Hello everyone,
I've been wondering why the world download, and more importantly the config file transfer takes surprisingly long, the latter especially with large modpacks.
First I've stumbled over it when I saw the line
"<property name="ServerMaxWorldTransferSpeedKiBs" value="512"/> <!-- Maximum (!) speed in kiB/s the world is transferred at to a client on first connect if it does not have the world yet. Maximum is about 1300 kiB/s, even if you set a higher value. -->"
so I was like "very strange, but should be OK, since It's only once per map per player". Still very curious about it. (I've set it to a much higher number so the server can just send as fast as possible)
Is everything stored in a slow af database, or what is it waiting for?
Recently when I've started playing with darkness falls, the transfer of config files took a very long time (Multiple minutes while joining the server), despite not seing any noticable network- or server-cpu load. Also my PCs CPU didn't seem to be bottlenecking it either. So I'd assume the same limit as the world download applies?
Can anyone explain to me what the reason for the limit is, and/or how to increase the speed?
Just feels like waiting while my PC and Server idle.
Thanks in advance!