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Dracos99

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  1. Confirmed that i can now start games without the run as admin checked and it does not error out for steam.
  2. Yup, Run Game As Admin solves the connection error, but i have never had to use that before on the launcher...did something else change?
  3. I dont know about consistently, yesterday, i was doing full uninstall and reinstalls. It seems to have worked properly this time. I had 2.0.42 and let it do the update itself and it updated to 2.0.44. I also told it to install and launch Darkness Falls and that seems to have worked too. Now there is a new issue (which i am not sure is directly related...maybe command line?): When launching Darkness falls from the launcher, it shows a steam login error: Could not fully initialize steam. the steam client is not running or no connection is possible (tried with a couple other mods too...same error. but when launching darkness falls from the exe in the directory, it works. Also launching vanilla from the steam client works. it shows Launching \7DaysToDie.exe -logfile 7DaysToDie_Data\output_log.txt -configfile=\SaveConfig.xml
  4. i dont think the installer is treating these latest pushes as new versions...the new version dialog popped up, but when you go through it, it just gives the option to Repair or Remove. If you choose Repair, it says the specified account already exists and then shows the installer was interrupted before launcher could be installed...restart and try again. If you choose Remove, it does just that...but then you need to go download the installer again and install. Also...Github shows the SetupInstaller.msi file as 2.0.42 from 15 hours ago...and that is what it installs. Batman needs more wrenches to throw
  5. You got it 99% The problems above are fixed, but the desktop shortcut is wonky. it is named "Shortcut to Primary output from 7D2DLauncher (Active)" and its icon is a piece of paper. It does launch the app.
  6. After opening the Mod Launcher i already had installed 2.0.20 i think...it prompted me that there was a newer version. I told it to proceed and it installed the new version 2.0.39.31191. The problem is that it deleted the desktop shortcut and dumped copies of some files onto the desktop instead 7D2DLauncher.exe 7D2DLauncher.exe.config Google.Protobuf.dll MySql.Data.dll System.ComponentModel.Annotations.dll the exe is the actual exe, not a shortcut. It does not open the program, just gives errors that files are missing. If i navigate to the install dir (C:\Program Files\SphereII Software\7D2D Mod Launcher Installer) then the exe in there works. Running the uninstall program removes all files from the install dir except 7D2DLauncher.InstallState. The files listed above on the desktop are also removed. should i roll back to a previous version?
  7. They are looking into the corrupted saves, i think it is bad POI spawner related. As for the other "bugs" and balance issues you are having, i think it is working as designed (they have spent a lot of time balancing it) and you are not adjusting your play style to account for the fact that this is a more difficult mod than even RH 2.2. You are not going to be a bad a$$ waking up in the woods with a loin cloth on. You may have to run away from the first few days of zombies you find. You may have to spend the first (or second) horde nights hiding in an attic or at least poorly defending a POI that may fail. You are not a crack shot with any weapon you pick up...you will only get good by using something (spending skill points in it and its perks). Spray and Pray will not work...you need head shots to take zombies down effectively with low level anything...and no you are not getting a full round of head shots with the AK...your low level and skill are causing intentional misses. The game is balanced to be viable for hundreds of in game days...you are not going to have everything you need after a few hours of play. If you are not in it for a long slow progression, fearing for your life every time you load up...this may not be the mod for you...and if you have ferals in the first 2 hours of game play, you are probably in a place you should not be at your level/skill...you are not gonna kill them with a rock and a pointy stick. I am on Day 18, my wife and i have killed more than 1000 zombies between us "with your unbalanced weapons" by taking our time, targeting one zombie at a time and focusing on the head. We are still living in the first poi we found and are still working on the basics. No minibike, no Iron/Steel tools, it was day 13 before we found a butcher knife to cut meat so we didnt have to live off of charred meat. Our first horde platform held, but it was 4 poles and some platforms to smack the zombies in the head. the day 14 horde wrecked my added spike defenses i spent a week in game grinding boulders to get enough iron for...it ended in a smoking crater 3 blocks deep and one block away from collapse. If you are not happy now, wait til you find "Minibike book part 1" of a 4 part set you need to combine and your soul gets crushed lol...same for augar and other advanced books. I dont expect to have a real minibike i can build until past day 100. I found a chainsaw...it was level 24 and half broken...i got about 1000 logs with it before it broke and i cant repair it. So back to dumping points into Primitive crafting.
  8. you want some water, try ClearDawn I had to Nope that one because we dont have boats lol
  9. it is a recipe called "The OurBucks Tide Pod Challenge", and it ends with a coffee smelling soapy towel.
  10. From the Wiki: Scavenger (0): Easiest setting designed for noobs. - Easiest Adventurer (1): Not just a new recruit any more. - Easy Nomad (2): Designed for experienced FPS players. - Normal Warrior (3): Now you're starting to impress. - Hard Survivalist (4): Kids don't try this at home! - Harder Insane (5): You're one brave Mother! - Hardest Note: The serverconfig.xml file uses the numbers 0-5 (easiest to hardest) to determine difficulty. When viewing servers in the MP server browser, it uses the numbers 1-6 (easiest to hardest).
  11. You cannot pick up vending machines...but you can craft new ones...the recipes require a lot of materials <ingredient name="forgedIron" count="500"/> <ingredient name="forgedSteel" count="250"/> <ingredient name="ForgedTungsten" count="150"/> <ingredient name="mechanicalParts" count="200"/> <ingredient name="electricParts" count="150"/> <ingredient name="electronicParts" count="100"/>
  12. They may be nothing compared to the Village, but my map has 4 villages on it, but there are 317 Sly_Ship pois on my map. This is because it is in all 3 common wlderness POI groups as well as the Rural group. it may need to be moved to the rare a or b group and given a % probability like most others if it is supposed to be more common than the Village, or to the superrare group with a % probability if it is supposed to be similar to the Village.
  13. What you are seeing is the distant Mesh until you get close and then it fails to render some or all of the POI. I have seen it happen in Vanilla and Mods. I am not sure if it is Seed or hardware related. It may be bad logic when rendering the map from the seed, or it may be a hardware limit loading the chunks for the first time on your system. I have seen find the ships whole on his lets play, but i have also seen and find ones that were only partially there. My map also has them completely intact...i use the game seed: Boom goes the Dynamite YMMV.
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