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Ladarian

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  1. We have a custom play around 'headshots only' type server shorts days, every night a horde etc and we'd like to change a few more things to make it even more ridiculously fun. A modlet that changes the loot from the 'zombie bags' to drop military crate loot (guns ammo armor etc) & magazines A modlet that adds a weapon mod that increases limb removal with whatever you're using A modlet that adds a weapon mod that make all shotguns have ridiculous aoe knockback Happy to tip anyone willing to look into these - thanks!
  2. Stable is out - Will tip for health bars update lol
  3. Way back when you could destroy blocks and it would go into your backpack as that block. Man we used to salvage buildings to rebuild another building with the same blocks.. before painting and such. Still wish you could salvage some decoration type things - I know it was mentioned a few times back when madmole communicated with everyone. Not sure where it stands now.
  4. Any chance to update the hit point bar? The red one. It works but a21 made the image have a black background so its kinda chunky. Thanks in advance
  5. Not a fan of map markers but maybe a "this building looks to be already looted" buff appearing once you enter the POI area if the main chest has been opened. Adding spray paint to mark outside walls manually maybe..
  6. This is a great idea - really missed this system and I think this is a great way to add it into the current one. I was bummed when they ripped the old system out for the console friendly sloppy dumbed down version we have now. Since it can't be added to a current game ill have to try it next reset - Thanks for the hard work Jax!
  7. Ladarian

    Server Tools

    Anyone know if this is going to be updated? Happy to provide a good tip!
  8. Since when was finding food ever a problem without farming? Has food survival changed that much with A20?
  9. Install the ones you want or don't it's honestly as easy as that. Be happy we've got a variety of mods and folks putting in the time.
  10. More quest variety. Make mining layered and matter again. Never let ammo drop in more than single digits without perks. Bring back some 'learn by doing' Like for cooking, basic crafting, base building, mining, running, jumping , farming etc -folks like to see the bar go up by itself - free up those character trapping skills and replace them with actual solid choices that make stat commitment worth it. Balance traders. Make @%$# expensive. No more 400 credit pistols on day 1. Make non crafted guns non repairable.
  11. No idea what you're talking about here, could you elaborate because it's really confusing. Sorry but shooting your way through a wall with a shotgun to get to the loot room isn't an obstacle I need in my games. The actual "dungeon pathing" I can live with if they make random gen random instead of the same houses everywhere.
  12. The folks who want to get to the loot room faster already do and they always will. Unless they make poi's non destructible by players it will never change.
  13. Eh, starting out i'd disagree there. Spear is pretty far behind everything else until late iron imo throwing is not a perk of it, so let's get rid of that and offer an actual savage right click use for it. Club is OP straight through all ranks , baton is way OP (once you actually find one). Bone knife and fists are less than stellar until way later.
  14. I always thought it would be neat to be able to assign a buff when the main loot chest has been looted while you're in the poi footprint.
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