-these are the settings i had.
Difficulty, warrior (by the end of 1 week real time, this was pretty much easy because of all those trader tier 5-6 rewards)
loot 50% (redundant with trader rewards so op)
loot respawn disabled (again, redundant with trader rewards so high)
i could continue.
Unfortunately i went blind with a21 and did not knew how OP the trader rewards where.
by the time i catch one, the damage was done.
only thing that really helped was a cooking build and thats it.
here is an example.
you do tier 4 quest, finish it, get a nice shotgun , go do tier 1 quests to get lots of shotgun bullets as reward, rinse and repeat.
then do 1 or 3 tier 5 quests and get steel armor tier 6 (before even have a way to craft steel) and then your almost set.
imho this is not a survival crafting game anymore , its more like , the MAP is a big lobby and the trader a hub for it.
log in, pick some quests, do them get loot.
wait till we get raiders or bandits, this game will become a looter shooter lmfao......