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davidr33584

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  1. narimbur, Are you using Windows or Linux? I get that same issue on Linux.
  2. This is a great mod! I've been having loads of fun playing it the last few weeks! I have run into a bit of a problem though. I've seen mentioned in the forums there is a donkey that is a reward from one of the quests. From what I can tell there is a Farmer NPC that gives the quest, but I cannot find him. Looking through the .xml files, I think the farmer spawns in a prefab called 'FarmerPrefab', but I haven't seen it anywhere. I just checked with over a dozen seeds today using the random gen previewer, and in creative mode with the FINDFARMER item. Nothing. This has left me with a few questions: Is this prefab super rare or is there an issue with rwgmixer.xml? (I know I have found it in alpha 15, and only found one video on Youtube where someone got the donkey in A15. Haven't found anything for A16 yet.) Does the Farmer NPC spawn anywhere else? Has anyone else found the farmer that gives the quest? (And if so if would be helpful to have the seed of the map and coordinates)
  3. After some more testing, using -force-glcore causes a few more textures to be missing. With -force-glcore, tobacco, bamboo,wheat, and sugar cane plants are pink. Without it they are all normal. I've also noticed that sometimes the game crashes on exit: $ *** Error in `/mnt/5F3E5240175EA164/SteamLibrary/steamapps/common/7 Days To Die Starvation/7DaysToDie.x86_64': double free or corruption (!prev): 0x00000000398057e0 *** output_log__2017-10-31__19-36-40.txt
  4. Thank you for the suggestion, but some textures are still not working. It did make things a bit darker (had to raise the gamma setting a bit). It seems strange that some things look ok (tobacco, brown tigers, scorpions) while others are all pink (salad, avocado trees, coconut palm trees, cougars, snakes). And with sunflowers the flower part looks fine, but the leaves were pink. Still the same warnings about the shaders, if that's relevant.
  5. I am trying to get the starvation mod working on the Linux client (single player). Most of the info I've found relates to the server, not the client. I haven't had any luck getting the mod launcher to work in Linux, so I copied the mod files manually. I fixed the blocks.xml error by changing "mods" to "Mods" for the "workingTv": <block id="984" name="workingTv"> <property name="Class" value="TV, Mods" /> This allowed me to start a new game, but the first thing I have noticed is that some textures seem to be missing. in particular the textures for the new animals, plants and trees. The models are there, but they are all pink. But some are working, such as the tiger. I tried to upload a screenshot, but there was an error uploading the file. I'm not sure if there is something I can change to get the textures working. I noticed in the output log that there are a lot of "Shader Unsupported" warnings. I've attached the log. output_log__2017-10-29__15-29-20.txt
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