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Manslaughter

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About Manslaughter

  • Birthday 03/08/1984

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  1. -Better sound options would be great, the zombie will be 30-40 feet away but it sounds like it's an inch away from your face, that and the grunts and sounds coming from the player character are blasting compared to the SFX of everything else. -Dying from dehydration should be a gradual life loss instead of dying on a dime instantly. -Have a 24 hour cycle clock so you could match game time to real time. -Rideable lawnmower (mentioned this in an old post, not sure if any such thing was ever considered) -Be able to loot zombies again, one of the first things I noticed coming back was zombies have no loot and you can't harvest them for meat or bones, at least from what I first saw. -Change the sound effect of when an item is done crafting back to the original one, I made a bunch of the cloth items for the intro quest and I was like "Whoa whoa whoa.. who's shooting at me!?" it sounds like a sniper taking pop shots at you constantly. -Be able to loot cotton and the other plants/crops easily with the pick up button again, feels too slow now swinging your axe at every little thing. -A sort button for inventory and chests. -Zombies shouldn't be able to climb ladders but in a dog pile be able to climb each other. -Food and water meter drain way too fast to be realistic, maybe implement a body fat/muscle ratio mechanic and meter. -Dust particles in the flashlight follow the player around currently, just looks strange. -Tools degrade way too fast, I realize I'm using Lvl 1 items but still, I'm repairing 30 times a minute here.
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