My loot is set at 100%, must be just RNG. I did look at the loot.xml but not sure what to change, I saw the entries "mod_chance=.50" but take that as the chance for a mod to be spawned with the bat, did not see anything specific to the bat spawns themselves.
If I change something like this
<item name="meleeWoodBat" mods="head,sweetspot,effects,grip,pommel" mod_chance=".50"/>
To this, would it work?
<item name="meleeWoodBat" prob=".50" mods="head,sweetspot,effects,grip,pommel" mod_chance=".50"/>
Thanks,