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dhyde79

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    Amarillo, TX

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  1. it was more of a "ok, so I see that you and subquake went back and forth over how the "plugin" was made, how do I go about manually making it work" as well as "it's server side only, right?" but, after debating with a couple of the players.... they don't want to make it any nastier at this point, so, we're not worrying about installing this on the server..... yet
  2. so.....we can or can't run this server side only with UL? if so, even if it requires manual config, how does one do it?
  3. ok.... thanks.... guess it's back to the drawing board for me....I need to avoid client side mods, it's more of a pain than I care to deal with....
  4. so, I'm sure this has been asked millions of times, but, nuke mod, server side only or server and clients?
  5. I have two questions on this... 1. if I use the server xml only, I don't need to install anything on clients, correct? 2. how do I comment out specific zombie types (for example, I don't want the flying nor the invisible ones) thanks in advance!
  6. so, I'd like to request support for map sizes SMALLER than 4K.... I've tried unsuccessfully 5 times to set the map to 2048, and it always just changes it back to 4096 before it generates it. I'm trying to make a small "one large city" type of map, for small squad tactics practice. Thanks in advance! Also, is there anything out there that actually details the "scenario" options?
  7. well, the new version ran successfully on a 16K for me with the following settings, so, I'm happy... http://www.americansurvival.info/7dtdfiles/worldgensettings.jpg
  8. The machine certainly has enough horsepower, 2700X with 16gb @ 3600mhz with the app running on an M.2 NVMe... Not getting any low memory or anything else, it literally just stops working. Aside from all of that, I shouldn’t have to turn stuff off/down to get it to generate...I could care less how slow it runs it, so long as it actually finishes it. I’ll try turning off the preview image, though I’d honestly prefer not to lose it so I can tell if I like the map or not...
  9. It was using 6.5gb of ram, happily As for 16k, my current map built with the 17.2 RWG is a 16k map, I was hoping to potentially replace it, with a map file that I had a bit more control over, but, this app doesn’t seem to want to cooperate
  10. so, I've tried to run this, and on an 8K map it goes through fine. a 16K map, however, freezes on terrain generation 2 of 3, no matter what settings I choose. Any tips?
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