The last thing TFP want is ending up making another "Stardew Valley". They want action, survival and a fight for your very life!
SO, you get Zombies that teleport behind you, fall from unreachable ceilings and from many other odd or even inconceivable locations.
Is that over the top? Maybe, but horde nights don't have anything that's like this.
I've thought how TFP could make Horde Nights great again!
1) Make teams of normal zombies that are truly mindless, following one stronger, "structural engineer" big brain zombie!
2) If the Big brain zombie is destroyed, then they just attack the nearest (non zombie?) thing until the red light of Horde Night is gone.
3) This might reduce the CPU burden (only a few path calculations) and make Horde Night not as simple as it is now. You could have larger Hordes most likely.
Is this recent? I haven't seen that a few days ago (now waiting on stable).