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Arrisiane

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  1. So i gave it a try. Lucky me i spawned in next to a jail , again I am using a Nitrogen generated map , seemed to be working well so yeah Started to clean out the jail , was not prepared for that , SOOOOO many zombs inside , but that was al ot of fun and what it should be so thumbs up. But , and now comes the but (which might be due to my system but still), performance went down a lot. Takes me 3-5 times longer to get into the game , which i could live with , but the game seems to have issues now with updating breaking down stuff. Broke down a door and it stayed there for minutes. Same with the all the stuff , breaking down seemed to be keeping the visuals there. I even was able to shoot through a door that was still there and not there. It was an iron reinforced door in the jail , had 3 stages , did 2 stages and could shoot through it and kill everything behind it. After a few minutes it updated and the door was there in it final stage and could be broken down , to stay again for a couple of minutes before dissapearing. Now could be due to my system , didn't have it in previous version , so right now it is actually more unplayable , which makes me sad cause the amount of zombies i had in the POI made me drool.
  2. Well lets try this new version. If i get to see more zombs now ill be very happy Now hope i can get that POI back as a base
  3. So i started a new game , same results. I played till first horde night and i am afraid i will leave it at this for the moment. World is almost empty , and horde night was a big joke. Given , i took 1 day to take over county jail POI , which is a good base , but i cannot say i got attacked by a horde. 6 zombies MAX is what console said , while i set it at 64. Ill give this a try when it gets patched or the new version is out.
  4. Let me say , love the mod , although only at day 3 currently. But i have a big BUT or question concerning zombies. This is how my 3 days went : Start game , no zombies , which is nice to start up , and i know is intended. Found a nice house to call home for the night. At 22:00 25 zombies spawn in around my house. Making a bit of noises already drew their attention , so stayed super quiet and they left the house alone again after a while. Morning Day 2 : well had to get out of the house , so killed all the zombs around my house , which took a couple of hours. And then the world was silent again. During afternoon i did get jumped by 3 zomb dogs which was a big scare But that was it , no zombies in the streets nothing. POIs do have their zombies so at least have some fun there. Night 2 : nothing special , couple of zombs spawned in and wandered around the house. Morning 3 : had to kill 2 zombs to get out. At that point i started to wonder about the zombies outside and started exploring. Found a huge city and well empty. The entire run 0 zombs , the entire exploration of the huge city 0 zombs. The world cant be this empty so i wonder , bugged or wrong settings? I did not change anything from settings. Now i am not looking to fight through hordes of zombs to tget to a POI , but you would expect zombies outside wandering around in the streets etc. On a side note , zombie spawn on drops creates errors......
  5. Hi , I am wondering if the target list for guards is in the xml. I am asking as i noticed they do not attack zombie dogs and birds and was looking to optimize that. greetz
  6. Hi , First of all i very much like this mod. But there is a small but , which concerns the trader outposts and prefab + guards. I must admit i only encountered 3 different ones till now but 2 of them have holes in their defense. I am sorry for the lack of info , but maybe describing works : One prefab , build out of wood , with a cave below and having towers. Some of the guards have totally no view towards certain sides , due to the towers and walls in the way and thus are pretty useless in defense. I needed to break down a major part of the trader in order for them to be able to do at least something. For the others , they have guards at certain places that are way up , which due their range have a hard time shooting anything. One small lets call it request Some kind of respawn for the guards in case they get killed , for instance during the day , or even let me pay for it? What i also noticed , light sources at the outposts do not actually give light , until i remove them and place them back.
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