Nop, I got error:
2018-10-06T14:57:55 27.325 ERR [MODS] Error while executing GameAwake on mod "Server Tools"
2018-10-06T14:57:55 27.326 EXC SQLite.Interop.dll
DllNotFoundException: SQLite.Interop.dll
at (wrapper managed-to-native) System.Data.SQLite.UnsafeNativeMethods:sqlite3_config_none (System.Data.SQLite.SQLiteConfigOpsEnum)
at System.Data.SQLite.SQLite3.StaticIsInitialized () [0x00000] in <filename unknown>:0
at System.Data.SQLite.SQLiteLog.Initialize (System.String className) [0x00000] in <filename unknown>:0
at System.Data.SQLite.SQLiteConnection..ctor (System.String connectionString, Boolean parseViaFramework) [0x00000] in <filename unknown>:0
at System.Data.SQLite.SQLiteConnection..ctor (System.String connectionString) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Data.SQLite.SQLiteConnection:.ctor (string)
at ServerTools.SQLiteDatabase.SetConnection () [0x00000] in <filename unknown>:0
at ServerTools.SQL.Connect () [0x00000] in <filename unknown>:0
at ServerTools.Config.LoadXml () [0x00000] in <filename unknown>:0
at ServerTools.Config.Load () [0x00000] in <filename unknown>:0
at ServerTools.API.GameAwake () [0x00000] in <filename unknown>:0
at ModManager.GameAwake () [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
ModManager:GameAwake()
GameManager:Awake()