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HectorNr666

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  1. Thanks alloc and Chris :-)
  2. Thanks Thanks Thanks! And DAD->> I wish you and your family all the best with your new family member. P.S.: Gonna be another new one in 9 months ?
  3. Really COOL WORK. Any release yet ?
  4. yeah, here:212.185.6.69 port: 25150
  5. Like a 2nd x-mas. THANKS !!!!! :-) I just put all on a dedicated Server....128GB RAM - hope it'll run fine.
  6. Ah thanks ! Nice to tell us...for sure i'll wait. I prefer final products and beeing totally exited for new version :-) Maybe then also those little blocks are replaced; hmm....for example i found the car parking lots and there are some wood frames which shouldn't be there Looks kinda mixed up on convertion.
  7. Thanks Slaan!!!! Really great work you've done with this massive prefab city. If anyone wanna check out simply join: 80.149.253.36 port: 25150 Attention: It's a PVP Server. Maybe i also gonna start Slaan as PvE if anyone requests...bye
  8. maybe we've to wait a lil' bot longer.. A16.4 will come soon i heard some rumours
  9. only 2 weeks until Season 8 of twd - i hope he'll release nearly same time.
  10. i got an issue while using <Command Command="spawn" Response="tele {EntityId} 1232 -1 -910" DelayBetweenUses="30" /> on CustomChatCommands.xml cooldown doesn't seem to work - i can teleport again and again... Mod Coppis command additions: 3.0 Mod Server Tools: 3.7 [/Code]
  11. Think you're right, now moved from: ~/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDie_Data/Mods to: ~/Steam/steamapps/common/7 Days to Die Dedicated Server/Mods Thanks dude, will find out
  12. Hmmm...did it like that, doesn't work like a charm :-( http://owncloud.alienhard.net/public.php?service=files&t=75340dc18aac7bdfd6536435c2bd7be0&download http://owncloud.alienhard.net/public.php?service=files&t=c376f4ad6029c1849151b8d37947189b&download 2015-04-22T10:08:37 943.277 EXC Read failure SocketException: The descriptor is not a socket at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0 at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 Rethrow as IOException: Read failure at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 at System.IO.StreamReader.ReadBuffer () [0x00000] in <filename unknown>:0 at System.IO.StreamReader.ReadLine () [0x00000] in <filename unknown>:0 at TelnetConnection.md0005 (.ThreadInfo par0001) [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) TelnetConnection:md0005(ThreadInfo) ThreadManager:md0005(Object)
  13. Hi there, i replaced the Assembly-CSharp.dll in 7DaysToDie_Data/Managed folder, but where have i to put the: Mods/Allocs_CommandExtentions/AllocsCommands.dll Mods/Allocs_CommonFunc/7dtd-server-fixes.dll Mods/Allocs_WebAndMapRendering/MapRendering.dll files to? And how can i enable each mod or check if it's enabled? BR
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