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orak

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  1. If some blocks have lower HP im ok with it (25% seems a bit low tho, 50% would be more viable) but I definitely think the upgrade cost should be scaled. It already takes up a square space where you could put a full HP bloc anyway, the advantage is that you get a bit of room for players if the bloc is small or the ability to see through. The blocs you can choose from is great now, it would be a shame if most players use only full HP blocs. Plus as many mentions in the forum, it will always be easy to cheese the Z's during horde night if the player really want it. I've thought about a design concerning this: - remove the ability to place wood, cobblestone, concrete and steel blocs - frames cost all the same - give the ability to choose the upgrade type by pressing the R button (just like you change ammo type) - scale the upgrade cost and the player XP with the bloc HP - show the relevant info (HP, stability...) when you choose blocs in the UI frame menu Also for bigger blocs that take multiple blocs in the game, it would be great to place the frame as a whole; then it would create multiple frame blocs that you can either destroy or upgrade. it would simplify things a lot if some "mega bloc" would be added, like 25 degrees ramps, roof parts etc
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