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t3hp0larbear

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About t3hp0larbear

  • Birthday September 5

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    Web developer, writer/roleplayer, furry trash, 7DtD fan since A16.
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    Northeast USA

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  1. Ditto this on a navezgane save. Except Joel fell through the floor for me and now I have SO MANY trader waypoints I can't remove.
  2. I've been watching this unfold, and my latest take on the situation is that us as end users analyzing the potential costs devs will incur or trying to determine who exactly is going to be affected by this is missing the forest for the trees. The bottom line is that Unity Technologies is attempting to do something that is questionably legal at best by rug-pulling literally their entire client base and suddenly deciding to charge for things that were not agreed upon or considered by either party when contracts were signed. Even if the fees themselves aren't retroactive, this still affects any Unity-based product back to whenever they started integrating the telemetry into the runtime. This is absolutely not kosher and frankly I won't be surprised if Unity gets sued into the ground for pulling this. I still wonder how TFP will be handling this situation, if Unity doesn't walk back this dumpster fire of a decision. 7 Days has already been in alpha for years and has been getting closer and closer in recent years to looking like a finished title, there is no jumping to a different engine at this point.
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