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Lobotomy

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  1. I made a boo-boo, and I thought I'd share so others wouldn't make a similar mistake. 😖😂 So, I downloaded and freshly installed the new B26 with a new RWG map and everything was dandy. However, I noticed that the remote crafting was a bit borked. If I didn't have mats in my backpack or toolbelt and I went to craft remotely from nearby boxes, I could craft what I liked up to the mat amount I had, but it didn't deplete what was in the box at all. So, I basically could craft infinitely. This confused me and I went into the files to see what was up. Upon examination, even though I made sure the mods folder in the game directory was empty with a fresh install, I forgot I had a "CraftFromContainers" mod already installed in the "AppData\Roaming\7DaysToDie\Mods" pathway! However, removing the AppData mods stopped the in-game "RemoteCrafting" from working! Which confused me even more! lol I'd probably need to do a fresh game to set that all straight I think... Which I'll do anyway for bug hunting. But this is just a lesson to tell the Fun Pimps to stop moving directories around and making us forget where @%$# is! 🤣 Regardless of all that, great work as ever Khaine for the updates, thanks for all the effort. 👍❤️
  2. Apparently... Iron and steel spears disappear when thrown too far. Was fixed twice! 😂
  3. You can right click the game in steam and select properties, navigate to betas, and rollback your version to an old one from the drop menu. Ask me how to do that from any console commands though, and I'm afraid I can't help you.
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