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AmishMan53

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  1. nah i get it.. like i said in my post i'm with roland on the camaraderie thing, but on the flipside, to what extent is that group truly caring about the loot perks? When i play with my friend, when he had more points into the loot perk i let him open the primarily important containers (hardened chests, gun safes, etc.). I would loot things that don't have the greatest things like trash piles, cupboards and such. But that's my group, and we share a base for only a few horde nights before going on our own. Some people play PVP as friends. Some simply play in a co-existing fashion.. not playing supportive of each other or against, just existing in the same world and enjoying the game having those moments "duuuude i just got a sniper rifle quality 5".. other guy "awesome man, good find." If your friends are being toxic to a degree that you can't enjoy it, you'll likely find new friends to play with on your own.. don't need some PR head telling you to find new friends when you express complaints with the game you play with them. Either way.. that's just one instance of too large amount of Roland completely disregarding players concerns and standing on the attitude of "don't like it, too bad" or "the problem is you, not the game."
  2. Edit: Since that's wikipedia.. thought i'd give a couple more. Sources: https://thesaurus.yourdictionary.com/mocking, https://www.collinsdictionary.com/us/dictionary/english-thesaurus/mock
  3. When people are unhappy with you and you mock them.. that's insulting.. whether intended or not. is met with How is telling a person "you need new friends" not an insult/insulting.. and the response does absolutely ignore this persons concerns. I'm with Roland on the camaraderie thing, but people are different and have different playstyles. For the guy who wants to toss 100 explosive arrows/bolts every horde night, where Roland said something along the lines of "i've been using a melee build and having a blast".. i would say a more appropriate response would be: "sorry, we've had some oversights along the way and want to put more focus on the survival aspects and, right now, water is far too easy to come by. This does in turn make glue rougher to come by too, and while i feel the new alpha still gives glue plenty, it may not fully support an all explosive focused build. I would encourage you to try the alpha when it's released and see how it does for you, and we would love to hear your feedback at that time. Maybe in the future more re-balancing can occur to maintain this survival focus and still keep a wide variety of playstyles supported. In the meantime, we actively support the modding community, and surely their will be a mod out their that'll help with glue being too rare for your tastes. " Apologizes and places self-blame immediately, but reinforces TFP stance on what the goal truly is with the game. Provides mutual concern for the players playstyle potentially having to change but encourages continued play into the new alpha and further hints at the possibility that, with things always changing from alpha to alpha, a return to glue-happy builds could be a thing. Players don't want to be told how to play your game, especially when the game is a sandbox. Not everyone who has issues with the game are going to come to the forums and announce it. I believe that this "growing sentiment" that Saven titled his video does exist, cuz it does seem very much so that the players concerns are irrelevant in the direction the game is going. If feedback about the game diminishes, and people who hop in to give feedback don't return with further feedback, it could be proof of this growing sentiment. Then again.. it could be that people don't simply play one game all the time for 10 years. It could be a number of factors i can't list out, but at the very least i can say that the general response to feedback, criticism, and complaints seemingly to be "deal with it" doesn't really help.
  4. I see.. yeah i don't like the concept of turning off shadows lol. Reflections i can do without, so maybe i'll try removing those completely (if i hadn't already, tho i imagine i might have them set to low). As far as external gaming tools.. I don't think i use any. I'm sure nvidia has some kind of tool in the background, if that's what you mean, but otherwise gaming tools feels like a broad-in-scope term and i can only really think of things that might be considered hacky (cheat engine, wallhacks and aimbots). @bdubyah Using your vehicle mod, love it, tho can say the Duster was a terrible first pick (or maybe the best if you want a progression XD) lol. Any chance i can dm you a couple small .xml files to see why my buff isn't clearing when the timer runs out? I've mostly been referencing the original 7 days docs to figure out how to implement my own stuff, and so far i have an item from the farmlife mod (doesn't originally have a use) to be use-able and apply my own buff with it's own icon and everything works... roughly. At first it applied the correct amount of duration, but now it just is acting very weird (where it supposed to give an hour, it gives like 8min, and sometimes the second counter goes into negative.. some weird stuff). If not maybe point me to a good place for such question and debug help? The modding section here doesn't seem to have a "mod help" section that's specifically relevent to getting such help.
  5. Tons of appreciation for addressing the issue and not picking at wording or trying to find some "gotcha" that some responses seem to be trying to do. I went diving into the .xml and config files seeing if their was a setting somewhere involving that, but unfortunately couldn't find anything. I'll keep an eye on the console tho anytime a freeze frame happens and see if i can pull additional information from it. Many thanks for that info. I guess i have the question of how lengthy of play sessions you have. My friend and I was considering resetting the game completely before horde night to see if that helps with the fps. Through my searches i've seen many mentions of memory leaks, and issues some people have with crashes (something my friend was having) being fixed by getting more memory (in those cases the person upgraded from 8 to 16gb ram, causing the general consensus that you should have 16 minimum) and my friend happens to have 8gb. He however reduced all his graphics settings down to near rock bottom, even removing shadows, and since hasn't had those crashes (which can definitely point to memory related).
  6. 1080p.. tho that's not the fps counter from the game, but rather nvidia
  7. Took this screenshot last night, fps in the top-left. I will repeat that it runs mostly well outside of horde nights. Aside from complete freeze frames opening a menu, that only happens occasionally, i maintain 40-60 fps outside of horde nights, with exception to some locations. Weirdly, sitting down and staring at a block so their isn't much to render does little for the framerate either. After horde night ended and we cleared the zombies my fps went back up to 60. So i did a little test. Simply turning on the defense systems (got a fair amount of spotlights above this bunker, 4 smg turrets and a shotgun turret) reduces my fps down to 40. Horde night is a key event of the game and the game is literally titled after it, and that is an unplayable framerate. By removing the defense systems i may be able to get playable frames, but then i'm not playing the game in everything it has to offer. Still.. i do love the game and hope for all these things to be fixed, however this is the exact reason why, in the years since i picked up the steam version, i have 188 hours logged, 99 of which has been invested in the past 3 weeks. I come back every so often to see how it plays, and try some of the content that's new while i'm at it. This is the longest stretch I've given it since my friend picked it up, but I likely would've only gone to day 14 or 21 with this experience otherwise. He's pushing through, he loves survival games, but his experience is worst.. often freezing for 15-30 seconds upon opening his menu or a container, which much like my experience, only happens occasionally. Gaming laptop with an APU, 8GB of RAM. @Jinx_DG Reasons being what they are, theirs other actions that could've been taken. It could've been crowdfunded for example, not being released to the public until it's closer to the vision they have, both in content and optimization. So with alphas being what they are, yes it's the content adding stage, but most games also don't have public alphas in the first place, let alone this long of a public alpha. People are giving you money, and your reworking a system for a third time, while tons of players are still awaiting bandits that's been an idea at least since alpha 15 (let me clarify, I couldn't care about bandits, it's just a shining example). Much like Roland mentioned earlier, games often release content after the official launch as well. It's another decision they could be making, to polish and optimize everything they have thus far, and then add content after everything is running as smooth as it could be. And the throwing the argument out the window thing.. cuz 9 years.. again. Theirs a line to be drawn somewhere.. if the game still plays like crap when i'm 90 and on my deathbed, well.. the introduction of bandits won't mean anything at that point would it? 5 years might even be too lenient, when it involves it costing me something. Then again, i don't like the internet age of gaming anyway, far too many games release broken cuz of the "we can fix it later" attitude a lot of company's have.. and often the early access naming to me is just a safety net for that same mentality. That said, not all company's that use it does it feel like they are abusing it that way, and even TFP i would put in that sphere. I think this is a case of mismanagement to a degree, with reworking systems multiple times as evidence of that, but at the heart of it all, they want this done and a dream fully realized to perfection.
  8. @Roland To avoid a mile high post just not going to quote. I can't wrap my head around the argument that a computer that meets the specs having the issues i presented, that anybody could consider that playable. That being said.. i still play it. Horde nights suck, but when i'm out in the middle of nowhere building a base or looting some areas it's not really that bad. Wasteland at night sucks too tho. My zombie count was actually brought lower to 6. The only setting that was raised upwards was loot quantity, at 150%. To be clear, ALL of my video settings are either at medium or lower, quite a few even turned off. By the term alpha, i do understand this can be expected. Cuz alpha has meaning, it's the stage of adding stuff, beta is technically optimization phase and ironing out bugs, and full release is when the devs think it's ready to be judged by the public. 9 years tho.. is where my gripe would be, and why i say anybody has a right to complain. I digress on that tho, pointless to continue debating it. My goal was to present reasonable fairness towards the complaints of another person as people were attacking him for his complaint. I think it's fair to throw the "it's an alpha" argument out the window at 5 years, let alone 9. "Patch notes won't be released for A21 until experimental releases". This thread isn't where this conversation started.. it got moved out of the dev diary thread. And patch notes are announced when they are confirmed as per the note at the top of the A21 Dev Diary, and only confirmed things get listed their. The only thing i knew coming here was that it's been alpha 20 for quite a while.
  9. What is your benchmark that this game is playable? I don't have a high-end machine.. all the high-end machine talk was in reference to beelzebubs issue with the game. That being said, GTX 1060 6GB with Ryzen 5 2600 and 16GB of RAM, which each piece (and things unmentioned) meet the steam page recommended specs.. i shouldn't have terrible fps issues on medium settings, especially since i've heavily customized the settings to be closer to low settings, keeping some things like FOV to the medium setting. For the majority of the time, the game is playable.. but for horde night to have FPS sit consistently below 30fps on my machine, dipping often into 10-15fps.. that's unplayable. Repairing traps and walls is difficult at that framerate, never mind the idea that i should be also shooting/smacking zombies. Minecraft is a terrible example for this particular comparison's sake, as it's not exactly pushing graphics. It probably pushes memory and cpu harder then the graphics card. Additionally, It had just a little over 2 years from public alpha/beta phase to full release. Honestly, if minecraft was sold to me in alpha and stayed in alpha for 9 years, still having fps issues while shoveling out a 3rd rework to some in-game system.. i might just start expecting circles from Mojang. You seem to be lumping anybody who complains with a "complain crowd" and think everyone who complains is the same with your final full paragraph. Reporting experiencing bugs is often encouraged by developers, and depending the level of frustration a bug can cause it can often come across, or even be, complaining. Depending on what that complaint is, it can be reasonable or unreasonable. Performance, especially at medium settings when running a rig that meets the recommended specs for said game, seems to me like a pretty reasonable complaint. Which is my case, even tho as i said in my previous post.. i didn't come here to do any complaining or reporting or anything.. just came to check and see if their were mentions of optimizations (which of course, i'm sure they are always optimizing some.. but very notable bug fixes and optimizations likely would make it into patch notes). To conclude.. no.. if my rig is above recommended specs but can't hold even 30fps, it's not playable. What really takes the cake is people thinking their experience with a game is the experience everyone else has, and everyone should have the same standards as themselves. Content-wise.. the game already meets my standards. Performance-wise, game at least needs to hold 30FPS, tho as a shooter i'd like closer to 60FPS, and would like the 30th/40th container i open to act like every other container i open and not freeze-frame me for 3seconds.
  10. To be fair to @Beelzebubs Ghost -Game has been in alpha for longer then most games' development cycle, scratch to finish -Even if someone bought the game at alpha 5 with the "it's an alpha, expectations are low" mindset.. it's been ages and they want their moneys worth, whatever that means to them -Alpha 15 had a different perk system then it is now, it was overhauled to the current perk system, and now it's being changed again.. I can be grateful for this kind of change cuz, imo, alpha 15's was way better and this looks a little closer to that.. but still i want a playable game more then anything and that's looking further away if the devs keep retouching on things over and over again I'd say this much.. I want optimization.. tis all i care about. The build system is great, the gameplay is great, and i haven't driven the game to death for the last 4 years since i bought it on PC to know what every POI variation and such looks like to care that they are adding more POI's. However it's completely egocentric to, at this point, think anyone's expectations for this game is less or more important than anyone elses. Some people have driven the content into the ground, have high-end pc's to handle the games hiccups/optimization oversights (whatever you would call it), and have different want's or needs from the game. As for wanting Ultra settings to work at 4K 60fps.. might be a bit of a push, but again when the game was put in alpha nearly 9 years ago.. if you have todays top-end PC with RTX capability blah blah.. it should probably handle that of a 9 year old game. This all being said.. I wasn't here to really gripe.. came to check what's been confirmed for alpha 21 and see if their was any optimization talk, cuz again that's what i care about. Instead i see water voxel stuff.. which i did see some crazy water block issues in a rwg that just looked ugly so that's cool and all... and people starting some silly argument over what "right" a person has to complain over this or that. I personally wouldn't blame anyone for raging right now if they payed for a product near 9 years ago and that product still hasn't been delivered in full, regardless of what they want to rage about. Just my 2 cents.
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