGfxSSAO = True
                  GamePref.OptionsGfxSSReflections = 1
                  GamePref.OptionsGfxSunShafts = True
                  GamePref.OptionsGraphicsQuality = 1
                  GamePref.OptionsGrassDistance = 1
                  GamePref.OptionsHudOpacity = 1
                  GamePref.OptionsHudSize = 2
                  GamePref.OptionsInterfaceSensitivity = 0.75
                  GamePref.OptionsInvertMouse = False
                  GamePref.OptionsJournalPopup = True
                  GamePref.OptionsLODDistance = 0.5
                  GamePref.OptionsMenuMusicVolumeLevel = 0.7
                  GamePref.OptionsMicVolumeLevel = 0.75
                  GamePref.OptionsMouseSensitivity = 0.5
                  GamePref.OptionsMusicVolumeLevel = 0.2
                  GamePref.OptionsOverallAudioVolumeLevel = 1
                  GamePref.OptionsPlayChanceFrequency = 3
                  GamePref.OptionsPlayChanceProbability = 0.983
                  GamePref.OptionsPlayerModel = playerMale
                  GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
                  GamePref.OptionsPOICulling = 1
                  GamePref.OptionsReflectedShadows = False
                  GamePref.OptionsReflectionBounces = 0
                  GamePref.OptionsReflectionCullList = Default
                  GamePref.OptionsReflectionFarClip = 3000
                  GamePref.OptionsReflectionQuality = 1
                  GamePref.OptionsReflectionRefreshMode = ViaScripting
                  GamePref.OptionsReflectionRefreshRate = 0
                  GamePref.OptionsReflectionShadowDistance = 60
                  GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
                  GamePref.OptionsResolution = 0
                  GamePref.OptionsScreenBoundsValue = 1
                  GamePref.OptionsShadowDistance = 1
                  GamePref.OptionsShowCompass = True
                  GamePref.OptionsShowCrosshair = True
                  GamePref.OptionsStabSpawnBlocksOnGround = True
                  GamePref.OptionsStreamingMipmapsBudget = 4096
                  GamePref.OptionsStreamingMipmapsEnabled = True
                  GamePref.OptionsTempCelsius = False
                  GamePref.OptionsTerrainQuality = 3
                  GamePref.OptionsTextureFilter = 1
                  GamePref.OptionsTextureQuality = 1
                  GamePref.OptionsTreeDistance = 4
                  GamePref.OptionsTreeQuality = 1
                  GamePref.OptionsUMATextureQuality = 1
                  GamePref.OptionsViewDistance = 6
                  GamePref.OptionsVoiceChatEnabled = True
                  GamePref.OptionsVoiceVolumeLevel = 0.75
                  GamePref.OptionsVsync = 1
                  GamePref.OptionsWaterParticleLimiter = 0.5
                  GamePref.OptionsWaterQuality = 1
                  GamePref.OptionsZoomMouseSensitivity = 0.5
                  GamePref.PartySharedKillRange = 500
                  GamePref.PersistentPlayerProfiles = True
                  GamePref.PlayerAutologin = False
                  GamePref.PlayerId =
                  GamePref.PlayerKillingMode = 3
                  GamePref.PlayerName = Player
                  GamePref.PlayerSafeZoneHours = 5
                  GamePref.PlayerSafeZoneLevel = 5
                  GamePref.PlayerToken =
                  GamePref.RebuildMap = False
                  GamePref.SaveGameFolder = C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves
                  GamePref.SelectionContextMode = 0
                  GamePref.SelectionOperationMode = 0
                  GamePref.ServerAdminSlots = 0
                  GamePref.ServerAdminSlotsPermission = 0
                  GamePref.ServerDescription = [088A68]PvP PvE 200XP 150 Loot
                  Wir freuen uns immer über neue Spieler. Kommt gerne in unser Discord.
                  GamePref.ServerDisabledNetworkProtocols = SteamNetworking
                  GamePref.ServerIP =
                  GamePref.ServerIsPublic = True
                  GamePref.ServerLoginConfirmationText = Please Visit the Rules on Discord! https://discord.gg/DZ8Y3Pm
                  GamePref.ServerMaxAllowedViewDistance = 12
                  GamePref.ServerMaxPlayerCount = 50
                  GamePref.ServerMaxWorldTransferSpeedKiBs = 512
                  GamePref.ServerName = [GER] 4all PvP PvE Relax dont Rage Games
                  GamePref.ServerPort = 26900
                  GamePref.ServerReservedSlots = 0
                  GamePref.ServerReservedSlotsPermission = 100
                  GamePref.ServerVisibility = 2
                  GamePref.ServerWebsiteURL = [0040FF]https://discord.gg/DZ8Y3Pm
                  GamePref.ShowFriendPlayerOnMap = True
                  GamePref.TelnetEnabled = True
                  GamePref.TelnetFailedLoginLimit = 10
                  GamePref.TelnetFailedLoginsBlocktime = 10
                  GamePref.TelnetPort = 8081
                  GamePref.TerminalWindowEnabled = True
                  GamePref.UNUSED_OptionsBloom =
                  GamePref.UNUSED_OptionsDOF =
                  GamePref.UNUSED_OptionsImageEffects =
                  GamePref.UNUSED_OptionsMotionBlur =
                  GamePref.UNUSED_OptionsObjectBlur =
                  GamePref.UNUSED_OptionsSSAO =
                  GamePref.UNUSED_OptionsSunShafts =
                  GamePref.UserDataFolder = C:\Users\Administrator\AppData\Roaming/7DaysToDie
                  GamePref.WorldGenSeed = asdf
                  GamePref.WorldGenSize = 8192
                  GamePref.XPMultiplier = 200
                  GamePref.ZombieBMMove = 3
                  GamePref.ZombieFeralMove = 3
                  GamePref.ZombieMove = 1
                  GamePref.ZombieMoveNight = 3
                  GamePref.ZombiePlayers = True
                  GameStat.AirDropFrequency = 0
                  GameStat.AirDropMarker = False
                  GameStat.AllowedViewDistance = 12
                  GameStat.AnimalCount = 0
                  GameStat.AutoParty = False
                  GameStat.BedrollExpiryTime = 45
                  GameStat.BlockDamagePlayer = 100
                  GameStat.BloodMoonDay = 0
                  GameStat.BloodMoonEnemyCount = 8
                  GameStat.BloodMoonWarning = 8
                  GameStat.ChunkStabilityEnabled = True
                  GameStat.CraftTimer =
                  GameStat.CurrentRoundIx = 0
                  GameStat.DayLightLength = 18
                  GameStat.DayLimitActive = False
                  GameStat.DayLimitThisRound = 0
                  GameStat.DropOnDeath = 1
                  GameStat.DropOnQuit = 0
                  GameStat.EnemyCount = 0
                  GameStat.EnemyDifficulty = Normal
                  GameStat.EnemySpawnMode = True
                  GameStat.FragLimitActive = False
                  GameStat.FragLimitThisRound = 0
                  GameStat.GameDifficulty = 2
                  GameStat.GameDifficultyBonus = 1
                  GameStat.GameModeId = 0
                  GameStat.GameState = 0
                  GameStat.GlobalMessageToShow =
                  GameStat.IsCreativeMenuEnabled = False
                  GameStat.IsFlyingEnabled = False
                  GameStat.IsPlayerCollisionEnabled = True
                  GameStat.IsPlayerDamageEnabled = True
                  GameStat.IsResetMapOnRestart = False
                  GameStat.IsSaveSupplyCrates = True
                  GameStat.IsSpawnEnemies = True
                  GameStat.IsSpawnNearOtherPlayer = False
                  GameStat.IsTeleportEnabled = False
                  GameStat.IsVersionCheckDone = False
                  GameStat.LandClaimCount = 1
                  GameStat.LandClaimDeadZone = 30
                  GameStat.LandClaimDecayMode = 0
                  GameStat.LandClaimExpiryTime = 3
                  GameStat.LandClaimOfflineDurabilityModifier = 32
                  GameStat.LandClaimOnlineDurabilityModifier = 32
                  GameStat.LandClaimSize = 41
                  GameStat.LoadScene =
                  GameStat.LootTimer =
                  GameStat.OptionsPOICulling = 0
                  GameStat.PartySharedKillRange = 100
                  GameStat.PlayerKillingMode = KillStrangersOnly
                  GameStat.ScoreDiedMultiplier = -5
                  GameStat.ScorePlayerKillMultiplier = 1
                  GameStat.ScoreZombieKillMultiplier = 1
                  GameStat.ShowAllPlayersOnMap = False
                  GameStat.ShowFriendPlayerOnMap = True
                  GameStat.ShowSpawnWindow = False
                  GameStat.ShowWindow =
                  GameStat.ShowZombieCounter = False
                  GameStat.TimeLimitActive = False
                  GameStat.TimeLimitThisRound = 0
                  GameStat.TimeOfDayIncPerSec = 20
                  GameStat.XPMultiplier = 100
                  GameStat.ZombieHordeMeter = False
                  2019-12-14T12:47:12 4.971 INF StartAsServer
                  Last edited by schwanz9000; 12-14-2019, 03:44 PM.

                  Comment


                    #69
                    what I forgot: dealt the damage against a claimed vault door. this is not possible to reproduce in sp.

                    I still can't repro this. - Schwanz9000
                    Last edited by schwanz9000; 12-14-2019, 08:32 PM.

                    Comment


                      #70
                      Summary: Mission Drunk and Disorderly do not work
                      Spoiler: 

                      Game Version: A18.2 b5
                      Platform: PC
                      OS/Version: Windows 10
                      CPU Model: Intel i7
                      System Memory: 32 GB
                      GPU Model and VRAM: nVidia GTX 1060 6 GB
                      Screen Resolution: 1920 x 1080
                      Video Settings: High
                      Game mode: MP host / MP client RWG

                      Did you wipe old saves? No. Started new at A18
                      Did you start a new game? No
                      Did you validate your files? Yes
                      Are you using any mods? No
                      EAC ON

                      Status: NEW

                      Bug Description: Trying to do mission "Drunk and Disorderly". Mission is to Fist Fight Zombies Drunk. I used "Grandpa's Moonshine" and got confirmed with text "You are drunk as ♥♥♥♥". I fist fight with no item in the slot at all and killed several different zombies but noting count to the mission.

                      Reproduce steps: Trying to do mission "Drunk and Disorderly"

                      For now, it's requirement is only for buffbeer. - Schwanz9000
                      Last edited by schwanz9000; 12-14-2019, 09:32 PM.

                      Comment


                        #71
                        Summary: Get this error in console and no key work after join server.
                        Spoiler: 
                        Game Version: A18.2 b5
                        Platform: PC
                        OS/Version: Windows
                        CPU Model: AMD FX8350
                        System Memory: 16GB
                        GPU Model and VRAM: GeForce GTX 1070Ti / 8 GB
                        Screen Resolution: 1920x1080
                        Video Settings: FHD
                        Game mode: MP host


                        Did you wipe old saves? New created World on A18
                        Did you start a new game? No
                        Did you validate your files? Yes
                        Are you using any mods? German Localization Mod
                        EAC ON

                        Get this error in console and no key work after join server.
                        StartUpError7DaysToDie.jpg


                        Could you provide your output log uploaded to pastebin? Thanks! - Schwanz9000
                        Last edited by schwanz9000; 12-14-2019, 09:40 PM.

                        Comment


                          #72
                          Summary: Pummel Pete activated by Junk turret

                          Spoiler: 
                          Game Version: A18.2 b5 stable
                          Platform: PC
                          OS/Version: Windows 10
                          CPU Model: AMD Ryzen 7 1700X 3,40GHz
                          System Memory: 16GB
                          GPU Model and VRAM: GTX 1070
                          Screen Resolution: 1920*1080
                          Video Settings: ultra (without shadows)
                          Game mode: Multiplayer (1 players), random world gen

                          Did you wipe old saves? No
                          Did you start a new game? No
                          Did you validate your files? No
                          Are you using any mods? No
                          EAC on or off? ON

                          Status: NEW

                          Bug Description: Junk turret activates Buff Pummel Pete without the player actual attacking

                          Detailed steps to reproduce the bug:

                          1) Get 4/5 of Skill Pummel Pete
                          2) Place Junk turret
                          3) watch how the effect activates and stacks when junk turret fires on a zombie


                          Confirmed and Reported. Thanks! - Schwanz9000
                          Last edited by schwanz9000; 12-14-2019, 11:20 PM.

                          Comment


                            #73
                            Summary: Treasure Quest will fail if other player opens the chest

                            Spoiler: 
                            Game Version: A18.2 b5 stable
                            Platform: PC
                            OS/Version: Windows 10
                            CPU Model: Intel G4600
                            System Memory: 8GB
                            GPU Model and VRAM: GTX 1050 Ti
                            Screen Resolution: 1920*1080
                            Video Settings: medium-high
                            Game mode: Multiplayer (8 players), RWG

                            Did you wipe old saves? No
                            Did you start a new game? No
                            Did you validate your files? No
                            Are you using any mods? No
                            EAC on or off? ON

                            Status: NEW

                            Bug Description: Treasure Quest will fail if other player opens the chest

                            Detailed steps to reproduce the bug:

                            1) Find the Treasure Chest while doing a Buried Supplies/Treasure Quest
                            2) Allow another player to open it
                            3) The chest breaks and you fail the quest, even if the player is an ally and gives you the items


                            This is by design.

                            There are two different treasure quests.

                            Treasure map quests found in loot:
                            Cannot be shared with party members. These can be stolen in PVP games and will fail if taken.

                            Buried Supplies quests from the traders:
                            Can be shared with party members. Someone can take your loot, but they cannot get the White River Supplies. They could destroy your box so you can't get it, but it doesn't fail the quest which is a different bug all together. - Schwanz9000
                            Last edited by schwanz9000; 12-15-2019, 12:02 AM.

                            Comment


                              #74
                              Originally posted by Bl4ckSkull666 View Post
                              Summary: Get this error in console and no key work after join server.
                              Spoiler: 
                              Game Version: A18.2 b5
                              Platform: PC
                              OS/Version: Windows
                              CPU Model: AMD FX8350
                              System Memory: 16GB
                              GPU Model and VRAM: GeForce GTX 1070Ti / 8 GB
                              Screen Resolution: 1920x1080
                              Video Settings: FHD
                              Game mode: MP host


                              Did you wipe old saves? New created World on A18
                              Did you start a new game? No
                              Did you validate your files? Yes
                              Are you using any mods? German Localization Mod
                              EAC ON

                              Get this error in console and no key work after join server.
                              [ATTACH=CONFIG]30972[/ATTACH]


                              Could you provide your output log uploaded to pastebin? Thanks! - Schwanz9000
                              Here is the output log file.
                              https://pastebin.com/3XteJPx9


                              The bug is more than likely coming from the language mod since it is outdated and doesn't have the correct localization files. Mod says it is from A18.1, but you're running A18.2. Try without the mod and see how it works out for you.
                              The PhysX error and shaders warning are harmless and will be addressed in a future update.

                              Spoiler: 
                              Code:
                              2019-12-15T00:00:13 10.565 ERR Failed loading localization from Scomar82_7Days_Deutsch
                              2019-12-15T00:00:13 10.565 EXC The given key was not present in the dictionary.
                              KeyNotFoundException: The given key was not present in the dictionary.
                                at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
                                at Localization+LocalizationDictionary.LoadCsv (System.Byte[] _asset, System.Boolean _patch) [0x0008b] in <090ac70841964a1faa431f23e2b8e0e3>:0
                                at Localization+LocalizationDictionary.LoadCsv (System.String _filename, System.Boolean _patch) [0x00007] in <090ac70841964a1faa431f23e2b8e0e3>:0
                                at Localization.LoadPatchDictionaries (System.String _folder, System.Boolean _loadingInGame) [0x00090] in <090ac70841964a1faa431f23e2b8e0e3>:0
                                at ModManager+<LoadLocalizations>d__11.MoveNext () [0x0006d] in <090ac70841964a1faa431f23e2b8e0e3>:0
                              UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
                              UnityEngine.DebugLogHandler:LogException(Exception, Object)
                              UnityEngine.Logger:LogException(Exception, Object)
                              UnityEngine.Debug:LogException(Exception)
                              Logger:masterLogException(Exception)
                              Logger:Exception(Exception)
                              Log:Exception(Exception)
                              <LoadLocalizations>d__11:MoveNext()
                              ThreadManager:RunCoroutineSync(IEnumerator)
                              ThreadManager:RunCoroutineSync(IEnumerator)
                              GameManager:Awake()
                               
                              (Filename: <1f0c1ef1ad524c38bbc5536809c46b48> Line: 0)


                              - Schwanz9000
                              Last edited by schwanz9000; 12-14-2019, 11:32 PM.

                              Comment


                                #75
                                Wasteland Treasures Complete gives extra harvest on animals.

                                Summary: Wasteland Treasures Complete gives extra harvest on animals.

                                Game Version: A18.2 B5 (Stable Build)
                                Platform: PC
                                OS/Version: Windows 10
                                CPU Model: Intel i7 6700k
                                System Memory: 32GB
                                GPU Model and VRAM: ASUS Radeon RX5700XT, 8GB VRAM
                                Screen Resolution: 4k
                                Video Settings: Not Relevant to issue
                                Game mode: Tested in Singleplayer only.

                                Did you wipe old saves? Yes
                                Did you start a new game? Yes
                                Did you validate your files? No
                                Are you using any mods? No
                                EAC off

                                Status: NEW

                                Bug Description: The Wasteland Treasures set of books add extra harvested items to animals, while its description states it adds harvesting of Military Fiber (which is also does). Each animal drops 3 additional items.

                                Detailed steps to reproduce the bug:

                                1) Start a new game in Navezgane and open up a car so you can store the harvests there.
                                2) Open creative and spawn in 1 machete and a full set of the Wasteland Survival Guide book sets.
                                3) Spawn in 8 chickens and freeze the AI (turn on dm and then *).
                                4) Kill a chicken, harvest it and put the items in the car. Repeat 3 more times so you have 4 rows of items gained.
                                5) Note that you get 10 meat, 23 feathers and 6 bones.
                                6) Read the entire book set until you hear the award sound so its all unlocked, will show in the skill menu.
                                7) Kill the other 4 chickens one by one and harvest them, placing the contents in the car on the other side to compare.
                                8) Note that you get 11 meat, 23 feathers and 7 bones AND 1 leather now.

                                Actual result: You get more items from harvesting animals that is not listed as reward. Another book series does this but that one adds a bonus to all butchering harvest counts (20% increase I believe).

                                Expected result: Wasteland Treasures Unlock grants what the description states and does not affect animal harvest at all.

                                Comment

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