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HAL9000

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HAL9000 last won the day on April 9 2018

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  1. HAL9000

    DMT Modding Tool

    Hi Chuckiewokie, To reset your game files head to steam and verify the integrity of the install (right click the game -> Properties -> local files). This will replace any vanilla game file. If you're on the latest Alpha then DMT isn't needed as they've built in harmony support now. You'll need an A20 compatible version of the mod and just drop it in the mods folder. DMT is only for people wanting to run mods on the older alphas now. Cheers, Hal
  2. HAL9000

    DMT Modding Tool

    Hi finaphar, In A20 the Pimps added Harmony support into the game so DMT shouldn't be needed if the mod has been updated to use the built-in modding tools now. A lot of DMT features are disabled in A20. Check with each mod post and there's usually a "how to install" section explaining what to do. For earlier versions and from your picture you don't have any of the mods enabled (the checkboxes on the left)
  3. HAL9000

    DMT Modding Tool

    Do you have .net 4.7.2 installed? If you're playing Alpha 20 then DMT is no longer needed for modding. Check with the mod maker to see if they've converted their mod to the new A20 method (A20 has native mod support for Harmony now) Cheers, Hal
  4. It's not an issue. It's just a log of what's being used to replace doors in the dymesh system. The "INF" part tells you the level of the message "Information" level is just FYI items, not a Warning or Error
  5. HAL9000

    DMT Modding Tool

    Version 2.3 will work but a lot of features are disabled in A20+ Now we have Harmony support built in to the game by default it's time to phase out DMT and move to the new system. I think SphereII is working on an example project that modders can download to start understanding the new layout and workflow Existing mods will need to be updated and if you get stuck or have questions there's a lot of stuff available on Guppy's discord: https://discord.gg/cN8fQ6N7Js Cheers, Hal
  6. HAL9000

    DMT Modding Tool

    Yeah you have to have the DMT mod folder outside of the game folder. Then DMT copies the enabled mods into the games mod folder. it's the only way to have an enabled/disabled system atm So put the DMT mods in something like C:\Games\7DaysMods and you should be good to go
  7. HAL9000

    DMT Modding Tool

    It looks like you've not got the correct folder path in the settings area for DMT. Make sure you have the games folder name in it e.g. C:\Program Files (x86)\Steam\steamapps\common\7 Days to die Not just C:\Program Files (x86)\Steam\steamapps\common
  8. HAL9000

    DMT Modding Tool

    You only need to build the first time, rebuild when you add more mods or the game releases an update Alas no, I meant the game used to use code in the Assembly-CSharp.dll to make the builds. It doesn't do that any more so it doesn't need to be there.
  9. HAL9000

    DMT Modding Tool

    Its doable but you'd need to manually edit dlls and stitch it all together yourself so you'd need to know your way around c# and modding the game in general. All the mods would need to be compatible with the game version though (or you need to edit them to make them compatible)
  10. HAL9000

    DMT Modding Tool

    The Assembly-CSharp.dll file is an exact copy of the game's A19.0 release. You can verify that by going to steam and downloading A19.0 to compare for your self. They're byte-for-byte identical. So unless the whole game's a virus I wouldn't worry about it. Unless "Downloaded The dll file from a verified DLL distributing site" is Steam (or however you bought a copy of the game) I would delete that file. DLL download sites are more likely to be a source of viruses. The good news is that DLL doesn't even need to be in the release any more. DMT stopped relying on the game's DLL a while ago, I just need to update my code for building a release. Next time try leading with a question rather than an accusation because if I were you I'd be feeling quite embarrassed around now but well done for trying to protect people, you just happen to be wrong.
  11. HAL9000

    DMT Modding Tool

    It looks like some XML in your files isn't valid and it's trying to parse it, whichever xml contains "ShowRaycastHitName" should be the culprit Jinx
  12. HAL9000

    DMT Modding Tool

    Hello wyldehart, Your best bets are just googling "harmony modding" and reading up on the matter, checking out other modders work and head to Guppy's discord server https://discord.gg/vMxCrYf there's a DMT channel where a lot of the modders hang out and answer questions if you get stuck If you haven't coded for a while or haven't used c# before I'd do some reading around it to get familiar with the syntax
  13. HAL9000

    DMT Modding Tool

    Thanks guys, I think I forgot a config file on the release. Should be a new one to grab that fixes it
  14. HAL9000

    DMT Modding Tool

    Have you given the layers admin level permissions? You add them to the permissions file or through the console if you're an admin. If you have set them set the log file on the server for errors
  15. HAL9000

    DMT Modding Tool

    It depends on the mod. If it's a server only mod then the clients don't need it but anything that has changes on the client (new assets, code or xml changes) then the players also need to apply the mod
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