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seagas

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About seagas

  • Birthday 04/30/1954

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  • Location
    NE WI, Green Bay Summer & SWFL Autumn & Winter.
  • Interests
    Too numerous to mention.

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  1. Well me being 99.9% of the time a solo player, my junkie has been a second gun when doing higher tier level quest and guards me while mining. But I agree that I don't understand why they switched to lead for ammo.
  2. Tier level differences, hunting rifle is 2 tiers below sniper rifle. It's same with most tools and weapons, as you go up in tier, the damage increases. So the Vulture is a higher tier than the revolver. This is a video game, not a real life simulation.
  3. The wire seems to come out of the fence lower than in previous Alphas. It use to come out about a half block above the floor, now it's almost even. Running the fence post horizontal isn't always an option.
  4. I was wondering why they did that. I still think they need to add a bit of LBD, for example, every game hour you mine, should be worth X% of reading a magazine, so spending a night mining would add a mining tool magazine.
  5. I always have two separate bases, my main living/crafting base with a mini horde tower as part of it for wandering/screamer hordes. I build a seperate, sometime multiple horde bases, designed to to fight hordes exclusively. I usually build in a tougher biome with limited supplies, that way, worst case, I lose a base, not my supplies and crafting stations.
  6. Much like Glock9 would be if all recipes now required corn meal LOL
  7. Why does everyone want to make the base game tougher for everyone, nothing is stopping you from making it tougher for yourself! The trader rewards, IMO, have been toned down plenty from A20. Some people find the base game tough enough, I tweak the game game to be tougher on me, but that's my choice. At 69, my ability to play at the level of those youtubers or you super gamers do, my best gaming days are long past me. I love 7D2D and have been playing since A16 when I was turned on to it by a friend.
  8. I like this idea, but let's simplify it a bit, keep the current system but add LBD by a point in reading to it. Making something, should just provide the XP, but using the item should add to the magazines you've read. For example mining with a pick should add to the percentage of reading a magazine, say 5% for each RT minute your using the tool. Or the amount of damage you do with a weapon would add a percentage of magazine reading, depending the weapon used. The more damage a weapon does per shot or melee attack reduces the percentage of reading.
  9. How is that different from Alpha 20? The current system, keeps things random with the XP points helping you in the areas you want to lean towards. One of the many ways the keep the replayability high. I really liking this system, IMO Alpha 20 wsa too easy.
  10. I had a treasure spawn next to a trader, guess where the chest was. I used debug to get to to it, but I couldn't open the chest. 😂
  11. I use Second Copy and backup my saves and maps to my Dropbox. This allows to recover in case of problems and to play the same save on other computers,
  12. I love those, the make great fuel for the forges, campfire and Chem Station. Makes for a lot fewer trees I have to cut down
  13. With LOTL 2, I find a minimum of six plots will keep me well feed and generally enough excess for bad harvests/RNG rolling.
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