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DrunkMunki

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    Sydney/Australia

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  1. Hey all, ive been running a 7D2D server for years, and its always been laggy where, when BM comes on the zeds are always lagging, freezing or going around in circles.. gets worse when player structures are created. I thought this was due to the games state but others who host it arent having the same issue. Any ideas what i can look at to troubleshoot? I run some XML mods on it, but others have said that other servers running the same mods arent having the issue. ive had this issue for several wipes. Map Size: 10240 Server info including mods can be found here: https://www.gamingalliance.net/viewtopic.php?f=74&t=125 Server running it: Intel Xeon 3.47Ghz 90GM RAM / 29GB used VMWare VM on SSD OS: Server 2016 Std
  2. Just loaded up the game; used the settings within the game to generate the map, nothing custom and uploaded to dedicated server I also hit a dead spot, where if i TP here i get 'frozen' and the map doesnt update, even the FoW doesnt go away.. not sure if it was just that generation that had the issue.
  3. using the in game generator the map generator is still borked, there should be buildings here... and i get foot steps when "walking" through it in ghost mode... doubt this will be updated until they have their generator fixed
  4. Just copy the files to <7days install location>\Data\Worlds Set <property name="GameWorld" value="FolderNameHere"/> to \Data\Worlds\<foldername of world> in your server config .xml file
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