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falloutcloud

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falloutcloud last won the day on November 21 2019

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About falloutcloud

  • Birthday 10/01/1980

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    Arkham
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    Herbert West took my cat to the sematary

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  1. Tell me about it. I am also waiting on the alpha 42 to drop for Project Zomboid which is soooo close yet so far away. My luck is both games will drop their patches the same week.
  2. They are making drastic changes to the dire wolf compared to the wolf. My fingers are crossed for a uniquely grotesque zombie bear
  3. I haven't seen anyone mention the "Preacher" set. I plan on turning a church into a horde base and cast out the demons! I hope the bonuses are good
  4. For what it's worth, there's something going down. No Alpha 22 dev diary. Alpha 21.2 still in experimental. -Buffalo Springfield (probably?)
  5. I've got my fingers crossed for the helicopter. Especially since we have those helipads at all the traders now. I haven't tried landing the gyrocopter at one yet but without a runway I don't think it'll be that successful.
  6. I really enjoy RWG. I think it's one of the best parts of the game to be able to always have a new world to explore. However, I do wish that I could paint a map with where I want the desert, forest, wasteland, and snow biomes to be. I could plot where I want small, medium, large, and x-large cities. And to draw the roads on how I want them to connect. Right now the roads look a ton better than previous alphas but still do some crazy stuff that makes no sense. Like why do I have 2 cities close together but the road that connects them has to go all the way around the map first?
  7. Is it time to retire this dev diary and start the A22 dev diary?
  8. When I first heard about TFP updating graphics to HD I didn't really care at the time. I do now though. Trying to play an earlier alpha reminds me how far visually the game has come and I much prefer how it is now. Things like this I believe are reasonable asks. I believe it will add to the games visual appeal. It's not a game changer but since TFP is already working on the character models why not work on this too?
  9. I very much agree with this assessment. Going from tier 1 level 5 to tier 2 level 1 should feel like a progression. Considering it will hold less mods then the stats should play a bigger role. I can see looting a level 6 would have an overlap.
  10. If you are allocating your resources towards food & water then yes it will not be an issue. However, it is resource management so you may find you need or want other things. To me this is good gameplay if you have to make hard decisions. If the resources are too abundant then it waters down the experience. For example, the crucible does not unlock until you find 75 magazines. You may find yourself wanting to craft items with steel long before you reach that many. I have taken the 25 steel bars as a quest reward several times at the cost of a reward that would have given me more food or water.
  11. The Iron Gut perk will decrease the rate your food and hunger go down. The perk has other useful bits such as extended buffs but if you nerf the hunger and thirst you'll dilute the perk and some of the challenge.
  12. It takes 70 workbench magazines to craft a crucible. Steel craftables start becoming available much earlier. And now you nerfed the magazine finds with today's patch. I'm good with everything taking longer to reach but now you are making the level 70 workbench goal negligible as players are far more likely to either find it or buy it off the trader before ever coming close to 70 magazines.
  13. I have noticed a lot of the easy POIs will have a pot sitting out. Walked by one of the food trucks and there was one on the stove. Much better than relying on the RNG of opening cabinets.
  14. Good luck, fingers crossed for next weekend streaming weekend!
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