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Elsher

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  1. Elsher

    Joke Mod

    Is there anyway to get more finger guns? I am day 25 and they don't seem to drop anywhere. Or away to make them at least be nice. I spent way to many talents points into finger gun talents for them not to drop or be crafted.
  2. I forgot this mod even existed..At least alpha 19 is here now.
  3. You do know in the ravenherarst mod download there a folder with the files for map generation.
  4. was only about 10 changes A17 work: - repaired xcostum_CityPark(by_Spider) changed cabinettextures to stonetextures - repaired xcostum_nepa_base(by_Eihwaz) (changed yoffset to -2 and copyairblocks=True) ************************************************** ************************************************** ***************************************** - EXECUTED CONVERTION FROM A17 to A18 !!! (62 blocks has changed/namechanged or removed - thx Pille for the whole work on the Conversation) ************************************************** ************************************************** ******************************************* A18 work: (work in build 139): - removed prefab: xvanilla_cornfield_md - removed prefab: xvanilla_cornfield_sm - removed prefab: xvanilla_potatofield1 - renamed xvanilla_army_camp(universal) to xcostum_army_camp(universal) - renamed xvanilla_Trailerhousemix01 to xcostum_Trailerhousemix01 - renamed xvanilla_Trailerhousemix02 to xcostum_Trailerhousemix02 - renamed xvanilla_Trailerhousemix03 to xcostum_Trailerhousemix03 - renamed xvanilla_Trailerhousemix04 to xcostum_Trailerhousemix04 - took over all relevant A18-Vanilla-Prefabs that can spawn in RWG (amount of 335) - new prefix: xvanilla_ (because of nasty waterblock-bug and xml-modifications that are needed for better spawning (Allowed Township / Allowed Zone / Allowed Biome) - changed block257 : waterMovingBucket to block 256 : terrWaterPOI (in all prefabs) - changed block258 : waterMovingBucket to block 256 : terrWaterPOI (in all prefabs) - changed block259 : waterMovingBucket to block 256 : terrWaterPOI (in all prefabs) - changed block260 : waterMovingBucket to block 256 : terrWaterPOI (in all prefabs) replaced missing waterblock (id256) in following prefabs: "vanilla_abandoned_house_08.tts" "vanilla_cabin_11.tts" "vanilla_cave_01.tts" "vanilla_cave_02.tts" "vanilla_factory_lg_02.tts" "vanilla_hotel_new_01.tts" "vanilla_hotel_roadside_02.tts" "vanilla_house_modern_04.tts" "vanilla_house_old_ranch_03.tts" "vanilla_oldwest_business_04.tts" "vanilla_oldwest_watertower.tts" "vanilla_remnant_house_02.tts" "vanilla_school_k6.tts" "vanilla_skyscraper_01.tts" "vanilla_utility_waterworks_01.tts" "vanilla_water_tower_01.tts" "vanilla_water_tower_02.tts" "vanilla_water_tower_03.tts" From the one posted here for alpha 17
  5. I just downloaded the old file and change a few line in it that were changed in the new combo pack. Added in what ever it said it was missing when generating a map, from the original. I could be doing everything wrong. Never found this pharse program in my resource file. Got it to work its not perfect https://file.io/ciYc3t Hope that works for you also. Credit to the person who made the old combo prefab file.
  6. I try to add the combo pack also. No luck just mass red text.
  7. Thought this was going to be release last month.
  8. I was just holding the fireball not a special weapon I retry.
  9. I just have bags in my hands and when I try to click nothing happens. Don't get any errors. Don't even get the starter quest.
  10. You have to find a working table saw in the world.
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