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Vilesyde

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  1. Thanks so much, i will try to find it, if not, id appreciate it IMMENSELY if you can find it in your mods and toss it my way!
  2. Oh no lets hope so! I hope someone here is fluent with the unity assets enough to update this to A21. I love this door so much.
  3. I have recently returned to the game and holy batman is the weapon/hand FOV super zoomed in. I cannot find an A21 mod that lets me zoom out some, does anyone here know of one atm? Please, i can't deal with this zoomed in sh!t lol
  4. Hey guys, here is a link to the mod. It was called DBSilverado, pretty bad a$$ truck asset very detailed. Would love to get it back into a21 if anyone here can get it updated. heres the link. https://7daystodiemods.com/dbocks-silverado/
  5. Hey, this mod, i love the door with the window so much i use it in all my games, but it doesnt work with a21. Anyone know how to update this? Here is a link to it, i cannot find the actual forum for it however. It works as far as putting the item in the game, but the once see-through window on the door is now all white. Ill provide a screenshot. https://7daystodiemods.com/modern-doors-by-hammerjade/
  6. is this out for a21 yet? in any capacity, testing or otherwise? would love to give it a go on my game, hard to play without the world filled with so many vehicles, man it adds depth. love your work
  7. Vilesyde

    Ammo storages mod

    any chance to get this updated to a21?
  8. so i saw a unity asset i was considering purchasing, but I am not sure how to implement it into the game. Here is the link to it. What i would like is to have this as a Pet, it can just follow me around or sit at base etc. Anyone know how to accomidate such a thing? Here is the link to the asset. https://assetstore.unity.com/packages/3d/characters/animals/mammals/dog-dachshund-19517
  9. awesome, im having a hard time finding the actual log file. The game is heavily modded, I normally do pretty well with finding and fixing the bad codes or whatever in the xmls. But this one seems to just pop up randomly and then spams the console with nonstop nullref errors. and counts up into 6000+ lol. So where can i get you the log file from the next time it does this? Exception: Item with name 'meleeHandZombieStrong2' not found! at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::CopyPropertiesFromEntityClass>(EntityAlive) at Entity.InitCommon () [0x00029] in <ffc99a688d2b435db53bb46aed82ca49>:0 at EntityZombie.InitCommon () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Entity.Init (System.Int32 _entityClass) [0x00007] in <ffc99a688d2b435db53bb46aed82ca49>:0 at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 at EntityEnemy.Init (System.Int32 _entityClass) [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x004c2] in <ffc99a688d2b435db53bb46aed82ca49>:0 at EntityFactory.CreateEntity (System.Int32 _et, System.Int32 _id, ItemValue _itemValue, System.Int32 _count, UnityEngine.Vector3 _transformPos, UnityEngine.Vector3 _transformRot, System.Single _lifetime, System.Int32 _playerId, System.String _skinName, System.Int32 _spawnById, System.String _spawnByName) [0x0001b] in <ffc99a688d2b435db53bb46aed82ca49>:0 at EntityFactory.CreateEntity (System.Int32 _et, System.Int32 _id, UnityEngine.Vector3 _transformPos, UnityEngine.Vector3 _rotation) [0x0000c] in <ffc99a688d2b435db53bb46aed82ca49>:0 at EntityFactory.CreateEntity (System.Int32 _et, UnityEngine.Vector3 _transformPos) [0x00014] in <ffc99a688d2b435db53bb46aed82ca49>:0 at SpawnManagerBiomes.SpawnUpdate (System.String _spawnerName, System.Boolean _isSpawnEnemy, ChunkAreaBiomeSpawnData _chunkBiomeSpawnData) [0x00443] in <ffc99a688d2b435db53bb46aed82ca49>:0 at (wrapper dynamic-method) SpawnManagerBiomes.DMD<SpawnManagerBiomes::Update>(SpawnManagerBiomes,string,bool,object) at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x001e6] in <ffc99a688d2b435db53bb46aed82ca49>:0 at GameManager.UpdateTick () [0x00073] in <ffc99a688d2b435db53bb46aed82ca49>:0 at GameManager.gmUpdate () [0x00305] in <ffc99a688d2b435db53bb46aed82ca49>:0 at GameManager.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0 at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive) this is the error, i found it in the log file. I believe it will be linked to the Mod i have installed for shortening the zombie reach.
  10. Whats up, so, i used to be friends with a guy on here that did a ton of modding for the game way back in like alpha 15 ish. He made some cool stuff for me, i had him put in the Nail Bat from Walking dead, pretty dope image. Also had him add in a fully animated Fish Aquarium for my base. And also he made a Radio mod that you can place, and it would play songs you had in a specified folder, and it would play until you got far enough away and it would fade out, But came back on soon as you got in range and it slowly built up perfectly as you got closer. Anyone know how to make any of these mods currently? I have searched all over. Id be willing to find or buy a unity asset for these if someone can do the mods. Thanks!
  11. Title says it, anyone know how to do this? It happens randomly and then just spams the console on repeat. Nothing changes about the game, can still play perfectly fine, even reloaded the game and still works fine just constant errors. Anyway to track down what the null reference is? is there a specific log file i can find or how do i determine what is the cause?
  12. Hello everyone, So i have looked around and I cannot find a standalone farming mod. I love the amount of crops and such in the War of the Walkers mod and i recently tried to tear the mod apart and piece together just what I wanted (all the crops, new assets etc) but failed. Does anyone know of a mod with added crops such as the one i stated, WOTW ? It has tomatos, peppers, onions, melons, etc. Tons of them. I love to farm in my solo games and really wish there was a way to get more crops in game. Thanks!
  13. Hey fellow survivors! Has anyone or can anyone out there make the crops/food into a stand alone mod for this? I just love to farm in my solo games and thats all i would really like to add. Any help would be greatly appreciated! Edit - Just wanted to see if theres anyone who can do this?? I would really appreciate it
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