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SurvivalUK

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  1. Hi all, I'm looking to see if there are any mods to remove the swearing dialogue responses from traders? I did have a search of the mod forum but couldn't find any or my search skills failed me. Thanks in advance.
  2. This is TFP's, over promise and under deliver each Alpha, you should be used to it! Tbf there does appear to be some good new content, rwg overhaul looks massive, quality of life improvements, fixes etc. but as usual progress is absolutely glacial. Lots to commend to the team on but after a year it's all a bit meh. The game was released circa 2013 and while a lot will laud it's continued development that's only because of the snails pace progress.
  3. Wow just wow, this is amazing thanks!
  4. You missed the underscore from the entity_classes. From my mod; <!-- Loot and player bag remain for longer --> <set xpath="/entity_classes/entity_class[@name='Backpack']/property[@name='TimeStayAfterDeath']/@value">3600</set> <set xpath="/entity_classes/entity_class[@name='DroppedLootContainer']/property[@name='TimeStayAfterDeath']/@value">240</set> <set xpath="/entity_classes/entity_class[@name='EntityLootContainerRegular']/property[@name='TimeStayAfterDeath']/@value">1200</set> <set xpath="/entity_classes/entity_class[@name='EntityLootContainerStrong']/property[@name='TimeStayAfterDeath']/@value">1200</set> <set xpath="/entity_classes/entity_class[@name='EntityLootContainerBoss']/property[@name='TimeStayAfterDeath']/@value">1200</set> <set xpath="/entity_classes/entity_class[@name='EntityLootContainerBandit']/property[@name='TimeStayAfterDeath']/@value">1200</set>
  5. Thanks sphereii, in the end i extracted the names i wanted and added them line by line. I'll revisit if it turns out the end-with is bugged once fixed.
  6. Here's the code from my level changes you could tweak; <!-- lower level requirements on progression --> <set xpath="/progression/attributes/attribute[starts-with(@name, 'att')]/level_requirements[@level='4']/requirement[@name='PlayerLevel' and @operation='GTE']/@value">8</set> <set xpath="/progression/attributes/attribute[starts-with(@name, 'att')]/level_requirements[@level='5']/requirement[@name='PlayerLevel' and @operation='GTE']/@value">16</set> <set xpath="/progression/attributes/attribute[starts-with(@name, 'att')]/level_requirements[@level='6']/requirement[@name='PlayerLevel' and @operation='GTE']/@value">24</set> <set xpath="/progression/attributes/attribute[starts-with(@name, 'att')]/level_requirements[@level='7']/requirement[@name='PlayerLevel' and @operation='GTE']/@value">32</set> <set xpath="/progression/attributes/attribute[starts-with(@name, 'att')]/level_requirements[@level='8']/requirement[@name='PlayerLevel' and @operation='GTE']/@value">40</set> <set xpath="/progression/attributes/attribute[starts-with(@name, 'att')]/level_requirements[@level='9']/requirement[@name='PlayerLevel' and @operation='GTE']/@value">50</set> <set xpath="/progression/attributes/attribute[starts-with(@name, 'att')]/level_requirements[@level='10']/requirement[@name='PlayerLevel' and @operation='GTE']/@value">60</set>
  7. That would explain why when I pasted the <set path...> line into my existing modded files which have a <Better...> element name it worked.
  8. Looked fine and a quick test it worked for me chaning the count to "1". You are adding it to recipes.xml? \mods\modname\config\recipes.xml
  9. Can anyone help, i'm trying to reduce the number of opened lootable items but it is not liking the ends-with? Thanks 2018-11-27T21:21:34 12.869 ERR XML loader: Patching 'blockplaceholders.xml' from mod 'Better Balance Mod' failed 2018-11-27T21:21:34 12.869 EXC function ends-with not found <!-- Reduce 'opened' lootable items --> <set xpath="/blockplaceholders/*/block[ends-with(@name, 'Open')]/@prob">.8</set> <set xpath="/blockplaceholders/*/block[ends-with(@name, 'Closed')]/@prob">.2</set>
  10. Fantastic work Sphereii, really appreciated
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